| Index: third_party/WebKit/Source/modules/webgl/WebGLDebugShaders.cpp
|
| diff --git a/third_party/WebKit/Source/modules/webgl/WebGLDebugShaders.cpp b/third_party/WebKit/Source/modules/webgl/WebGLDebugShaders.cpp
|
| index 402713d409070045a4832abc93fab7f7fd0a2fe9..08c44b232b2b467f628d045313225566ed31ee3a 100644
|
| --- a/third_party/WebKit/Source/modules/webgl/WebGLDebugShaders.cpp
|
| +++ b/third_party/WebKit/Source/modules/webgl/WebGLDebugShaders.cpp
|
| @@ -26,6 +26,7 @@
|
| #include "modules/webgl/WebGLDebugShaders.h"
|
|
|
| #include "bindings/core/v8/ExceptionState.h"
|
| +#include "modules/webgl/GLStringQuery.h"
|
| #include "modules/webgl/WebGLRenderingContextBase.h"
|
| #include "modules/webgl/WebGLShader.h"
|
|
|
| @@ -57,7 +58,8 @@ String WebGLDebugShaders::getTranslatedShaderSource(WebGLShader* shader)
|
| return String();
|
| if (!scoped.context()->validateWebGLObject("getTranslatedShaderSource", shader))
|
| return "";
|
| - return scoped.context()->ensureNotNull(scoped.context()->webContext()->getTranslatedShaderSourceANGLE(shader->object()));
|
| + GLStringQuery query(scoped.context()->contextGL());
|
| + return query.Run<GLStringQuery::TranslatedShaderSourceANGLE>(shader->object());
|
| }
|
|
|
| bool WebGLDebugShaders::supported(WebGLRenderingContextBase* context)
|
|
|