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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef OffscreenCanvas_h | 5 #ifndef OffscreenCanvas_h |
| 6 #define OffscreenCanvas_h | 6 #define OffscreenCanvas_h |
| 7 | 7 |
| 8 #include "bindings/core/v8/ScriptPromise.h" | 8 #include "bindings/core/v8/ScriptPromise.h" |
| 9 #include "bindings/core/v8/ScriptState.h" | 9 #include "bindings/core/v8/ScriptState.h" |
| 10 #include "bindings/core/v8/ScriptWrappable.h" | 10 #include "bindings/core/v8/ScriptWrappable.h" |
| 11 #include "core/html/HTMLCanvasElement.h" | |
| 11 #include "modules/ModulesExport.h" | 12 #include "modules/ModulesExport.h" |
| 12 #include "platform/geometry/IntSize.h" | 13 #include "platform/geometry/IntSize.h" |
| 13 #include "platform/heap/Handle.h" | 14 #include "platform/heap/Handle.h" |
| 14 | 15 |
| 15 namespace blink { | 16 namespace blink { |
| 16 | 17 |
| 17 class CanvasContextCreationAttributes; | 18 class CanvasContextCreationAttributes; |
| 18 class ImageBitmap; | 19 class ImageBitmap; |
| 19 class OffscreenCanvasRenderingContext; | 20 class OffscreenCanvasRenderingContext; |
| 20 class OffscreenCanvasRenderingContext2D; | 21 class OffscreenCanvasRenderingContext2D; |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 31 unsigned height() const { return m_size.height(); } | 32 unsigned height() const { return m_size.height(); } |
| 32 void setWidth(unsigned); | 33 void setWidth(unsigned); |
| 33 void setHeight(unsigned); | 34 void setHeight(unsigned); |
| 34 | 35 |
| 35 // API Methods | 36 // API Methods |
| 36 OffscreenCanvasRenderingContext2D* getContext(const String&, const CanvasCon textCreationAttributes&); | 37 OffscreenCanvasRenderingContext2D* getContext(const String&, const CanvasCon textCreationAttributes&); |
| 37 PassRefPtrWillBeRawPtr<ImageBitmap> transferToImageBitmap(ExceptionState&); | 38 PassRefPtrWillBeRawPtr<ImageBitmap> transferToImageBitmap(ExceptionState&); |
| 38 | 39 |
| 39 IntSize size() const { return m_size; } | 40 IntSize size() const { return m_size; } |
| 40 OffscreenCanvasRenderingContext2D* renderingContext() const; | 41 OffscreenCanvasRenderingContext2D* renderingContext() const; |
| 42 void setAssociatedCanvas(HTMLCanvasElement* canvas) { m_canvas = canvas; } | |
| 43 HTMLCanvasElement* getAssociatedCanvas() const { return m_canvas; } | |
|
haraken
2016/04/01 14:28:44
Is this method used only by testing code? Or do yo
xidachen
2016/04/01 14:46:02
I believe that this method will be needed in a fut
haraken
2016/04/01 14:57:56
You need to HeapHashMap since HeapVector cannot co
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| 41 | 44 |
| 42 static void registerRenderingContextFactory(PassOwnPtr<OffscreenCanvasRender ingContextFactory>); | 45 static void registerRenderingContextFactory(PassOwnPtr<OffscreenCanvasRender ingContextFactory>); |
| 43 | 46 |
| 44 DECLARE_VIRTUAL_TRACE(); | 47 DECLARE_VIRTUAL_TRACE(); |
| 45 | 48 |
| 46 private: | 49 private: |
| 47 OffscreenCanvas(const IntSize&); | 50 OffscreenCanvas(const IntSize&); |
| 48 | 51 |
| 49 using ContextFactoryVector = Vector<OwnPtr<OffscreenCanvasRenderingContextFa ctory>>; | 52 using ContextFactoryVector = Vector<OwnPtr<OffscreenCanvasRenderingContextFa ctory>>; |
| 50 static ContextFactoryVector& renderingContextFactories(); | 53 static ContextFactoryVector& renderingContextFactories(); |
| 51 static OffscreenCanvasRenderingContextFactory* getRenderingContextFactory(in t); | 54 static OffscreenCanvasRenderingContextFactory* getRenderingContextFactory(in t); |
| 52 | 55 |
| 53 Member<OffscreenCanvasRenderingContext> m_context; | 56 Member<OffscreenCanvasRenderingContext> m_context; |
| 57 WeakMember<HTMLCanvasElement> m_canvas; | |
|
haraken
2016/03/31 23:24:24
Would you elaborate on why this is WeakMember rath
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| 54 IntSize m_size; | 58 IntSize m_size; |
| 55 }; | 59 }; |
| 56 | 60 |
| 57 } // namespace blink | 61 } // namespace blink |
| 58 | 62 |
| 59 #endif // OffscreenCanvas_h | 63 #endif // OffscreenCanvas_h |
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