Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrVkBackendContext_DEFINED | 8 #ifndef GrVkBackendContext_DEFINED |
| 9 #define GrVkBackendContext_DEFINED | 9 #define GrVkBackendContext_DEFINED |
| 10 | 10 |
| 11 #include "SkRefCnt.h" | 11 #include "SkRefCnt.h" |
| 12 | 12 |
| 13 #include "vulkan/vulkan.h" | 13 #include "vk/GrVkDefines.h" |
| 14 | 14 |
| 15 #ifdef SK_DEBUG | 15 #ifdef SK_DEBUG |
| 16 #define ENABLE_VK_LAYERS | 16 #define ENABLE_VK_LAYERS |
| 17 #endif | 17 #endif |
| 18 | 18 |
| 19 struct GrVkInterface; | 19 struct GrVkInterface; |
| 20 | 20 |
| 21 enum GrVkExtensionFlags { | 21 enum GrVkExtensionFlags { |
| 22 kEXT_debug_report_GrVkExtensionFlag = 0x0001, | 22 kEXT_debug_report_GrVkExtensionFlag = 0x0001, |
|
bsalomon
2016/03/28 13:05:47
Does this mix interface and device extensions? Do
jvanverth1
2016/03/28 13:35:38
The extensions are specified in docs just like Ope
| |
| 23 kNV_glsl_shader_GrVkExtensionFlag = 0x0002, | 23 kNV_glsl_shader_GrVkExtensionFlag = 0x0002, |
| 24 kKHR_surface_GrVkExtensionFlag = 0x0004, | |
| 25 kKHR_swapchain_GrVkExtensionFlag = 0x0008, | |
| 26 kKHR_win32_surface_GrVkExtensionFlag = 0x0010, | |
| 27 kKHR_android_surface_GrVkExtensionFlag = 0x0020, | |
| 28 kKHR_xlib_surface_GrVkExtensionFlag = 0x0040, | |
| 24 }; | 29 }; |
| 25 | 30 |
| 26 enum GrVkFeatureFlags { | 31 enum GrVkFeatureFlags { |
| 27 kGeometryShader_GrVkFeatureFlag = 0x0001, | 32 kGeometryShader_GrVkFeatureFlag = 0x0001, |
| 28 kDualSrcBlend_GrVkFeatureFlag = 0x0002, | 33 kDualSrcBlend_GrVkFeatureFlag = 0x0002, |
| 29 kSampleRateShading_GrVkFeatureFlag = 0x0004, | 34 kSampleRateShading_GrVkFeatureFlag = 0x0004, |
| 30 }; | 35 }; |
| 31 | 36 |
| 32 // The BackendContext contains all of the base Vulkan objects needed by the GrVk Gpu. The assumption | 37 // The BackendContext contains all of the base Vulkan objects needed by the GrVk Gpu. The assumption |
| 33 // is that the client will set these up and pass them to the GrVkGpu constructor . The VkDevice | 38 // is that the client will set these up and pass them to the GrVkGpu constructor . The VkDevice |
| (...skipping 12 matching lines...) Expand all Loading... | |
| 46 uint32_t fFeatures; | 51 uint32_t fFeatures; |
| 47 SkAutoTUnref<const GrVkInterface> fInterface; | 52 SkAutoTUnref<const GrVkInterface> fInterface; |
| 48 | 53 |
| 49 // Helper function to create the default Vulkan objects needed by the GrVkGp u object | 54 // Helper function to create the default Vulkan objects needed by the GrVkGp u object |
| 50 static const GrVkBackendContext* Create(); | 55 static const GrVkBackendContext* Create(); |
| 51 | 56 |
| 52 ~GrVkBackendContext() override; | 57 ~GrVkBackendContext() override; |
| 53 }; | 58 }; |
| 54 | 59 |
| 55 #endif | 60 #endif |
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