| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2014 Google Inc. All rights reserved. | 3 * Copyright (C) 2014 Google Inc. All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
| 7 * are met: | 7 * are met: |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 23 matching lines...) Expand all Loading... |
| 34 class GraphicsLayer; | 34 class GraphicsLayer; |
| 35 class RenderLayer; | 35 class RenderLayer; |
| 36 class RenderPart; | 36 class RenderPart; |
| 37 class RenderView; | 37 class RenderView; |
| 38 | 38 |
| 39 class GraphicsLayerUpdater { | 39 class GraphicsLayerUpdater { |
| 40 public: | 40 public: |
| 41 explicit GraphicsLayerUpdater(RenderView&); | 41 explicit GraphicsLayerUpdater(RenderView&); |
| 42 ~GraphicsLayerUpdater(); | 42 ~GraphicsLayerUpdater(); |
| 43 | 43 |
| 44 void updateRecursive(RenderLayer&); | 44 enum UpdateType { |
| 45 void rebuildTree(RenderLayer&, Vector<GraphicsLayer*>& childLayersOfEnclosin
gLayer, int depth); | 45 DoNotForceUpdate, |
| 46 ForceUpdate, |
| 47 }; |
| 48 |
| 49 void updateRecursive(RenderLayer&, UpdateType); |
| 50 void rebuildTree(RenderLayer&, UpdateType, Vector<GraphicsLayer*>& childLaye
rsOfEnclosingLayer, int depth); |
| 46 | 51 |
| 47 private: | 52 private: |
| 48 void update(RenderLayer&); | 53 UpdateType update(RenderLayer&, UpdateType); |
| 49 | 54 |
| 50 RenderView& m_renderView; | 55 RenderView& m_renderView; |
| 51 | 56 |
| 52 // Used for gathering UMA data about the effect on memory usage of promoting
all layers | 57 // Used for gathering UMA data about the effect on memory usage of promoting
all layers |
| 53 // that have a webkit-transition on opacity or transform and intersect the v
iewport. | 58 // that have a webkit-transition on opacity or transform and intersect the v
iewport. |
| 54 double m_pixelsWithoutPromotingAllTransitions; | 59 double m_pixelsWithoutPromotingAllTransitions; |
| 55 double m_pixelsAddedByPromotingAllTransitions; | 60 double m_pixelsAddedByPromotingAllTransitions; |
| 56 }; | 61 }; |
| 57 | 62 |
| 58 } // namespace WebCore | 63 } // namespace WebCore |
| 59 | 64 |
| 60 #endif // GraphicsLayerUpdater_h | 65 #endif // GraphicsLayerUpdater_h |
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