| Index: ui/gfx/screen_win.cc
|
| diff --git a/ui/gfx/screen_win.cc b/ui/gfx/screen_win.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..46bce435e742d3afa9d99a2ff3c87a331d3be19a
|
| --- /dev/null
|
| +++ b/ui/gfx/screen_win.cc
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| @@ -0,0 +1,243 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "ui/gfx/screen_win.h"
|
| +
|
| +#include <windows.h>
|
| +
|
| +#include "base/bind.h"
|
| +#include "base/bind_helpers.h"
|
| +#include "ui/gfx/display.h"
|
| +#include "ui/gfx/geometry/point.h"
|
| +#include "ui/gfx/geometry/rect.h"
|
| +#include "ui/gfx/win/display_info.h"
|
| +#include "ui/gfx/win/dpi.h"
|
| +#include "ui/gfx/win/screen_win_display.h"
|
| +
|
| +namespace {
|
| +
|
| +std::vector<gfx::win::ScreenWinDisplay> DisplayInfosToScreenWinDisplays(
|
| + const std::vector<gfx::win::DisplayInfo>& display_infos) {
|
| + std::vector<gfx::win::ScreenWinDisplay> screen_win_displays;
|
| + for (const auto& display_info : display_infos)
|
| + screen_win_displays.push_back(gfx::win::ScreenWinDisplay(display_info));
|
| +
|
| + return screen_win_displays;
|
| +}
|
| +
|
| +std::vector<gfx::Display> ScreenWinDisplaysToDisplays(
|
| + const std::vector<gfx::win::ScreenWinDisplay>& screen_win_displays) {
|
| + std::vector<gfx::Display> displays;
|
| + for (const auto& screen_win_display : screen_win_displays)
|
| + displays.push_back(screen_win_display.display());
|
| +
|
| + return displays;
|
| +}
|
| +
|
| +MONITORINFOEX MonitorInfoFromHMONITOR(HMONITOR monitor) {
|
| + MONITORINFOEX monitor_info;
|
| + ::ZeroMemory(&monitor_info, sizeof(monitor_info));
|
| + monitor_info.cbSize = sizeof(monitor_info);
|
| + ::GetMonitorInfo(monitor, &monitor_info);
|
| + return monitor_info;
|
| +}
|
| +
|
| +BOOL CALLBACK EnumMonitorCallback(HMONITOR monitor,
|
| + HDC hdc,
|
| + LPRECT rect,
|
| + LPARAM data) {
|
| + std::vector<gfx::win::DisplayInfo>* display_infos =
|
| + reinterpret_cast<std::vector<gfx::win::DisplayInfo>*>(data);
|
| + DCHECK(display_infos);
|
| + display_infos->push_back(
|
| + gfx::win::DisplayInfo(MonitorInfoFromHMONITOR(monitor),
|
| + gfx::GetDPIScale()));
|
| + return TRUE;
|
| +}
|
| +
|
| +std::vector<gfx::win::DisplayInfo> GetDisplayInfosFromSystem() {
|
| + std::vector<gfx::win::DisplayInfo> display_infos;
|
| + EnumDisplayMonitors(nullptr, nullptr, EnumMonitorCallback,
|
| + reinterpret_cast<LPARAM>(&display_infos));
|
| + DCHECK_EQ(static_cast<size_t>(::GetSystemMetrics(SM_CMONITORS)),
|
| + display_infos.size());
|
| + return display_infos;
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| +namespace gfx {
|
| +
|
| +ScreenWin::ScreenWin() {
|
| + Initialize();
|
| +}
|
| +
|
| +ScreenWin::~ScreenWin() = default;
|
| +
|
| +HWND ScreenWin::GetHWNDFromNativeView(NativeView window) const {
|
| + NOTREACHED();
|
| + return nullptr;
|
| +}
|
| +
|
| +NativeWindow ScreenWin::GetNativeWindowFromHWND(HWND hwnd) const {
|
| + NOTREACHED();
|
| + return nullptr;
|
| +}
|
| +
|
| +gfx::Point ScreenWin::GetCursorScreenPoint() {
|
| + POINT pt;
|
| + ::GetCursorPos(&pt);
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| + gfx::Point cursor_pos_pixels(pt);
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| + return gfx::win::ScreenToDIPPoint(cursor_pos_pixels);
|
| +}
|
| +
|
| +gfx::NativeWindow ScreenWin::GetWindowUnderCursor() {
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| + POINT cursor_loc;
|
| + HWND hwnd =
|
| + ::GetCursorPos(&cursor_loc) ? ::WindowFromPoint(cursor_loc) : nullptr;
|
| + return GetNativeWindowFromHWND(hwnd);
|
| +}
|
| +
|
| +gfx::NativeWindow ScreenWin::GetWindowAtScreenPoint(const gfx::Point& point) {
|
| + gfx::Point point_in_pixels = gfx::win::DIPToScreenPoint(point);
|
| + return GetNativeWindowFromHWND(WindowFromPoint(point_in_pixels.ToPOINT()));
|
| +}
|
| +
|
| +int ScreenWin::GetNumDisplays() const {
|
| + return static_cast<int>(screen_win_displays_.size());
|
| +}
|
| +
|
| +std::vector<gfx::Display> ScreenWin::GetAllDisplays() const {
|
| + return ScreenWinDisplaysToDisplays(screen_win_displays_);
|
| +}
|
| +
|
| +gfx::Display ScreenWin::GetDisplayNearestWindow(gfx::NativeView window) const {
|
| + HWND window_hwnd = GetHWNDFromNativeView(window);
|
| + if (!window_hwnd) {
|
| + // When |window| isn't rooted to a display, we should just return the
|
| + // default display so we get some correct display information like the
|
| + // scaling factor.
|
| + return GetPrimaryDisplay();
|
| + }
|
| + gfx::win::ScreenWinDisplay screen_win_display =
|
| + GetScreenWinDisplayNearestHWND(window_hwnd);
|
| + return screen_win_display.display();
|
| +}
|
| +
|
| +gfx::Display ScreenWin::GetDisplayNearestPoint(const gfx::Point& point) const {
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| + gfx::Point screen_point(gfx::win::DIPToScreenPoint(point));
|
| + gfx::win::ScreenWinDisplay screen_win_display =
|
| + GetScreenWinDisplayNearestScreenPoint(screen_point);
|
| + return screen_win_display.display();
|
| +}
|
| +
|
| +gfx::Display ScreenWin::GetDisplayMatching(const gfx::Rect& match_rect) const {
|
| + gfx::win::ScreenWinDisplay screen_win_display =
|
| + GetScreenWinDisplayNearestScreenRect(match_rect);
|
| + return screen_win_display.display();
|
| +}
|
| +
|
| +gfx::Display ScreenWin::GetPrimaryDisplay() const {
|
| + return GetPrimaryScreenWinDisplay().display();
|
| +}
|
| +
|
| +void ScreenWin::AddObserver(DisplayObserver* observer) {
|
| + change_notifier_.AddObserver(observer);
|
| +}
|
| +
|
| +void ScreenWin::RemoveObserver(DisplayObserver* observer) {
|
| + change_notifier_.RemoveObserver(observer);
|
| +}
|
| +
|
| +void ScreenWin::UpdateFromDisplayInfos(
|
| + const std::vector<gfx::win::DisplayInfo>& display_infos) {
|
| + screen_win_displays_ = DisplayInfosToScreenWinDisplays(display_infos);
|
| +}
|
| +
|
| +void ScreenWin::Initialize() {
|
| + singleton_hwnd_observer_.reset(
|
| + new gfx::SingletonHwndObserver(
|
| + base::Bind(&ScreenWin::OnWndProc, base::Unretained(this))));
|
| + UpdateFromDisplayInfos(GetDisplayInfosFromSystem());
|
| +}
|
| +
|
| +MONITORINFOEX ScreenWin::MonitorInfoFromScreenPoint(
|
| + const gfx::Point& screen_point) const {
|
| + POINT initial_loc = { screen_point.x(), screen_point.y() };
|
| + return MonitorInfoFromHMONITOR(::MonitorFromPoint(initial_loc,
|
| + MONITOR_DEFAULTTONEAREST));
|
| +}
|
| +
|
| +MONITORINFOEX ScreenWin::MonitorInfoFromScreenRect(const gfx::Rect& screen_rect)
|
| + const {
|
| + RECT win_rect = screen_rect.ToRECT();
|
| + return MonitorInfoFromHMONITOR(::MonitorFromRect(&win_rect,
|
| + MONITOR_DEFAULTTONEAREST));
|
| +}
|
| +
|
| +MONITORINFOEX ScreenWin::MonitorInfoFromWindow(HWND hwnd,
|
| + DWORD default_options) const {
|
| + return MonitorInfoFromHMONITOR(::MonitorFromWindow(hwnd, default_options));
|
| +}
|
| +
|
| +HWND ScreenWin::GetRootWindow(HWND hwnd) const {
|
| + return ::GetAncestor(hwnd, GA_ROOT);
|
| +}
|
| +
|
| +void ScreenWin::OnWndProc(HWND hwnd,
|
| + UINT message,
|
| + WPARAM wparam,
|
| + LPARAM lparam) {
|
| + if (message != WM_DISPLAYCHANGE)
|
| + return;
|
| +
|
| + std::vector<gfx::Display> old_displays = GetAllDisplays();
|
| + UpdateFromDisplayInfos(GetDisplayInfosFromSystem());
|
| + change_notifier_.NotifyDisplaysChanged(old_displays, GetAllDisplays());
|
| +}
|
| +
|
| +gfx::win::ScreenWinDisplay ScreenWin::GetScreenWinDisplayNearestHWND(HWND hwnd)
|
| + const {
|
| + return GetScreenWinDisplay(MonitorInfoFromWindow(hwnd,
|
| + MONITOR_DEFAULTTONEAREST));
|
| +}
|
| +
|
| +gfx::win::ScreenWinDisplay ScreenWin::GetScreenWinDisplayNearestScreenRect(
|
| + const Rect& screen_rect) const {
|
| + return GetScreenWinDisplay(MonitorInfoFromScreenRect(screen_rect));
|
| +}
|
| +
|
| +gfx::win::ScreenWinDisplay ScreenWin::GetScreenWinDisplayNearestScreenPoint(
|
| + const Point& screen_point) const {
|
| + return GetScreenWinDisplay(MonitorInfoFromScreenPoint(screen_point));
|
| +}
|
| +
|
| +gfx::win::ScreenWinDisplay ScreenWin::GetPrimaryScreenWinDisplay() const {
|
| + MONITORINFOEX monitor_info = MonitorInfoFromWindow(nullptr,
|
| + MONITOR_DEFAULTTOPRIMARY);
|
| + gfx::win::ScreenWinDisplay screen_win_display =
|
| + GetScreenWinDisplay(monitor_info);
|
| + gfx::Display display = screen_win_display.display();
|
| + // The Windows primary monitor is defined to have an origin of (0, 0).
|
| + DCHECK_EQ(0, display.bounds().origin().x());
|
| + DCHECK_EQ(0, display.bounds().origin().y());
|
| + return screen_win_display;
|
| +}
|
| +
|
| +gfx::win::ScreenWinDisplay ScreenWin::GetScreenWinDisplay(
|
| + const MONITORINFOEX& monitor_info) const {
|
| + int64_t id =
|
| + gfx::win::DisplayInfo::DeviceIdFromDeviceName(monitor_info.szDevice);
|
| + for (const auto& screen_win_display : screen_win_displays_) {
|
| + if (screen_win_display.display().id() == id)
|
| + return screen_win_display;
|
| + }
|
| + // There is 1:1 correspondence between MONITORINFOEX and ScreenWinDisplay.
|
| + // If we make it here, it means we have no displays and we should hand out the
|
| + // default display.
|
| + DCHECK_EQ(screen_win_displays_.size(), 0u);
|
| + return gfx::win::ScreenWinDisplay();
|
| +}
|
| +
|
| +} // namespace gfx
|
|
|