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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrVkMemory_DEFINED | 8 #ifndef GrVkMemory_DEFINED |
9 #define GrVkMemory_DEFINED | 9 #define GrVkMemory_DEFINED |
10 | 10 |
11 #include "vulkan/vulkan.h" | 11 #include "vk/GrVkDefines.h" |
12 | 12 |
13 class GrVkGpu; | 13 class GrVkGpu; |
14 | 14 |
15 namespace GrVkMemory { | 15 namespace GrVkMemory { |
16 /** | 16 /** |
17 * Allocates vulkan device memory and binds it to the gpu's device for the gi
ven object. | 17 * Allocates vulkan device memory and binds it to the gpu's device for the gi
ven object. |
18 * Returns true of allocation succeeded. | 18 * Returns true of allocation succeeded. |
19 */ | 19 */ |
20 bool AllocAndBindBufferMemory(const GrVkGpu* gpu, | 20 bool AllocAndBindBufferMemory(const GrVkGpu* gpu, |
21 VkBuffer buffer, | 21 VkBuffer buffer, |
22 const VkMemoryPropertyFlags flags, | 22 const VkMemoryPropertyFlags flags, |
23 VkDeviceMemory* memory); | 23 VkDeviceMemory* memory); |
24 | 24 |
25 bool AllocAndBindImageMemory(const GrVkGpu* gpu, | 25 bool AllocAndBindImageMemory(const GrVkGpu* gpu, |
26 VkImage image, | 26 VkImage image, |
27 const VkMemoryPropertyFlags flags, | 27 const VkMemoryPropertyFlags flags, |
28 VkDeviceMemory* memory); | 28 VkDeviceMemory* memory); |
29 | 29 |
30 VkPipelineStageFlags LayoutToPipelineStageFlags(const VkImageLayout layout); | 30 VkPipelineStageFlags LayoutToPipelineStageFlags(const VkImageLayout layout); |
31 | 31 |
32 VkAccessFlags LayoutToSrcAccessMask(const VkImageLayout layout); | 32 VkAccessFlags LayoutToSrcAccessMask(const VkImageLayout layout); |
33 } | 33 } |
34 | 34 |
35 #endif | 35 #endif |
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