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Side by Side Diff: ash/wm/drag_window_resizer_unittest.cc

Issue 1838833002: Move DisplayLayout and DisplayLayoutBuilder From ash To ui/display (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@screenwinmove
Patch Set: Fix comment Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/drag_window_resizer.h" 5 #include "ash/wm/drag_window_resizer.h"
6 6
7 #include "ash/display/display_layout_builder.h"
8 #include "ash/display/display_manager.h" 7 #include "ash/display/display_manager.h"
9 #include "ash/display/mouse_cursor_event_filter.h" 8 #include "ash/display/mouse_cursor_event_filter.h"
10 #include "ash/root_window_controller.h" 9 #include "ash/root_window_controller.h"
11 #include "ash/shelf/shelf_layout_manager.h" 10 #include "ash/shelf/shelf_layout_manager.h"
12 #include "ash/shell.h" 11 #include "ash/shell.h"
13 #include "ash/shell_window_ids.h" 12 #include "ash/shell_window_ids.h"
14 #include "ash/test/ash_test_base.h" 13 #include "ash/test/ash_test_base.h"
15 #include "ash/test/cursor_manager_test_api.h" 14 #include "ash/test/cursor_manager_test_api.h"
16 #include "ash/test/display_manager_test_api.h" 15 #include "ash/test/display_manager_test_api.h"
17 #include "ash/wm/drag_window_controller.h" 16 #include "ash/wm/drag_window_controller.h"
18 #include "ash/wm/window_util.h" 17 #include "ash/wm/window_util.h"
19 #include "base/strings/string_number_conversions.h" 18 #include "base/strings/string_number_conversions.h"
20 #include "base/strings/stringprintf.h" 19 #include "base/strings/stringprintf.h"
21 #include "ui/aura/client/aura_constants.h" 20 #include "ui/aura/client/aura_constants.h"
22 #include "ui/aura/env.h" 21 #include "ui/aura/env.h"
23 #include "ui/aura/test/test_window_delegate.h" 22 #include "ui/aura/test/test_window_delegate.h"
24 #include "ui/base/hit_test.h" 23 #include "ui/base/hit_test.h"
25 #include "ui/base/ui_base_types.h" 24 #include "ui/base/ui_base_types.h"
26 #include "ui/compositor/layer_tree_owner.h" 25 #include "ui/compositor/layer_tree_owner.h"
26 #include "ui/display/manager/display_layout.h"
27 #include "ui/display/manager/display_layout_builder.h"
27 #include "ui/gfx/geometry/insets.h" 28 #include "ui/gfx/geometry/insets.h"
28 #include "ui/views/widget/widget.h" 29 #include "ui/views/widget/widget.h"
29 #include "ui/wm/core/window_util.h" 30 #include "ui/wm/core/window_util.h"
30 31
31 namespace ash { 32 namespace ash {
32 namespace { 33 namespace {
33 34
34 const int kRootHeight = 600; 35 const int kRootHeight = 600;
35 36
36 } // namespace 37 } // namespace
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418 419
419 TEST_F(DragWindowResizerTest, DragWindowControllerAcrossThreeDisplays) { 420 TEST_F(DragWindowResizerTest, DragWindowControllerAcrossThreeDisplays) {
420 if (!SupportsMultipleDisplays()) 421 if (!SupportsMultipleDisplays())
421 return; 422 return;
422 423
423 UpdateDisplay("400x600,400x600,800x600"); 424 UpdateDisplay("400x600,400x600,800x600");
424 aura::Window::Windows root_windows = Shell::GetAllRootWindows(); 425 aura::Window::Windows root_windows = Shell::GetAllRootWindows();
425 426
426 // Layout so that all three displays touch each other. 427 // Layout so that all three displays touch each other.
427 DisplayManager* display_manager = Shell::GetInstance()->display_manager(); 428 DisplayManager* display_manager = Shell::GetInstance()->display_manager();
428 DisplayIdList list = display_manager->GetCurrentDisplayIdList(); 429 display::DisplayIdList list = display_manager->GetCurrentDisplayIdList();
429 ASSERT_EQ(3u, list.size()); 430 ASSERT_EQ(3u, list.size());
430 ASSERT_EQ(gfx::Screen::GetScreen()->GetPrimaryDisplay().id(), list[0]); 431 ASSERT_EQ(gfx::Screen::GetScreen()->GetPrimaryDisplay().id(), list[0]);
431 DisplayLayoutBuilder builder(list[0]); 432 display::DisplayLayoutBuilder builder(list[0]);
432 builder.AddDisplayPlacement(list[1], list[0], DisplayPlacement::RIGHT, 0); 433 builder.AddDisplayPlacement(list[1], list[0],
433 builder.AddDisplayPlacement(list[2], list[0], DisplayPlacement::BOTTOM, 0); 434 display::DisplayPlacement::RIGHT, 0);
435 builder.AddDisplayPlacement(list[2], list[0],
436 display::DisplayPlacement::BOTTOM, 0);
434 display_manager->SetLayoutForCurrentDisplays(builder.Build()); 437 display_manager->SetLayoutForCurrentDisplays(builder.Build());
435 // Sanity check. 438 // Sanity check.
436 ASSERT_EQ(gfx::Rect(0, 000, 400, 600), 439 ASSERT_EQ(gfx::Rect(0, 000, 400, 600),
437 display_manager->GetDisplayForId(list[0]).bounds()); 440 display_manager->GetDisplayForId(list[0]).bounds());
438 ASSERT_EQ(gfx::Rect(400, 0, 400, 600), 441 ASSERT_EQ(gfx::Rect(400, 0, 400, 600),
439 display_manager->GetDisplayForId(list[1]).bounds()); 442 display_manager->GetDisplayForId(list[1]).bounds());
440 ASSERT_EQ(gfx::Rect(0, 600, 800, 600), 443 ASSERT_EQ(gfx::Rect(0, 600, 800, 600),
441 display_manager->GetDisplayForId(list[2]).bounds()); 444 display_manager->GetDisplayForId(list[2]).bounds());
442 445
443 // Create a window on 2nd display. 446 // Create a window on 2nd display.
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721 ASSERT_TRUE(resizer.get()); 724 ASSERT_TRUE(resizer.get());
722 resizer->Drag(CalculateDragPoint(*resizer, 399, 200), 0); 725 resizer->Drag(CalculateDragPoint(*resizer, 399, 200), 0);
723 EXPECT_TRUE(TestIfMouseWarpsAt(gfx::Point(399, 200))); 726 EXPECT_TRUE(TestIfMouseWarpsAt(gfx::Point(399, 200)));
724 EXPECT_EQ("401,200", 727 EXPECT_EQ("401,200",
725 aura::Env::GetInstance()->last_mouse_location().ToString()); 728 aura::Env::GetInstance()->last_mouse_location().ToString());
726 resizer->CompleteDrag(); 729 resizer->CompleteDrag();
727 } 730 }
728 } 731 }
729 732
730 } // namespace ash 733 } // namespace ash
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