Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(423)

Unified Diff: ui/gfx/screen_win.cc

Issue 1834243003: Revert of Move ScreenWin to ui/display (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 9 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « ui/gfx/screen_win.h ('k') | ui/gfx/screen_win_unittest.cc » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: ui/gfx/screen_win.cc
diff --git a/ui/gfx/screen_win.cc b/ui/gfx/screen_win.cc
new file mode 100644
index 0000000000000000000000000000000000000000..46bce435e742d3afa9d99a2ff3c87a331d3be19a
--- /dev/null
+++ b/ui/gfx/screen_win.cc
@@ -0,0 +1,243 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/gfx/screen_win.h"
+
+#include <windows.h>
+
+#include "base/bind.h"
+#include "base/bind_helpers.h"
+#include "ui/gfx/display.h"
+#include "ui/gfx/geometry/point.h"
+#include "ui/gfx/geometry/rect.h"
+#include "ui/gfx/win/display_info.h"
+#include "ui/gfx/win/dpi.h"
+#include "ui/gfx/win/screen_win_display.h"
+
+namespace {
+
+std::vector<gfx::win::ScreenWinDisplay> DisplayInfosToScreenWinDisplays(
+ const std::vector<gfx::win::DisplayInfo>& display_infos) {
+ std::vector<gfx::win::ScreenWinDisplay> screen_win_displays;
+ for (const auto& display_info : display_infos)
+ screen_win_displays.push_back(gfx::win::ScreenWinDisplay(display_info));
+
+ return screen_win_displays;
+}
+
+std::vector<gfx::Display> ScreenWinDisplaysToDisplays(
+ const std::vector<gfx::win::ScreenWinDisplay>& screen_win_displays) {
+ std::vector<gfx::Display> displays;
+ for (const auto& screen_win_display : screen_win_displays)
+ displays.push_back(screen_win_display.display());
+
+ return displays;
+}
+
+MONITORINFOEX MonitorInfoFromHMONITOR(HMONITOR monitor) {
+ MONITORINFOEX monitor_info;
+ ::ZeroMemory(&monitor_info, sizeof(monitor_info));
+ monitor_info.cbSize = sizeof(monitor_info);
+ ::GetMonitorInfo(monitor, &monitor_info);
+ return monitor_info;
+}
+
+BOOL CALLBACK EnumMonitorCallback(HMONITOR monitor,
+ HDC hdc,
+ LPRECT rect,
+ LPARAM data) {
+ std::vector<gfx::win::DisplayInfo>* display_infos =
+ reinterpret_cast<std::vector<gfx::win::DisplayInfo>*>(data);
+ DCHECK(display_infos);
+ display_infos->push_back(
+ gfx::win::DisplayInfo(MonitorInfoFromHMONITOR(monitor),
+ gfx::GetDPIScale()));
+ return TRUE;
+}
+
+std::vector<gfx::win::DisplayInfo> GetDisplayInfosFromSystem() {
+ std::vector<gfx::win::DisplayInfo> display_infos;
+ EnumDisplayMonitors(nullptr, nullptr, EnumMonitorCallback,
+ reinterpret_cast<LPARAM>(&display_infos));
+ DCHECK_EQ(static_cast<size_t>(::GetSystemMetrics(SM_CMONITORS)),
+ display_infos.size());
+ return display_infos;
+}
+
+} // namespace
+
+namespace gfx {
+
+ScreenWin::ScreenWin() {
+ Initialize();
+}
+
+ScreenWin::~ScreenWin() = default;
+
+HWND ScreenWin::GetHWNDFromNativeView(NativeView window) const {
+ NOTREACHED();
+ return nullptr;
+}
+
+NativeWindow ScreenWin::GetNativeWindowFromHWND(HWND hwnd) const {
+ NOTREACHED();
+ return nullptr;
+}
+
+gfx::Point ScreenWin::GetCursorScreenPoint() {
+ POINT pt;
+ ::GetCursorPos(&pt);
+ gfx::Point cursor_pos_pixels(pt);
+ return gfx::win::ScreenToDIPPoint(cursor_pos_pixels);
+}
+
+gfx::NativeWindow ScreenWin::GetWindowUnderCursor() {
+ POINT cursor_loc;
+ HWND hwnd =
+ ::GetCursorPos(&cursor_loc) ? ::WindowFromPoint(cursor_loc) : nullptr;
+ return GetNativeWindowFromHWND(hwnd);
+}
+
+gfx::NativeWindow ScreenWin::GetWindowAtScreenPoint(const gfx::Point& point) {
+ gfx::Point point_in_pixels = gfx::win::DIPToScreenPoint(point);
+ return GetNativeWindowFromHWND(WindowFromPoint(point_in_pixels.ToPOINT()));
+}
+
+int ScreenWin::GetNumDisplays() const {
+ return static_cast<int>(screen_win_displays_.size());
+}
+
+std::vector<gfx::Display> ScreenWin::GetAllDisplays() const {
+ return ScreenWinDisplaysToDisplays(screen_win_displays_);
+}
+
+gfx::Display ScreenWin::GetDisplayNearestWindow(gfx::NativeView window) const {
+ HWND window_hwnd = GetHWNDFromNativeView(window);
+ if (!window_hwnd) {
+ // When |window| isn't rooted to a display, we should just return the
+ // default display so we get some correct display information like the
+ // scaling factor.
+ return GetPrimaryDisplay();
+ }
+ gfx::win::ScreenWinDisplay screen_win_display =
+ GetScreenWinDisplayNearestHWND(window_hwnd);
+ return screen_win_display.display();
+}
+
+gfx::Display ScreenWin::GetDisplayNearestPoint(const gfx::Point& point) const {
+ gfx::Point screen_point(gfx::win::DIPToScreenPoint(point));
+ gfx::win::ScreenWinDisplay screen_win_display =
+ GetScreenWinDisplayNearestScreenPoint(screen_point);
+ return screen_win_display.display();
+}
+
+gfx::Display ScreenWin::GetDisplayMatching(const gfx::Rect& match_rect) const {
+ gfx::win::ScreenWinDisplay screen_win_display =
+ GetScreenWinDisplayNearestScreenRect(match_rect);
+ return screen_win_display.display();
+}
+
+gfx::Display ScreenWin::GetPrimaryDisplay() const {
+ return GetPrimaryScreenWinDisplay().display();
+}
+
+void ScreenWin::AddObserver(DisplayObserver* observer) {
+ change_notifier_.AddObserver(observer);
+}
+
+void ScreenWin::RemoveObserver(DisplayObserver* observer) {
+ change_notifier_.RemoveObserver(observer);
+}
+
+void ScreenWin::UpdateFromDisplayInfos(
+ const std::vector<gfx::win::DisplayInfo>& display_infos) {
+ screen_win_displays_ = DisplayInfosToScreenWinDisplays(display_infos);
+}
+
+void ScreenWin::Initialize() {
+ singleton_hwnd_observer_.reset(
+ new gfx::SingletonHwndObserver(
+ base::Bind(&ScreenWin::OnWndProc, base::Unretained(this))));
+ UpdateFromDisplayInfos(GetDisplayInfosFromSystem());
+}
+
+MONITORINFOEX ScreenWin::MonitorInfoFromScreenPoint(
+ const gfx::Point& screen_point) const {
+ POINT initial_loc = { screen_point.x(), screen_point.y() };
+ return MonitorInfoFromHMONITOR(::MonitorFromPoint(initial_loc,
+ MONITOR_DEFAULTTONEAREST));
+}
+
+MONITORINFOEX ScreenWin::MonitorInfoFromScreenRect(const gfx::Rect& screen_rect)
+ const {
+ RECT win_rect = screen_rect.ToRECT();
+ return MonitorInfoFromHMONITOR(::MonitorFromRect(&win_rect,
+ MONITOR_DEFAULTTONEAREST));
+}
+
+MONITORINFOEX ScreenWin::MonitorInfoFromWindow(HWND hwnd,
+ DWORD default_options) const {
+ return MonitorInfoFromHMONITOR(::MonitorFromWindow(hwnd, default_options));
+}
+
+HWND ScreenWin::GetRootWindow(HWND hwnd) const {
+ return ::GetAncestor(hwnd, GA_ROOT);
+}
+
+void ScreenWin::OnWndProc(HWND hwnd,
+ UINT message,
+ WPARAM wparam,
+ LPARAM lparam) {
+ if (message != WM_DISPLAYCHANGE)
+ return;
+
+ std::vector<gfx::Display> old_displays = GetAllDisplays();
+ UpdateFromDisplayInfos(GetDisplayInfosFromSystem());
+ change_notifier_.NotifyDisplaysChanged(old_displays, GetAllDisplays());
+}
+
+gfx::win::ScreenWinDisplay ScreenWin::GetScreenWinDisplayNearestHWND(HWND hwnd)
+ const {
+ return GetScreenWinDisplay(MonitorInfoFromWindow(hwnd,
+ MONITOR_DEFAULTTONEAREST));
+}
+
+gfx::win::ScreenWinDisplay ScreenWin::GetScreenWinDisplayNearestScreenRect(
+ const Rect& screen_rect) const {
+ return GetScreenWinDisplay(MonitorInfoFromScreenRect(screen_rect));
+}
+
+gfx::win::ScreenWinDisplay ScreenWin::GetScreenWinDisplayNearestScreenPoint(
+ const Point& screen_point) const {
+ return GetScreenWinDisplay(MonitorInfoFromScreenPoint(screen_point));
+}
+
+gfx::win::ScreenWinDisplay ScreenWin::GetPrimaryScreenWinDisplay() const {
+ MONITORINFOEX monitor_info = MonitorInfoFromWindow(nullptr,
+ MONITOR_DEFAULTTOPRIMARY);
+ gfx::win::ScreenWinDisplay screen_win_display =
+ GetScreenWinDisplay(monitor_info);
+ gfx::Display display = screen_win_display.display();
+ // The Windows primary monitor is defined to have an origin of (0, 0).
+ DCHECK_EQ(0, display.bounds().origin().x());
+ DCHECK_EQ(0, display.bounds().origin().y());
+ return screen_win_display;
+}
+
+gfx::win::ScreenWinDisplay ScreenWin::GetScreenWinDisplay(
+ const MONITORINFOEX& monitor_info) const {
+ int64_t id =
+ gfx::win::DisplayInfo::DeviceIdFromDeviceName(monitor_info.szDevice);
+ for (const auto& screen_win_display : screen_win_displays_) {
+ if (screen_win_display.display().id() == id)
+ return screen_win_display;
+ }
+ // There is 1:1 correspondence between MONITORINFOEX and ScreenWinDisplay.
+ // If we make it here, it means we have no displays and we should hand out the
+ // default display.
+ DCHECK_EQ(screen_win_displays_.size(), 0u);
+ return gfx::win::ScreenWinDisplay();
+}
+
+} // namespace gfx
« no previous file with comments | « ui/gfx/screen_win.h ('k') | ui/gfx/screen_win_unittest.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698