| Index: src/gpu/batches/GrAAConvexPathRenderer.cpp | 
| diff --git a/src/gpu/batches/GrAAConvexPathRenderer.cpp b/src/gpu/batches/GrAAConvexPathRenderer.cpp | 
| index ba19a0db85394a40095f5af516a483d2ff6c5d86..640cf2e59aa76942062b1ca2f0f6791fc42c6d98 100644 | 
| --- a/src/gpu/batches/GrAAConvexPathRenderer.cpp | 
| +++ b/src/gpu/batches/GrAAConvexPathRenderer.cpp | 
| @@ -793,8 +793,6 @@ private: | 
| return; | 
| } | 
|  | 
| -        target->initDraw(gp); | 
| - | 
| size_t vertexStride = gp->getVertexStride(); | 
|  | 
| SkASSERT(canTweakAlphaForCoverage ? | 
| @@ -840,7 +838,7 @@ private: | 
| vertexBuffer, indexBuffer, | 
| firstVertex, firstIndex, | 
| tess.numPts(), tess.numIndices()); | 
| -            target->draw(mesh); | 
| +            target->draw(gp, mesh); | 
| } | 
| } | 
|  | 
| @@ -864,8 +862,6 @@ private: | 
| SkAutoTUnref<GrGeometryProcessor> quadProcessor( | 
| QuadEdgeEffect::Create(this->color(), invert, this->usesLocalCoords())); | 
|  | 
| -        target->initDraw(quadProcessor); | 
| - | 
| // TODO generate all segments for all paths and use one vertex buffer | 
| for (int i = 0; i < instanceCount; i++) { | 
| const Geometry& args = fGeoData[i]; | 
| @@ -930,7 +926,7 @@ private: | 
| const Draw& draw = draws[j]; | 
| mesh.initIndexed(kTriangles_GrPrimitiveType, vertexBuffer, indexBuffer, | 
| firstVertex, firstIndex, draw.fVertexCnt, draw.fIndexCnt); | 
| -                target->draw(mesh); | 
| +                target->draw(quadProcessor, mesh); | 
| firstVertex += draw.fVertexCnt; | 
| firstIndex += draw.fIndexCnt; | 
| } | 
|  |