| Index: chrome/browser/ui/views/frame/browser_command_handler_x11.cc
|
| diff --git a/chrome/browser/ui/views/frame/browser_command_handler_x11.cc b/chrome/browser/ui/views/frame/browser_command_handler_x11.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..ce37fcc47799ad2138f4e943214cead8fd23c3ea
|
| --- /dev/null
|
| +++ b/chrome/browser/ui/views/frame/browser_command_handler_x11.cc
|
| @@ -0,0 +1,46 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "chrome/browser/ui/views/frame/browser_command_handler_x11.h"
|
| +
|
| +#include <X11/Xlib.h>
|
| +
|
| +#include "chrome/browser/ui/browser.h"
|
| +#include "chrome/browser/ui/tabs/tab_strip_model.h"
|
| +#include "content/public/browser/navigation_controller.h"
|
| +#include "content/public/browser/web_contents.h"
|
| +#include "ui/events/event.h"
|
| +#include "ui/events/event_utils.h"
|
| +
|
| +BrowserCommandHandlerX11::BrowserCommandHandlerX11(Browser* browser)
|
| + : browser_(browser) {}
|
| +
|
| +BrowserCommandHandlerX11::~BrowserCommandHandlerX11() {}
|
| +
|
| +void BrowserCommandHandlerX11::OnMouseEvent(ui::MouseEvent* event) {
|
| + if (event->type() != ui::ET_MOUSE_PRESSED)
|
| + return;
|
| + XEvent* xevent = event->native_event();
|
| + if (!xevent)
|
| + return;
|
| + int button = xevent->type == GenericEvent ? ui::EventButtonFromNative(xevent)
|
| + : xevent->xbutton.button;
|
| +
|
| + // Standard Linux mouse buttons for going back and forward.
|
| + const int kBackMouseButton = 8;
|
| + const int kForwardMouseButton = 9;
|
| + if (button == kBackMouseButton || button == kForwardMouseButton) {
|
| + content::WebContents* contents =
|
| + browser_->tab_strip_model()->GetActiveWebContents();
|
| + if (!contents)
|
| + return;
|
| + content::NavigationController& controller = contents->GetController();
|
| + if (button == kBackMouseButton && controller.CanGoBack())
|
| + controller.GoBack();
|
| + else if (button == kForwardMouseButton && controller.CanGoForward())
|
| + controller.GoForward();
|
| + // Always consume the event, whether a navigation was successful or not.
|
| + event->SetHandled();
|
| + }
|
| +}
|
|
|