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Side by Side Diff: trunk/Source/platform/graphics/GraphicsLayer.cpp

Issue 183763024: Revert 168245 "Drop background color optimization for composited..." (Closed) Base URL: svn://svn.chromium.org/blink/
Patch Set: Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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92 , m_hasScrollParent(false) 92 , m_hasScrollParent(false)
93 , m_hasClipParent(false) 93 , m_hasClipParent(false)
94 , m_paintingPhase(GraphicsLayerPaintAllWithOverflowClip) 94 , m_paintingPhase(GraphicsLayerPaintAllWithOverflowClip)
95 , m_contentsOrientation(CompositingCoordinatesTopDown) 95 , m_contentsOrientation(CompositingCoordinatesTopDown)
96 , m_parent(0) 96 , m_parent(0)
97 , m_maskLayer(0) 97 , m_maskLayer(0)
98 , m_contentsClippingMaskLayer(0) 98 , m_contentsClippingMaskLayer(0)
99 , m_replicaLayer(0) 99 , m_replicaLayer(0)
100 , m_replicatedLayer(0) 100 , m_replicatedLayer(0)
101 , m_paintCount(0) 101 , m_paintCount(0)
102 , m_contentsSolidColor(Color::transparent)
102 , m_contentsLayer(0) 103 , m_contentsLayer(0)
103 , m_contentsLayerId(0) 104 , m_contentsLayerId(0)
104 , m_scrollableArea(0) 105 , m_scrollableArea(0)
105 , m_3dRenderingContext(0) 106 , m_3dRenderingContext(0)
106 { 107 {
107 #ifndef NDEBUG 108 #ifndef NDEBUG
108 if (m_client) 109 if (m_client)
109 m_client->verifyNotPainting(); 110 m_client->verifyNotPainting();
110 #endif 111 #endif
111 112
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1011 RefPtr<NativeImageSkia> nativeImage = image ? image->nativeImageForCurrentFr ame() : nullptr; 1012 RefPtr<NativeImageSkia> nativeImage = image ? image->nativeImageForCurrentFr ame() : nullptr;
1012 if (nativeImage) { 1013 if (nativeImage) {
1013 m_ninePatchLayer = adoptPtr(Platform::current()->compositorSupport()->cr eateNinePatchLayer()); 1014 m_ninePatchLayer = adoptPtr(Platform::current()->compositorSupport()->cr eateNinePatchLayer());
1014 m_ninePatchLayer->setBitmap(nativeImage->bitmap(), aperture); 1015 m_ninePatchLayer->setBitmap(nativeImage->bitmap(), aperture);
1015 m_ninePatchLayer->layer()->setOpaque(image->currentFrameKnownToBeOpaque( )); 1016 m_ninePatchLayer->layer()->setOpaque(image->currentFrameKnownToBeOpaque( ));
1016 registerContentsLayer(m_ninePatchLayer->layer()); 1017 registerContentsLayer(m_ninePatchLayer->layer());
1017 } 1018 }
1018 setContentsTo(m_ninePatchLayer ? m_ninePatchLayer->layer() : 0); 1019 setContentsTo(m_ninePatchLayer ? m_ninePatchLayer->layer() : 0);
1019 } 1020 }
1020 1021
1022 void GraphicsLayer::setContentsToSolidColor(const Color& color)
1023 {
1024 if (color == m_contentsSolidColor)
1025 return;
1026
1027 m_contentsSolidColor = color;
1028 if (color.alpha()) {
1029 if (!m_solidColorLayer) {
1030 m_solidColorLayer = adoptPtr(Platform::current()->compositorSupport( )->createSolidColorLayer());
1031 registerContentsLayer(m_solidColorLayer->layer());
1032 }
1033 m_solidColorLayer->setBackgroundColor(color.rgb());
1034 } else {
1035 if (!m_solidColorLayer)
1036 return;
1037 unregisterContentsLayer(m_solidColorLayer->layer());
1038 m_solidColorLayer.clear();
1039 }
1040 setContentsTo(m_solidColorLayer ? m_solidColorLayer->layer() : 0);
1041 }
1042
1021 bool GraphicsLayer::addAnimation(PassOwnPtr<WebAnimation> popAnimation) 1043 bool GraphicsLayer::addAnimation(PassOwnPtr<WebAnimation> popAnimation)
1022 { 1044 {
1023 OwnPtr<WebAnimation> animation(popAnimation); 1045 OwnPtr<WebAnimation> animation(popAnimation);
1024 ASSERT(animation); 1046 ASSERT(animation);
1025 platformLayer()->setAnimationDelegate(this); 1047 platformLayer()->setAnimationDelegate(this);
1026 1048
1027 // Remove any existing animations with the same animation id and target prop erty. 1049 // Remove any existing animations with the same animation id and target prop erty.
1028 platformLayer()->removeAnimation(animation->id(), animation->targetProperty( )); 1050 platformLayer()->removeAnimation(animation->id(), animation->targetProperty( ));
1029 return platformLayer()->addAnimation(animation.leakPtr()); 1051 return platformLayer()->addAnimation(animation.leakPtr());
1030 } 1052 }
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1202 #ifndef NDEBUG 1224 #ifndef NDEBUG
1203 void showGraphicsLayerTree(const WebCore::GraphicsLayer* layer) 1225 void showGraphicsLayerTree(const WebCore::GraphicsLayer* layer)
1204 { 1226 {
1205 if (!layer) 1227 if (!layer)
1206 return; 1228 return;
1207 1229
1208 String output = layer->layerTreeAsText(WebCore::LayerTreeIncludesDebugInfo); 1230 String output = layer->layerTreeAsText(WebCore::LayerTreeIncludesDebugInfo);
1209 fprintf(stderr, "%s\n", output.utf8().data()); 1231 fprintf(stderr, "%s\n", output.utf8().data());
1210 } 1232 }
1211 #endif 1233 #endif
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