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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CSSPaintDefinition_h | 5 #ifndef CSSPaintDefinition_h |
| 6 #define CSSPaintDefinition_h | 6 #define CSSPaintDefinition_h |
| 7 | 7 |
| 8 #include "bindings/core/v8/ScopedPersistent.h" | 8 #include "bindings/core/v8/ScopedPersistent.h" |
| 9 #include "platform/geometry/IntSize.h" | 9 #include "platform/geometry/IntSize.h" |
| 10 #include "platform/heap/Handle.h" | 10 #include "platform/heap/Handle.h" |
| 11 #include <v8.h> | 11 #include <v8.h> |
| 12 | 12 |
| 13 namespace blink { | 13 namespace blink { |
| 14 | 14 |
| 15 class Image; |
| 15 class ScriptState; | 16 class ScriptState; |
| 16 | 17 |
| 17 class CSSPaintDefinition final : public GarbageCollectedFinalized<CSSPaintDefini
tion> { | 18 class CSSPaintDefinition final : public GarbageCollectedFinalized<CSSPaintDefini
tion> { |
| 18 public: | 19 public: |
| 19 static RawPtr<CSSPaintDefinition> create(ScriptState*, v8::Local<v8::Functio
n> constructor, v8::Local<v8::Function> paint); | 20 static RawPtr<CSSPaintDefinition> create(ScriptState*, v8::Local<v8::Functio
n> constructor, v8::Local<v8::Function> paint); |
| 20 virtual ~CSSPaintDefinition(); | 21 virtual ~CSSPaintDefinition(); |
| 21 | 22 |
| 23 PassRefPtr<Image> paint(const IntSize&); |
| 24 v8::Local<v8::Object> paintInstance(); |
| 25 ScriptState* getScriptState() const { return m_scriptState.get(); } |
| 26 |
| 22 v8::Local<v8::Function> paintFunctionForTesting(v8::Isolate* isolate) { retu
rn m_paint.newLocal(isolate); } | 27 v8::Local<v8::Function> paintFunctionForTesting(v8::Isolate* isolate) { retu
rn m_paint.newLocal(isolate); } |
| 23 | 28 |
| 24 DEFINE_INLINE_TRACE() { }; | 29 DEFINE_INLINE_TRACE() { }; |
| 25 | 30 |
| 26 private: | 31 private: |
| 27 CSSPaintDefinition(ScriptState*, v8::Local<v8::Function> constructor, v8::Lo
cal<v8::Function> paint); | 32 CSSPaintDefinition(ScriptState*, v8::Local<v8::Function> constructor, v8::Lo
cal<v8::Function> paint); |
| 28 | 33 |
| 34 |
| 29 RefPtr<ScriptState> m_scriptState; | 35 RefPtr<ScriptState> m_scriptState; |
| 30 | 36 |
| 31 // This object keeps the constructor and paint functions alive. This object | 37 // This object keeps the constructor and paint functions alive. This object |
| 32 // needs to be destroyed to break a reference cycle between it and the | 38 // needs to be destroyed to break a reference cycle between it and the |
| 33 // PaintWorkletGlobalScope. | 39 // PaintWorkletGlobalScope. |
| 34 ScopedPersistent<v8::Function> m_constructor; | 40 ScopedPersistent<v8::Function> m_constructor; |
| 35 ScopedPersistent<v8::Function> m_paint; | 41 ScopedPersistent<v8::Function> m_paint; |
| 42 |
| 43 // At the moment there is only ever one instance of a paint class per type |
| 44 // so we store it here. If this changes, instance should be passed into the |
| 45 // callback. m_instance is lazily constructed. |
| 46 ScopedPersistent<v8::Object> m_instance; |
| 36 }; | 47 }; |
| 37 | 48 |
| 38 } // namespace blink | 49 } // namespace blink |
| 39 | 50 |
| 40 #endif // CSSPaintDefinition_h | 51 #endif // CSSPaintDefinition_h |
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