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Side by Side Diff: third_party/polymer/v1_0/components-chromium/paper-behaviors/README.md

Issue 1834313003: Remove unneeded files from third_party/polymer. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Restore bower.json files. Created 4 years, 8 months ago
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1
2 <!---
3
4 This README is automatically generated from the comments in these files:
5 paper-button-behavior.html paper-checked-element-behavior.html paper-inky-focu s-behavior.html paper-ripple-behavior.html
6
7 Edit those files, and our readme bot will duplicate them over here!
8 Edit this file, and the bot will squash your changes :)
9
10 The bot does some handling of markdown. Please file a bug if it does the wrong
11 thing! https://github.com/PolymerLabs/tedium/issues
12
13 -->
14
15 [![Build Status](https://travis-ci.org/PolymerElements/paper-behaviors.svg?branc h=master)](https://travis-ci.org/PolymerElements/paper-behaviors)
16
17 _[Demo and API Docs](https://elements.polymer-project.org/elements/paper-behavio rs)_
18
19
20 <!-- No docs for Polymer.PaperButtonBehavior found. -->
21
22 ##Polymer.PaperCheckedElementBehavior
23
24 Use `Polymer.PaperCheckedElementBehavior` to implement a custom element
25 that has a `checked` property similar to `Polymer.IronCheckedElementBehavior`
26 and is compatible with having a ripple effect.
27
28
29
30 ##Polymer.PaperInkyFocusBehavior
31
32 `Polymer.PaperInkyFocusBehavior` implements a ripple when the element has keyboa rd focus.
33
34
35
36 ##Polymer.PaperRippleBehavior
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38 `Polymer.PaperRippleBehavior` dynamically implements a ripple
39 when the element has focus via pointer or keyboard.
40
41 NOTE: This behavior is intended to be used in conjunction with and after
42 `Polymer.IronButtonState` and `Polymer.IronControlState`.
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44
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