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Side by Side Diff: src/gpu/batches/GrVertexBatch.h

Issue 1835283002: Simplify GrDrawBatch uploads and token uage. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: comments updated Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrVertexBatch_DEFINED 8 #ifndef GrVertexBatch_DEFINED
9 #define GrVertexBatch_DEFINED 9 #define GrVertexBatch_DEFINED
10 10
11 #include "GrDrawBatch.h" 11 #include "GrDrawBatch.h"
12 #include "GrGeometryProcessor.h"
12 #include "GrMesh.h" 13 #include "GrMesh.h"
13 #include "GrPrimitiveProcessor.h"
14 #include "GrPendingProgramElement.h" 14 #include "GrPendingProgramElement.h"
15 15
16 #include "SkTLList.h" 16 #include "SkTLList.h"
17 17
18 class GrBatchFlushState; 18 class GrBatchFlushState;
19 19
20 /** 20 /**
21 * Base class for vertex-based GrBatches. 21 * Base class for vertex-based GrBatches.
22 */ 22 */
23 class GrVertexBatch : public GrDrawBatch { 23 class GrVertexBatch : public GrDrawBatch {
24 public: 24 public:
25 class Target; 25 class Target;
26 26
27 GrVertexBatch(uint32_t classID); 27 GrVertexBatch(uint32_t classID);
28 28
29 protected: 29 protected:
30 /** Helper for rendering instances using an instanced index index buffer. Th is class creates the 30 /** Helper for rendering instances using an instanced index index buffer. Th is class creates the
31 space for the vertices and flushes the draws to the batch target. */ 31 space for the vertices and flushes the draws to the batch target. */
32 class InstancedHelper { 32 class InstancedHelper {
33 public: 33 public:
34 InstancedHelper() {} 34 InstancedHelper() {}
35 /** Returns the allocated storage for the vertices. The caller should po pulate the before 35 /** Returns the allocated storage for the vertices. The caller should po pulate the before
36 vertices before calling issueDraws(). */ 36 vertices before calling issueDraws(). */
egdaniel 2016/03/30 15:52:33 What is issueDraws here? Also I think there is an
bsalomon 2016/03/30 16:59:11 Done.
37 void* init(Target*, GrPrimitiveType, size_t vertexStride, 37 void* init(Target*, GrPrimitiveType, size_t vertexStride,
38 const GrBuffer*, int verticesPerInstance, int indicesPerInsta nce, 38 const GrBuffer*, int verticesPerInstance, int indicesPerInsta nce,
39 int instancesToDraw); 39 int instancesToDraw);
40 40
41 /** Call after init() to issue draws to the batch target.*/ 41 /** Call after init() to issue draws to the batch target.*/
42 void recordDraw(Target* target); 42 void recordDraw(Target*, const GrGeometryProcessor*);
43 private: 43 private:
44 GrMesh fMesh; 44 GrMesh fMesh;
45 }; 45 };
46 46
47 static const int kVerticesPerQuad = 4; 47 static const int kVerticesPerQuad = 4;
48 static const int kIndicesPerQuad = 6; 48 static const int kIndicesPerQuad = 6;
49 49
50 /** A specialization of InstanceHelper for quad rendering. */ 50 /** A specialization of InstanceHelper for quad rendering. */
51 class QuadHelper : private InstancedHelper { 51 class QuadHelper : private InstancedHelper {
52 public: 52 public:
53 QuadHelper() : INHERITED() {} 53 QuadHelper() : INHERITED() {}
54 /** Finds the cached quad index buffer and reserves vertex space. Return s nullptr on failure 54 /** Finds the cached quad index buffer and reserves vertex space. Return s nullptr on failure
55 and on sucess a pointer to the vertex data that the caller should po pulate before 55 and on sucess a pointer to the vertex data that the caller should po pulate before
56 calling issueDraws(). */ 56 calling issueDraws(). */
57 void* init(Target* batchTarget, size_t vertexStride, int quadsToDraw); 57 void* init(Target*, size_t vertexStride, int quadsToDraw);
58 58
59 using InstancedHelper::recordDraw; 59 using InstancedHelper::recordDraw;
60 private: 60 private:
61 typedef InstancedHelper INHERITED; 61 typedef InstancedHelper INHERITED;
62 }; 62 };
63 63
64 private: 64 private:
65 void onPrepare(GrBatchFlushState* state) final; 65 void onPrepare(GrBatchFlushState* state) final;
66 void onDraw(GrBatchFlushState* state) final; 66 void onDraw(GrBatchFlushState* state) final;
67 67
68 virtual void onPrepareDraws(Target*) const = 0; 68 virtual void onPrepareDraws(Target*) const = 0;
69 69
70 // A set of contiguous draws with no inline uploads between them that all us e the same 70 // A set of contiguous draws that share a draw token and primitive processor . The draws all use
71 // primitive processor. All the draws in a DrawArray share a primitive proce ssor and use the 71 // the batch's pipeline. The meshes for the draw are stored in the fMeshes a rray and each
robertphillips 2016/03/30 14:29:47 overlength
bsalomon 2016/03/30 16:59:11 Done.
72 // the batch's GrPipeline. 72 // Queued draw uses fMeshCnt meshes from the fMeshes array. The reason for c oallescing meshes that
robertphillips 2016/03/30 14:29:47 extra '.' ?
egdaniel 2016/03/30 15:52:33 if you're capitalizing Queued make it QueuedDraw
bsalomon 2016/03/30 16:59:11 Done.
bsalomon 2016/03/30 16:59:11 Done.
73 struct DrawArray { 73 // share a primitive processor into a QueueDraw. is that it allows the Gpu o bject to setup the
74 SkSTArray<1, GrMesh, true> fDraws; 74 // shared state once and then issue draws for each mesh.
75 GrPendingProgramElement<const GrPrimitiveProcessor> fPrimitiveProcessor; 75 struct QueuedDraw {
76 int fMeshCnt = 0;
77 GrPendingProgramElement<const GrGeometryProcessor> fGeometryProcessor;
76 }; 78 };
77 79
78 // Array of DrawArray. There may be inline uploads between each DrawArray an d each DrawArray 80 // All draws in all the vertex batches have implicit tokens based on the ord er they are
79 // may use a different primitive processor. 81 // enqueued globally across all batches. This is the offset of the first ent ry in fQueuedDraws.
80 typedef SkTLList<DrawArray, 4> DrawArrayList; 82 // fQueuedDraws[i]'s token is fBaseDrawToken + i.
81 DrawArrayList fDrawArrays; 83 GrBatchDrawToken fBaseDrawToken;
84
85 SkSTArray<4, GrMesh> fMeshes;
86 SkSTArray<4, QueuedDraw, true> fQueuedDraws;
82 87
83 typedef GrDrawBatch INHERITED; 88 typedef GrDrawBatch INHERITED;
84 }; 89 };
85 90
86 #endif 91 #endif
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