Index: Source/platform/geometry/Region.cpp |
diff --git a/Source/platform/geometry/Region.cpp b/Source/platform/geometry/Region.cpp |
index e755a8b11680dd3f5ecb5ff72de35b373958d9a2..addc038b0a806db8e518573d682ebb5e72f399f4 100644 |
--- a/Source/platform/geometry/Region.cpp |
+++ b/Source/platform/geometry/Region.cpp |
@@ -233,6 +233,28 @@ Region::Shape::Shape(const IntRect& rect) |
appendSpan(rect.maxY()); |
} |
+Region::Shape::Shape(size_t segmentsCapacity, size_t spansCapacity) |
+{ |
+ if (segmentsCapacity > m_segments.capacity()) { |
+ segmentsCapacity = (segmentsCapacity + segmentsMask) & ~segmentsMask; |
+ m_segments.reserveCapacity(segmentsCapacity); |
+ } |
+ |
+ if (spansCapacity > m_spans.capacity()) { |
+ spansCapacity = (spansCapacity + spansMask) & ~spansMask; |
+ m_spans.reserveCapacity(spansCapacity); |
+ } |
+} |
+ |
+void Region::Shape::trimCapacities() |
danakj
2014/04/09 18:39:51
Methods in the same order as their declarations in
ostap
2014/04/09 22:45:43
It seems that all other methods are not in the sam
|
+{ |
+ if (m_segments.size() > segmentsDefaultCapacity && m_segments.capacity() > m_segments.size() * 2) |
+ m_segments.shrinkToFit(); |
danakj
2014/04/09 18:39:51
I feel like this is kinda unfortunate, in that you
ostap
2014/04/09 22:45:43
Region always allocate new buffers for operation.
danakj
2014/04/15 20:15:43
Wanna add that to the CL and we'll see what OWNERs
|
+ |
+ if (m_spans.size() > spansDefaultCapacity && m_spans.capacity() > m_spans.size() * 2) |
+ m_spans.shrinkToFit(); |
+} |
+ |
void Region::Shape::appendSpan(int y) |
{ |
m_spans.append(Span(y, m_segments.size())); |
@@ -393,7 +415,9 @@ Region::Shape Region::Shape::shapeOperation(const Shape& shape1, const Shape& sh |
COMPILE_ASSERT(!(!Operation::shouldAddRemainingSegmentsFromSpan1 && Operation::shouldAddRemainingSegmentsFromSpan2), invalid_segment_combination); |
COMPILE_ASSERT(!(!Operation::shouldAddRemainingSpansFromShape1 && Operation::shouldAddRemainingSpansFromShape2), invalid_span_combination); |
- Shape result; |
+ size_t segmentsCapacity = shape1.segmentsSize() + shape2.segmentsSize(); |
+ size_t spansCapacity = shape1.spansSize() + shape2.spansSize(); |
+ Shape result(segmentsCapacity, spansCapacity); |
if (Operation::trySimpleOperation(shape1, shape2, result)) |
return result; |
@@ -409,6 +433,8 @@ Region::Shape Region::Shape::shapeOperation(const Shape& shape1, const Shape& sh |
SegmentIterator segments2 = 0; |
SegmentIterator segments2End = 0; |
+ Vector<int, segmentsDefaultCapacity> segments; |
danakj
2014/04/09 18:39:51
would it improve anything further in your benchmar
ostap
2014/04/09 22:45:43
No, no change at all.
But this benchmark is very s
|
+ |
// Iterate over all spans. |
while (spans1 != spans1End && spans2 != spans2End) { |
int y = 0; |
@@ -432,11 +458,12 @@ Region::Shape Region::Shape::shapeOperation(const Shape& shape1, const Shape& sh |
int flag = 0; |
int oldFlag = 0; |
+ // clear vector without dropping capacity |
danakj
2014/04/09 18:39:51
nit: proper sentence (capitalized, with period at
ostap
2014/04/09 22:45:43
Done.
|
+ segments.resize(0); |
danakj
2014/04/09 18:39:51
keep this in the same position? (below s1,s2 assig
ostap
2014/04/09 22:45:43
Done.
|
+ |
SegmentIterator s1 = segments1; |
SegmentIterator s2 = segments2; |
- Vector<int, 32> segments; |
- |
// Now iterate over the segments in each span and construct a new vector of segments. |
while (s1 != segments1End && s2 != segments2End) { |
int test = *s1 - *s2; |
@@ -476,6 +503,9 @@ Region::Shape Region::Shape::shapeOperation(const Shape& shape1, const Shape& sh |
else if (Operation::shouldAddRemainingSpansFromShape2 && spans2 != spans2End) |
result.appendSpans(shape2, spans2, spans2End); |
+ // Trim excess capacities if necessary. |
danakj
2014/04/09 18:39:51
Prefer not to add comments that just repeat the na
ostap
2014/04/09 22:45:43
Done.
|
+ result.trimCapacities(); |
+ |
return result; |
} |