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1 /* | 1 /* |
2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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178 virtual void paintContents(const GraphicsLayer*, GraphicsContext&, GraphicsL
ayerPaintingPhase, const IntRect& clip) OVERRIDE; | 178 virtual void paintContents(const GraphicsLayer*, GraphicsContext&, GraphicsL
ayerPaintingPhase, const IntRect& clip) OVERRIDE; |
179 virtual bool isTrackingRepaints() const OVERRIDE; | 179 virtual bool isTrackingRepaints() const OVERRIDE; |
180 | 180 |
181 PassOwnPtr<Vector<FloatRect> > collectTrackedRepaintRects() const; | 181 PassOwnPtr<Vector<FloatRect> > collectTrackedRepaintRects() const; |
182 | 182 |
183 #ifndef NDEBUG | 183 #ifndef NDEBUG |
184 virtual void verifyNotPainting() OVERRIDE; | 184 virtual void verifyNotPainting() OVERRIDE; |
185 #endif | 185 #endif |
186 | 186 |
187 LayoutRect contentsBox() const; | 187 LayoutRect contentsBox() const; |
188 IntRect backgroundBox() const; | |
189 | 188 |
190 GraphicsLayer* layerForHorizontalScrollbar() const { return m_layerForHorizo
ntalScrollbar.get(); } | 189 GraphicsLayer* layerForHorizontalScrollbar() const { return m_layerForHorizo
ntalScrollbar.get(); } |
191 GraphicsLayer* layerForVerticalScrollbar() const { return m_layerForVertical
Scrollbar.get(); } | 190 GraphicsLayer* layerForVerticalScrollbar() const { return m_layerForVertical
Scrollbar.get(); } |
192 GraphicsLayer* layerForScrollCorner() const { return m_layerForScrollCorner.
get(); } | 191 GraphicsLayer* layerForScrollCorner() const { return m_layerForScrollCorner.
get(); } |
193 | 192 |
194 void updateFilters(const RenderStyle*); | 193 void updateFilters(const RenderStyle*); |
195 bool canCompositeFilters() const { return m_canCompositeFilters; } | 194 bool canCompositeFilters() const { return m_canCompositeFilters; } |
196 | 195 |
197 void setBlendMode(blink::WebBlendMode); | 196 void setBlendMode(blink::WebBlendMode); |
198 | 197 |
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220 bool updateBackgroundLayer(bool needsBackgroundLayer); | 219 bool updateBackgroundLayer(bool needsBackgroundLayer); |
221 bool updateMaskLayer(bool needsMaskLayer); | 220 bool updateMaskLayer(bool needsMaskLayer); |
222 bool updateClippingMaskLayers(bool needsChildClippingMaskLayer); | 221 bool updateClippingMaskLayers(bool needsChildClippingMaskLayer); |
223 bool requiresHorizontalScrollbarLayer() const { return m_owningLayer->scroll
ableArea() && m_owningLayer->scrollableArea()->horizontalScrollbar(); } | 222 bool requiresHorizontalScrollbarLayer() const { return m_owningLayer->scroll
ableArea() && m_owningLayer->scrollableArea()->horizontalScrollbar(); } |
224 bool requiresVerticalScrollbarLayer() const { return m_owningLayer->scrollab
leArea() && m_owningLayer->scrollableArea()->verticalScrollbar(); } | 223 bool requiresVerticalScrollbarLayer() const { return m_owningLayer->scrollab
leArea() && m_owningLayer->scrollableArea()->verticalScrollbar(); } |
225 bool requiresScrollCornerLayer() const { return m_owningLayer->scrollableAre
a() && !m_owningLayer->scrollableArea()->scrollCornerAndResizerRect().isEmpty();
} | 224 bool requiresScrollCornerLayer() const { return m_owningLayer->scrollableAre
a() && !m_owningLayer->scrollableArea()->scrollCornerAndResizerRect().isEmpty();
} |
226 bool updateScrollingLayers(bool scrollingLayers); | 225 bool updateScrollingLayers(bool scrollingLayers); |
227 void updateScrollParent(RenderLayer*); | 226 void updateScrollParent(RenderLayer*); |
228 void updateClipParent(RenderLayer*); | 227 void updateClipParent(RenderLayer*); |
229 bool updateSquashingLayers(bool needsSquashingLayers); | 228 bool updateSquashingLayers(bool needsSquashingLayers); |
230 void updateDrawsContent(bool isSimpleContainer); | 229 void updateDrawsContent(); |
231 void updateChildrenTransform(); | 230 void updateChildrenTransform(); |
232 void registerScrollingLayers(); | 231 void registerScrollingLayers(); |
233 | 232 |
234 void adjustBoundsForSubPixelAccumulation(const RenderLayer* compositedAncest
or, IntRect& localCompositingBounds, IntRect& relativeCompositingBounds, IntPoin
t& delta); | 233 void adjustBoundsForSubPixelAccumulation(const RenderLayer* compositedAncest
or, IntRect& localCompositingBounds, IntRect& relativeCompositingBounds, IntPoin
t& delta); |
235 | 234 |
236 void setBackgroundLayerPaintsFixedRootBackground(bool); | 235 void setBackgroundLayerPaintsFixedRootBackground(bool); |
237 | 236 |
238 GraphicsLayerPaintingPhase paintingPhaseForPrimaryLayer() const; | 237 GraphicsLayerPaintingPhase paintingPhaseForPrimaryLayer() const; |
239 | 238 |
240 LayoutSize contentOffsetInCompostingLayer() const; | 239 LayoutSize contentOffsetInCompostingLayer() const; |
241 // Result is transform origin in pixels. | 240 // Result is transform origin in pixels. |
242 FloatPoint3D computeTransformOrigin(const IntRect& borderBox) const; | 241 FloatPoint3D computeTransformOrigin(const IntRect& borderBox) const; |
243 // Result is perspective origin in pixels. | 242 // Result is perspective origin in pixels. |
244 FloatPoint computePerspectiveOrigin(const IntRect& borderBox) const; | 243 FloatPoint computePerspectiveOrigin(const IntRect& borderBox) const; |
245 | 244 |
246 void updateSquashingLayerGeometry(const IntPoint& delta); | 245 void updateSquashingLayerGeometry(const IntPoint& delta); |
247 | 246 |
248 void updateOpacity(const RenderStyle*); | 247 void updateOpacity(const RenderStyle*); |
249 void updateTransform(const RenderStyle*); | 248 void updateTransform(const RenderStyle*); |
250 void updateLayerBlendMode(const RenderStyle*); | 249 void updateLayerBlendMode(const RenderStyle*); |
251 void updateIsRootForIsolatedGroup(); | 250 void updateIsRootForIsolatedGroup(); |
252 // Return the opacity value that this layer should use for compositing. | 251 // Return the opacity value that this layer should use for compositing. |
253 float compositingOpacity(float rendererOpacity) const; | 252 float compositingOpacity(float rendererOpacity) const; |
254 | 253 |
255 bool isMainFrameRenderViewLayer() const; | 254 bool isMainFrameRenderViewLayer() const; |
256 | 255 |
257 bool paintsBoxDecorations() const; | |
258 bool paintsChildren() const; | 256 bool paintsChildren() const; |
259 | 257 |
260 // Returns true if this compositing layer has no visible content. | |
261 bool isSimpleContainerCompositingLayer() const; | |
262 // Returns true if this layer has content that needs to be rendered by paint
ing into the backing store. | 258 // Returns true if this layer has content that needs to be rendered by paint
ing into the backing store. |
263 bool containsPaintedContent(bool isSimpleContainer) const; | 259 bool containsPaintedContent() const; |
264 // Returns true if the RenderLayer just contains an image that we can compos
ite directly. | 260 // Returns true if the RenderLayer just contains an image that we can compos
ite directly. |
265 bool isDirectlyCompositedImage() const; | 261 bool isDirectlyCompositedImage() const; |
266 void updateImageContents(); | 262 void updateImageContents(); |
267 | 263 |
268 Color rendererBackgroundColor() const; | 264 Color rendererBackgroundColor() const; |
269 void updateBackgroundColor(bool isSimpleContainer); | 265 void updateBackgroundColor(); |
270 void updateContentsRect(bool isSimpleContainer); | 266 void updateContentsRect(); |
271 | 267 |
272 void updateCompositingReasons(); | 268 void updateCompositingReasons(); |
273 | 269 |
274 bool hasVisibleNonCompositingDescendantLayers() const; | 270 bool hasVisibleNonCompositingDescendantLayers() const; |
275 | 271 |
276 bool shouldClipCompositedBounds() const; | 272 bool shouldClipCompositedBounds() const; |
277 | 273 |
278 void paintsIntoCompositedAncestorChanged(); | 274 void paintsIntoCompositedAncestorChanged(); |
279 | 275 |
280 void doPaintTask(GraphicsLayerPaintInfo&, GraphicsContext*, const IntRect& c
lip); | 276 void doPaintTask(GraphicsLayerPaintInfo&, GraphicsContext*, const IntRect& c
lip); |
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363 bool m_requiresOwnBackingStoreForAncestorReasons : 1; | 359 bool m_requiresOwnBackingStoreForAncestorReasons : 1; |
364 bool m_canCompositeFilters : 1; | 360 bool m_canCompositeFilters : 1; |
365 bool m_backgroundLayerPaintsFixedRootBackground : 1; | 361 bool m_backgroundLayerPaintsFixedRootBackground : 1; |
366 bool m_needToUpdateGeometry : 1; | 362 bool m_needToUpdateGeometry : 1; |
367 bool m_needToUpdateGeometryOfAllDecendants : 1; | 363 bool m_needToUpdateGeometryOfAllDecendants : 1; |
368 }; | 364 }; |
369 | 365 |
370 } // namespace WebCore | 366 } // namespace WebCore |
371 | 367 |
372 #endif // CompositedLayerMapping_h | 368 #endif // CompositedLayerMapping_h |
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