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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrVkCaps_DEFINED | 8 #ifndef GrVkCaps_DEFINED |
9 #define GrVkCaps_DEFINED | 9 #define GrVkCaps_DEFINED |
10 | 10 |
11 #include "GrCaps.h" | 11 #include "GrCaps.h" |
12 #include "GrVkStencilAttachment.h" | 12 #include "GrVkStencilAttachment.h" |
13 #include "vulkan/vulkan.h" | 13 #include "vk/GrVkDefines.h" |
14 | 14 |
15 struct GrVkInterface; | 15 struct GrVkInterface; |
16 class GrGLSLCaps; | 16 class GrGLSLCaps; |
17 | 17 |
18 /** | 18 /** |
19 * Stores some capabilities of a Vk backend. | 19 * Stores some capabilities of a Vk backend. |
20 */ | 20 */ |
21 class GrVkCaps : public GrCaps { | 21 class GrVkCaps : public GrCaps { |
22 public: | 22 public: |
23 typedef GrVkStencilAttachment::Format StencilFormat; | 23 typedef GrVkStencilAttachment::Format StencilFormat; |
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68 GrGLSLCaps* glslCaps() const { return reinterpret_cast<GrGLSLCaps*>(fShaderC
aps.get()); } | 68 GrGLSLCaps* glslCaps() const { return reinterpret_cast<GrGLSLCaps*>(fShaderC
aps.get()); } |
69 | 69 |
70 private: | 70 private: |
71 void init(const GrContextOptions& contextOptions, const GrVkInterface* vkInt
erface, | 71 void init(const GrContextOptions& contextOptions, const GrVkInterface* vkInt
erface, |
72 VkPhysicalDevice device, uint32_t featureFlags); | 72 VkPhysicalDevice device, uint32_t featureFlags); |
73 void initGrCaps(const VkPhysicalDeviceProperties&, | 73 void initGrCaps(const VkPhysicalDeviceProperties&, |
74 const VkPhysicalDeviceMemoryProperties&, | 74 const VkPhysicalDeviceMemoryProperties&, |
75 uint32_t featureFlags); | 75 uint32_t featureFlags); |
76 void initGLSLCaps(const VkPhysicalDeviceProperties&, uint32_t featureFlags); | 76 void initGLSLCaps(const VkPhysicalDeviceProperties&, uint32_t featureFlags); |
77 void initSampleCount(const VkPhysicalDeviceProperties& properties); | 77 void initSampleCount(const VkPhysicalDeviceProperties& properties); |
78 void initConfigRenderableTable(const GrVkInterface* interface, VkPhysicalDev
ice physDev); | 78 void initConfigRenderableTable(const GrVkInterface* iface, VkPhysicalDevice
physDev); |
79 void initConfigTexturableTable(const GrVkInterface* interface, VkPhysicalDev
ice physDev); | 79 void initConfigTexturableTable(const GrVkInterface* iface, VkPhysicalDevice
physDev); |
80 void initStencilFormats(const GrVkInterface* interface, VkPhysicalDevice phy
sDev); | 80 void initStencilFormats(const GrVkInterface* iface, VkPhysicalDevice physDev
); |
81 | 81 |
82 | 82 |
83 bool fConfigTextureSupport[kGrPixelConfigCnt]; | 83 bool fConfigTextureSupport[kGrPixelConfigCnt]; |
84 // For Vulkan we track whether a config is supported linearly (without need
for swizzling) | 84 // For Vulkan we track whether a config is supported linearly (without need
for swizzling) |
85 bool fConfigLinearTextureSupport[kGrPixelConfigCnt]; | 85 bool fConfigLinearTextureSupport[kGrPixelConfigCnt]; |
86 | 86 |
87 // The first entry for each config is without msaa and the second is with. | 87 // The first entry for each config is without msaa and the second is with. |
88 bool fConfigRenderSupport[kGrPixelConfigCnt][2]; | 88 bool fConfigRenderSupport[kGrPixelConfigCnt][2]; |
89 // The first entry for each config is without msaa and the second is with. | 89 // The first entry for each config is without msaa and the second is with. |
90 bool fConfigLinearRenderSupport[kGrPixelConfigCnt][2]; | 90 bool fConfigLinearRenderSupport[kGrPixelConfigCnt][2]; |
91 | 91 |
92 SkTArray<StencilFormat, true> fLinearStencilFormats; | 92 SkTArray<StencilFormat, true> fLinearStencilFormats; |
93 SkTArray<StencilFormat, true> fStencilFormats; | 93 SkTArray<StencilFormat, true> fStencilFormats; |
94 | 94 |
95 typedef GrCaps INHERITED; | 95 typedef GrCaps INHERITED; |
96 }; | 96 }; |
97 | 97 |
98 #endif | 98 #endif |
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