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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "GrClipMaskManager.h" | 9 #include "GrClipMaskManager.h" |
10 #include "GrAAConvexPathRenderer.h" | 10 #include "GrAAConvexPathRenderer.h" |
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193 } else if (isAA && SkClipStack::Element::kRRect_Type == type && !rt->isM
ultisampled()) { | 193 } else if (isAA && SkClipStack::Element::kRRect_Type == type && !rt->isM
ultisampled()) { |
194 const SkRRect& rrect = elements.tail()->getRRect(); | 194 const SkRRect& rrect = elements.tail()->getRRect(); |
195 effect.reset(GrRRectEffect::Create(rrect)); | 195 effect.reset(GrRRectEffect::Create(rrect)); |
196 } else if (isAA && SkClipStack::Element::kRect_Type == type && !rt->isMu
ltisampled()) { | 196 } else if (isAA && SkClipStack::Element::kRect_Type == type && !rt->isMu
ltisampled()) { |
197 // We only handle AA/non-MSAA rects here. Coverage effect AA isn't M
SAA friendly and | 197 // We only handle AA/non-MSAA rects here. Coverage effect AA isn't M
SAA friendly and |
198 // non-AA rect clips are handled by the scissor. | 198 // non-AA rect clips are handled by the scissor. |
199 SkRect rect = elements.tail()->getRect(); | 199 SkRect rect = elements.tail()->getRect(); |
200 SkVector offset = { SkIntToScalar(-clipDataIn->fOrigin.fX), | 200 SkVector offset = { SkIntToScalar(-clipDataIn->fOrigin.fX), |
201 SkIntToScalar(-clipDataIn->fOrigin.fY) }; | 201 SkIntToScalar(-clipDataIn->fOrigin.fY) }; |
202 rect.offset(offset); | 202 rect.offset(offset); |
203 effect.reset(GrConvexPolyEffect::CreateForAAFillRect(rect)); | 203 effect.reset(GrConvexPolyEffect::Create(GrConvexPolyEffect::kFillAA_
EdgeType, rect)); |
204 // This should never fail. | 204 // This should never fail. |
205 SkASSERT(effect); | 205 SkASSERT(effect); |
206 } | 206 } |
207 if (effect) { | 207 if (effect) { |
208 are->set(fGpu->drawState()); | 208 are->set(fGpu->drawState()); |
209 fGpu->drawState()->addCoverageEffect(effect); | 209 fGpu->drawState()->addCoverageEffect(effect); |
210 SkIRect scissorSpaceIBounds(clipSpaceIBounds); | 210 SkIRect scissorSpaceIBounds(clipSpaceIBounds); |
211 scissorSpaceIBounds.offset(-clipDataIn->fOrigin); | 211 scissorSpaceIBounds.offset(-clipDataIn->fOrigin); |
212 fGpu->enableScissor(scissorSpaceIBounds); | 212 fGpu->enableScissor(scissorSpaceIBounds); |
213 this->setGpuStencil(); | 213 this->setGpuStencil(); |
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1077 | 1077 |
1078 // TODO: dynamically attach a stencil buffer | 1078 // TODO: dynamically attach a stencil buffer |
1079 int stencilBits = 0; | 1079 int stencilBits = 0; |
1080 GrStencilBuffer* stencilBuffer = | 1080 GrStencilBuffer* stencilBuffer = |
1081 drawState.getRenderTarget()->getStencilBuffer(); | 1081 drawState.getRenderTarget()->getStencilBuffer(); |
1082 if (NULL != stencilBuffer) { | 1082 if (NULL != stencilBuffer) { |
1083 stencilBits = stencilBuffer->bits(); | 1083 stencilBits = stencilBuffer->bits(); |
1084 this->adjustStencilParams(settings, clipMode, stencilBits); | 1084 this->adjustStencilParams(settings, clipMode, stencilBits); |
1085 } | 1085 } |
1086 } | 1086 } |
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