Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrVertexBatch_DEFINED | 8 #ifndef GrVertexBatch_DEFINED |
| 9 #define GrVertexBatch_DEFINED | 9 #define GrVertexBatch_DEFINED |
| 10 | 10 |
| 11 #include "GrDrawBatch.h" | 11 #include "GrDrawBatch.h" |
| 12 #include "GrGeometryProcessor.h" | |
| 12 #include "GrMesh.h" | 13 #include "GrMesh.h" |
| 13 #include "GrPrimitiveProcessor.h" | |
| 14 #include "GrPendingProgramElement.h" | 14 #include "GrPendingProgramElement.h" |
| 15 | 15 |
| 16 #include "SkTLList.h" | 16 #include "SkTLList.h" |
| 17 | 17 |
| 18 class GrBatchFlushState; | 18 class GrBatchFlushState; |
| 19 | 19 |
| 20 /** | 20 /** |
| 21 * Base class for vertex-based GrBatches. | 21 * Base class for vertex-based GrBatches. |
| 22 */ | 22 */ |
| 23 class GrVertexBatch : public GrDrawBatch { | 23 class GrVertexBatch : public GrDrawBatch { |
| 24 public: | 24 public: |
| 25 class Target; | 25 class Target; |
| 26 | 26 |
| 27 GrVertexBatch(uint32_t classID); | 27 GrVertexBatch(uint32_t classID); |
| 28 | 28 |
| 29 protected: | 29 protected: |
| 30 /** Helper for rendering instances using an instanced index index buffer. Th is class creates the | 30 /** Helper for rendering instances using an instanced index index buffer. Th is class creates the |
| 31 space for the vertices and flushes the draws to the batch target. */ | 31 space for the vertices and flushes the draws to the batch target. */ |
| 32 class InstancedHelper { | 32 class InstancedHelper { |
| 33 public: | 33 public: |
| 34 InstancedHelper() {} | 34 InstancedHelper() {} |
| 35 /** Returns the allocated storage for the vertices. The caller should po pulate the before | 35 /** Returns the allocated storage for the vertices. The caller should po pulate the before |
| 36 vertices before calling issueDraws(). */ | 36 vertices before calling issueDraws(). */ |
|
egdaniel
2016/03/30 15:52:33
What is issueDraws here?
Also I think there is an
bsalomon
2016/03/30 16:59:11
Done.
| |
| 37 void* init(Target*, GrPrimitiveType, size_t vertexStride, | 37 void* init(Target*, GrPrimitiveType, size_t vertexStride, |
| 38 const GrBuffer*, int verticesPerInstance, int indicesPerInsta nce, | 38 const GrBuffer*, int verticesPerInstance, int indicesPerInsta nce, |
| 39 int instancesToDraw); | 39 int instancesToDraw); |
| 40 | 40 |
| 41 /** Call after init() to issue draws to the batch target.*/ | 41 /** Call after init() to issue draws to the batch target.*/ |
| 42 void recordDraw(Target* target); | 42 void recordDraw(Target*, const GrGeometryProcessor*); |
| 43 private: | 43 private: |
| 44 GrMesh fMesh; | 44 GrMesh fMesh; |
| 45 }; | 45 }; |
| 46 | 46 |
| 47 static const int kVerticesPerQuad = 4; | 47 static const int kVerticesPerQuad = 4; |
| 48 static const int kIndicesPerQuad = 6; | 48 static const int kIndicesPerQuad = 6; |
| 49 | 49 |
| 50 /** A specialization of InstanceHelper for quad rendering. */ | 50 /** A specialization of InstanceHelper for quad rendering. */ |
| 51 class QuadHelper : private InstancedHelper { | 51 class QuadHelper : private InstancedHelper { |
| 52 public: | 52 public: |
| 53 QuadHelper() : INHERITED() {} | 53 QuadHelper() : INHERITED() {} |
| 54 /** Finds the cached quad index buffer and reserves vertex space. Return s nullptr on failure | 54 /** Finds the cached quad index buffer and reserves vertex space. Return s nullptr on failure |
| 55 and on sucess a pointer to the vertex data that the caller should po pulate before | 55 and on sucess a pointer to the vertex data that the caller should po pulate before |
| 56 calling issueDraws(). */ | 56 calling issueDraws(). */ |
| 57 void* init(Target* batchTarget, size_t vertexStride, int quadsToDraw); | 57 void* init(Target*, size_t vertexStride, int quadsToDraw); |
| 58 | 58 |
| 59 using InstancedHelper::recordDraw; | 59 using InstancedHelper::recordDraw; |
| 60 private: | 60 private: |
| 61 typedef InstancedHelper INHERITED; | 61 typedef InstancedHelper INHERITED; |
| 62 }; | 62 }; |
| 63 | 63 |
| 64 private: | 64 private: |
| 65 void onPrepare(GrBatchFlushState* state) final; | 65 void onPrepare(GrBatchFlushState* state) final; |
| 66 void onDraw(GrBatchFlushState* state) final; | 66 void onDraw(GrBatchFlushState* state) final; |
| 67 | 67 |
| 68 virtual void onPrepareDraws(Target*) const = 0; | 68 virtual void onPrepareDraws(Target*) const = 0; |
| 69 | 69 |
| 70 // A set of contiguous draws with no inline uploads between them that all us e the same | 70 // A set of contiguous draws that share a draw token and primitive processor . The draws all use |
| 71 // primitive processor. All the draws in a DrawArray share a primitive proce ssor and use the | 71 // the batch's pipeline. The meshes for the draw are stored in the fMeshes a rray and each |
|
robertphillips
2016/03/30 14:29:47
overlength
bsalomon
2016/03/30 16:59:11
Done.
| |
| 72 // the batch's GrPipeline. | 72 // Queued draw uses fMeshCnt meshes from the fMeshes array. The reason for c oallescing meshes that |
|
robertphillips
2016/03/30 14:29:47
extra '.' ?
egdaniel
2016/03/30 15:52:33
if you're capitalizing Queued make it QueuedDraw
bsalomon
2016/03/30 16:59:11
Done.
bsalomon
2016/03/30 16:59:11
Done.
| |
| 73 struct DrawArray { | 73 // share a primitive processor into a QueueDraw. is that it allows the Gpu o bject to setup the |
| 74 SkSTArray<1, GrMesh, true> fDraws; | 74 // shared state once and then issue draws for each mesh. |
| 75 GrPendingProgramElement<const GrPrimitiveProcessor> fPrimitiveProcessor; | 75 struct QueuedDraw { |
| 76 int fMeshCnt = 0; | |
| 77 GrPendingProgramElement<const GrGeometryProcessor> fGeometryProcessor; | |
| 76 }; | 78 }; |
| 77 | 79 |
| 78 // Array of DrawArray. There may be inline uploads between each DrawArray an d each DrawArray | 80 // All draws in all the vertex batches have implicit tokens based on the ord er they are |
| 79 // may use a different primitive processor. | 81 // enqueued globally across all batches. This is the offset of the first ent ry in fQueuedDraws. |
| 80 typedef SkTLList<DrawArray, 4> DrawArrayList; | 82 // fQueuedDraws[i]'s token is fBaseDrawToken + i. |
| 81 DrawArrayList fDrawArrays; | 83 GrBatchDrawToken fBaseDrawToken; |
| 84 | |
| 85 SkSTArray<4, GrMesh> fMeshes; | |
| 86 SkSTArray<4, QueuedDraw, true> fQueuedDraws; | |
| 82 | 87 |
| 83 typedef GrDrawBatch INHERITED; | 88 typedef GrDrawBatch INHERITED; |
| 84 }; | 89 }; |
| 85 | 90 |
| 86 #endif | 91 #endif |
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