| Index: test/cctest/test-constantpool.cc
|
| diff --git a/test/cctest/test-constantpool.cc b/test/cctest/test-constantpool.cc
|
| index 9f2436c03436325df7ebfd94dd9a230e84593e1d..e16e45a57d1658518aac9b9aa4e372437fbb9c15 100644
|
| --- a/test/cctest/test-constantpool.cc
|
| +++ b/test/cctest/test-constantpool.cc
|
| @@ -11,6 +11,15 @@
|
| using namespace v8::internal;
|
|
|
|
|
| +Code* DummyCode(LocalContext* context) {
|
| + CompileRun("function foo() {};");
|
| + i::Handle<i::JSFunction> fun = v8::Utils::OpenHandle(
|
| + *v8::Local<v8::Function>::Cast(
|
| + (*context)->Global()->Get(v8_str("foo"))));
|
| + return fun->code();
|
| +}
|
| +
|
| +
|
| TEST(ConstantPool) {
|
| LocalContext context;
|
| Isolate* isolate = CcTest::i_isolate();
|
| @@ -19,32 +28,41 @@ TEST(ConstantPool) {
|
| v8::HandleScope scope(context->GetIsolate());
|
|
|
| // Check construction.
|
| - Handle<ConstantPoolArray> array = factory->NewConstantPoolArray(3, 2, 1);
|
| + Handle<ConstantPoolArray> array = factory->NewConstantPoolArray(3, 1, 2, 1);
|
| CHECK_EQ(array->count_of_int64_entries(), 3);
|
| - CHECK_EQ(array->count_of_ptr_entries(), 2);
|
| + CHECK_EQ(array->count_of_code_ptr_entries(), 1);
|
| + CHECK_EQ(array->count_of_heap_ptr_entries(), 2);
|
| CHECK_EQ(array->count_of_int32_entries(), 1);
|
| - CHECK_EQ(array->length(), 6);
|
| + CHECK_EQ(array->length(), 7);
|
| CHECK_EQ(array->first_int64_index(), 0);
|
| - CHECK_EQ(array->first_ptr_index(), 3);
|
| - CHECK_EQ(array->first_int32_index(), 5);
|
| + CHECK_EQ(array->first_code_ptr_index(), 3);
|
| + CHECK_EQ(array->first_heap_ptr_index(), 4);
|
| + CHECK_EQ(array->first_int32_index(), 6);
|
|
|
| // Check getters and setters.
|
| int64_t big_number = V8_2PART_UINT64_C(0x12345678, 9ABCDEF0);
|
| Handle<Object> object = factory->NewHeapNumber(4.0);
|
| + Code* code = DummyCode(&context);
|
| array->set(0, big_number);
|
| array->set(1, 0.5);
|
| - array->set(3, *object);
|
| - array->set(5, 50);
|
| + array->set(2, 3e-24);
|
| + array->set(3, code->entry());
|
| + array->set(4, code);
|
| + array->set(5, *object);
|
| + array->set(6, 50);
|
| CHECK_EQ(array->get_int64_entry(0), big_number);
|
| CHECK_EQ(array->get_int64_entry_as_double(1), 0.5);
|
| - CHECK_EQ(array->get_ptr_entry(3), *object);
|
| - CHECK_EQ(array->get_int32_entry(5), 50);
|
| + CHECK_EQ(array->get_int64_entry_as_double(2), 3e-24);
|
| + CHECK_EQ(array->get_code_ptr_entry(3), code->entry());
|
| + CHECK_EQ(array->get_heap_ptr_entry(4), code);
|
| + CHECK_EQ(array->get_heap_ptr_entry(5), *object);
|
| + CHECK_EQ(array->get_int32_entry(6), 50);
|
|
|
| // Check pointers are updated on GC.
|
| - Object* old_ptr = array->get_ptr_entry(3);
|
| + Object* old_ptr = array->get_heap_ptr_entry(5);
|
| CHECK_EQ(*object, old_ptr);
|
| heap->CollectGarbage(NEW_SPACE);
|
| - Object* new_ptr = array->get_ptr_entry(3);
|
| + Object* new_ptr = array->get_heap_ptr_entry(5);
|
| CHECK_NE(*object, old_ptr);
|
| CHECK_EQ(*object, new_ptr);
|
| }
|
|
|