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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. | 5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. |
| 6 | 6 |
| 7 #include "ui/views/view.h" | 7 #include "ui/views/view.h" |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 #include <cmath> | 10 #include <cmath> |
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| 806 if (paint_relative_to_parent) { | 806 if (paint_relative_to_parent) { |
| 807 // Set the clip rect to the bounds of this View, or |clip_path_| if it's | 807 // Set the clip rect to the bounds of this View, or |clip_path_| if it's |
| 808 // been set. Note that the X (or left) position we pass to ClipRect takes | 808 // been set. Note that the X (or left) position we pass to ClipRect takes |
| 809 // into consideration whether or not the View uses a right-to-left layout so | 809 // into consideration whether or not the View uses a right-to-left layout so |
| 810 // that we paint the View in its mirrored position if need be. | 810 // that we paint the View in its mirrored position if need be. |
| 811 if (clip_path_.isEmpty()) { | 811 if (clip_path_.isEmpty()) { |
| 812 clip_recorder.ClipRect(GetMirroredBounds()); | 812 clip_recorder.ClipRect(GetMirroredBounds()); |
| 813 } else { | 813 } else { |
| 814 gfx::Path clip_path_in_parent = clip_path_; | 814 gfx::Path clip_path_in_parent = clip_path_; |
| 815 clip_path_in_parent.offset(GetMirroredX(), y()); | 815 clip_path_in_parent.offset(GetMirroredX(), y()); |
| 816 clip_recorder.ClipPath(clip_path_in_parent); | 816 clip_recorder.ClipPathWithAntiAliasing(clip_path_in_parent); |
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Evan Stade
2016/03/29 01:27:58
I tried to avoid this before and instead inset by
msw
2016/03/29 23:08:27
Maybe add a comment about why the aa is needed her
Evan Stade
2016/03/29 23:11:52
Do you have a suggestion for a good comment? It se
msw
2016/03/29 23:19:13
Shrug, I don't understand why it would have transp
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| 817 } | 817 } |
| 818 } | 818 } |
| 819 | 819 |
| 820 ui::TransformRecorder transform_recorder(context); | 820 ui::TransformRecorder transform_recorder(context); |
| 821 if (paint_relative_to_parent) { | 821 if (paint_relative_to_parent) { |
| 822 // Translate the graphics such that 0,0 corresponds to where | 822 // Translate the graphics such that 0,0 corresponds to where |
| 823 // this View is located relative to its parent. | 823 // this View is located relative to its parent. |
| 824 gfx::Transform transform_from_parent; | 824 gfx::Transform transform_from_parent; |
| 825 gfx::Vector2d offset_from_parent = GetMirroredPosition().OffsetFromOrigin(); | 825 gfx::Vector2d offset_from_parent = GetMirroredPosition().OffsetFromOrigin(); |
| 826 transform_from_parent.Translate(offset_from_parent.x(), | 826 transform_from_parent.Translate(offset_from_parent.x(), |
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| 2425 // Message the RootView to do the drag and drop. That way if we're removed | 2425 // Message the RootView to do the drag and drop. That way if we're removed |
| 2426 // the RootView can detect it and avoid calling us back. | 2426 // the RootView can detect it and avoid calling us back. |
| 2427 gfx::Point widget_location(event.location()); | 2427 gfx::Point widget_location(event.location()); |
| 2428 ConvertPointToWidget(this, &widget_location); | 2428 ConvertPointToWidget(this, &widget_location); |
| 2429 widget->RunShellDrag(this, data, widget_location, drag_operations, source); | 2429 widget->RunShellDrag(this, data, widget_location, drag_operations, source); |
| 2430 // WARNING: we may have been deleted. | 2430 // WARNING: we may have been deleted. |
| 2431 return true; | 2431 return true; |
| 2432 } | 2432 } |
| 2433 | 2433 |
| 2434 } // namespace views | 2434 } // namespace views |
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