Chromium Code Reviews| Index: ash/wm/drag_window_resizer.cc |
| diff --git a/ash/wm/drag_window_resizer.cc b/ash/wm/drag_window_resizer.cc |
| index 765dd172959d6eb05cb4c4616f3e1435dcc8a069..276ef1f612a59479827dce3575867c76e9a90fcc 100644 |
| --- a/ash/wm/drag_window_resizer.cc |
| +++ b/ash/wm/drag_window_resizer.cc |
| @@ -24,31 +24,6 @@ |
| #include "ui/wm/core/window_util.h" |
| namespace ash { |
| -namespace { |
| - |
| -// The maximum opacity of the drag phantom window. |
| -const float kMaxOpacity = 0.8f; |
| - |
| -// Returns true if Ash has more than one root window. |
| -bool HasSecondaryRootWindows() { |
| - return Shell::GetAllRootWindows().size() > 1; |
| -} |
| - |
| -// When there are more than one root windows, returns all root windows which are |
| -// not |root_window|. Returns an empty vector if only one root window exists. |
| -aura::Window::Windows GetOtherRootWindows(aura::Window* root_window) { |
| - aura::Window::Windows root_windows = Shell::GetAllRootWindows(); |
| - aura::Window::Windows other_root_windows; |
| - if (root_windows.size() < 2) |
| - return other_root_windows; |
| - for (size_t i = 0; i < root_windows.size(); ++i) { |
| - if (root_windows[i] != root_window) |
| - other_root_windows.push_back(root_windows[i]); |
| - } |
| - return other_root_windows; |
| -} |
| - |
| -} // namespace |
| // static |
| DragWindowResizer* DragWindowResizer::instance_ = NULL; |
| @@ -79,14 +54,12 @@ void DragWindowResizer::Drag(const gfx::Point& location, int event_flags) { |
| last_mouse_location_ = location; |
| // Show a phantom window for dragging in another root window. |
| - if (HasSecondaryRootWindows()) { |
| + if (gfx::Screen::GetScreen()->GetNumDisplays() > 1) { |
| gfx::Point location_in_screen = location; |
| ::wm::ConvertPointToScreen(GetTarget()->parent(), &location_in_screen); |
| - const bool in_original_root = |
| - wm::GetRootWindowAt(location_in_screen) == GetTarget()->GetRootWindow(); |
| - UpdateDragWindow(GetTarget()->bounds(), in_original_root); |
| + UpdateDragWindow(GetTarget()->bounds(), location_in_screen); |
| } else { |
| - drag_window_controllers_.clear(); |
| + drag_window_controller_.reset(); |
| } |
| } |
| @@ -94,7 +67,7 @@ void DragWindowResizer::CompleteDrag() { |
| next_window_resizer_->CompleteDrag(); |
| GetTarget()->layer()->SetOpacity(details().initial_opacity); |
| - drag_window_controllers_.clear(); |
| + drag_window_controller_.reset(); |
| // Check if the destination is another display. |
| gfx::Point last_mouse_location_in_screen = last_mouse_location_; |
| @@ -139,7 +112,7 @@ void DragWindowResizer::CompleteDrag() { |
| void DragWindowResizer::RevertDrag() { |
| next_window_resizer_->RevertDrag(); |
| - drag_window_controllers_.clear(); |
| + drag_window_controller_.reset(); |
| GetTarget()->layer()->SetOpacity(details().initial_opacity); |
| } |
| @@ -161,58 +134,31 @@ DragWindowResizer::DragWindowResizer(WindowResizer* next_window_resizer, |
| instance_ = this; |
| } |
| -void DragWindowResizer::UpdateDragWindow(const gfx::Rect& bounds, |
| - bool in_original_root) { |
| +void DragWindowResizer::UpdateDragWindow( |
| + const gfx::Rect& bounds_in_parent, |
| + const gfx::Point& drag_location_in_screen) { |
| if (details().window_component != HTCAPTION || !ShouldAllowMouseWarp()) |
| return; |
| - // It's available. Show a phantom window on the display if needed. |
| - aura::Window::Windows other_roots = |
| - GetOtherRootWindows(GetTarget()->GetRootWindow()); |
| - size_t drag_window_controller_count = 0; |
| - for (size_t i = 0; i < other_roots.size(); ++i) { |
| - aura::Window* another_root = other_roots[i]; |
| - const gfx::Rect root_bounds_in_screen(another_root->GetBoundsInScreen()); |
| - const gfx::Rect bounds_in_screen = |
| - ScreenUtil::ConvertRectToScreen(GetTarget()->parent(), bounds); |
| - gfx::Rect bounds_in_another_root = |
| - gfx::IntersectRects(root_bounds_in_screen, bounds_in_screen); |
| - const float fraction_in_another_window = |
| - (bounds_in_another_root.width() * bounds_in_another_root.height()) / |
| - static_cast<float>(bounds.width() * bounds.height()); |
| - |
| - if (fraction_in_another_window > 0) { |
| - if (drag_window_controllers_.size() < ++drag_window_controller_count) |
| - drag_window_controllers_.resize(drag_window_controller_count); |
| - ScopedVector<DragWindowController>::reference drag_window_controller = |
| - drag_window_controllers_.back(); |
| - if (!drag_window_controller) { |
| - drag_window_controller = new DragWindowController(GetTarget()); |
| - // Always show the drag phantom on the |another_root| window. |
| - drag_window_controller->SetDestinationDisplay( |
| - gfx::Screen::GetScreen()->GetDisplayNearestWindow(another_root)); |
| - drag_window_controller->Show(); |
| - } else { |
| - // No animation. |
| - drag_window_controller->SetBounds(bounds_in_screen); |
| - } |
| - const float phantom_opacity = |
| - !in_original_root ? 1 : (kMaxOpacity * fraction_in_another_window); |
| - const float window_opacity = |
| - in_original_root ? 1 |
| - : (kMaxOpacity * (1 - fraction_in_another_window)); |
| - drag_window_controller->SetOpacity(phantom_opacity); |
| - GetTarget()->layer()->SetOpacity(window_opacity); |
| - } else { |
| - GetTarget()->layer()->SetOpacity(1.0f); |
| - } |
| + if (!drag_window_controller_) |
| + drag_window_controller_.reset(new DragWindowController(GetTarget())); |
| + |
| + const gfx::Rect bounds_in_screen = |
| + ScreenUtil::ConvertRectToScreen(GetTarget()->parent(), bounds_in_parent); |
| + |
| + gfx::Rect root_bounds_in_screen = |
| + GetTarget()->GetRootWindow()->GetBoundsInScreen(); |
| + if (root_bounds_in_screen.Contains(drag_location_in_screen)) { |
| + GetTarget()->layer()->SetOpacity(1.0f); |
| + } else { |
| + gfx::Rect visible_bounds = root_bounds_in_screen; |
| + visible_bounds.Intersect(bounds_in_screen); |
| + float opacity = DragWindowController::GetDragWindowOpacity(bounds_in_screen, |
| + visible_bounds); |
| + GetTarget()->layer()->SetOpacity(opacity); |
|
stevenjb
2016/03/29 18:56:13
nit:
float opacity;
if (root_bounds_in_screen.Cont
oshima
2016/03/30 21:21:02
Done, with slightly less code.
|
| } |
| - // If we have more drag window controllers allocated than needed, release the |
| - // excess controllers by shrinking the vector |drag_window_controller_|. |
| - DCHECK_GE(drag_window_controllers_.size(), drag_window_controller_count); |
| - if (drag_window_controllers_.size() > drag_window_controller_count) |
| - drag_window_controllers_.resize(drag_window_controller_count); |
| + drag_window_controller_->Update(bounds_in_screen, drag_location_in_screen); |
| } |
| bool DragWindowResizer::ShouldAllowMouseWarp() { |