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Unified Diff: src/gpu/batches/GrDefaultPathRenderer.cpp

Issue 1834133003: added GrMSAAPathRenderer (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: blacklisted Intel Created 4 years, 8 months ago
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Index: src/gpu/batches/GrDefaultPathRenderer.cpp
diff --git a/src/gpu/batches/GrDefaultPathRenderer.cpp b/src/gpu/batches/GrDefaultPathRenderer.cpp
index 4bf506ed771980942dc72bc4f9f2aa803ee945d5..708bcd723413317031d1d5e1ce956360e233e46d 100644
--- a/src/gpu/batches/GrDefaultPathRenderer.cpp
+++ b/src/gpu/batches/GrDefaultPathRenderer.cpp
@@ -29,130 +29,6 @@ GrDefaultPathRenderer::GrDefaultPathRenderer(bool separateStencilSupport,
, fStencilWrapOps(stencilWrapOpsSupport) {
}
-
-////////////////////////////////////////////////////////////////////////////////
-// Stencil rules for paths
-
-////// Even/Odd
-
-static constexpr GrStencilSettings gEOStencilPass(
- kInvert_StencilOp,
- kKeep_StencilOp,
- kAlwaysIfInClip_StencilFunc,
- 0xffff,
- 0xffff,
- 0xffff);
-
-// ok not to check clip b/c stencil pass only wrote inside clip
-static constexpr GrStencilSettings gEOColorPass(
- kZero_StencilOp,
- kZero_StencilOp,
- kNotEqual_StencilFunc,
- 0xffff,
- 0x0000,
- 0xffff);
-
-// have to check clip b/c outside clip will always be zero.
-static constexpr GrStencilSettings gInvEOColorPass(
- kZero_StencilOp,
- kZero_StencilOp,
- kEqualIfInClip_StencilFunc,
- 0xffff,
- 0x0000,
- 0xffff);
-
-////// Winding
-
-// when we have separate stencil we increment front faces / decrement back faces
-// when we don't have wrap incr and decr we use the stencil test to simulate
-// them.
-
-static constexpr GrStencilSettings gWindStencilSeparateWithWrap(
- kIncWrap_StencilOp, kDecWrap_StencilOp,
- kKeep_StencilOp, kKeep_StencilOp,
- kAlwaysIfInClip_StencilFunc, kAlwaysIfInClip_StencilFunc,
- 0xffff, 0xffff,
- 0xffff, 0xffff,
- 0xffff, 0xffff);
-
-// if inc'ing the max value, invert to make 0
-// if dec'ing zero invert to make all ones.
-// we can't avoid touching the stencil on both passing and
-// failing, so we can't resctrict ourselves to the clip.
-static constexpr GrStencilSettings gWindStencilSeparateNoWrap(
- kInvert_StencilOp, kInvert_StencilOp,
- kIncClamp_StencilOp, kDecClamp_StencilOp,
- kEqual_StencilFunc, kEqual_StencilFunc,
- 0xffff, 0xffff,
- 0xffff, 0x0000,
- 0xffff, 0xffff);
-
-// When there are no separate faces we do two passes to setup the winding rule
-// stencil. First we draw the front faces and inc, then we draw the back faces
-// and dec. These are same as the above two split into the incrementing and
-// decrementing passes.
-static constexpr GrStencilSettings gWindSingleStencilWithWrapInc(
- kIncWrap_StencilOp,
- kKeep_StencilOp,
- kAlwaysIfInClip_StencilFunc,
- 0xffff,
- 0xffff,
- 0xffff);
-
-static constexpr GrStencilSettings gWindSingleStencilWithWrapDec(
- kDecWrap_StencilOp,
- kKeep_StencilOp,
- kAlwaysIfInClip_StencilFunc,
- 0xffff,
- 0xffff,
- 0xffff);
-
-static constexpr GrStencilSettings gWindSingleStencilNoWrapInc(
- kInvert_StencilOp,
- kIncClamp_StencilOp,
- kEqual_StencilFunc,
- 0xffff,
- 0xffff,
- 0xffff);
-
-static constexpr GrStencilSettings gWindSingleStencilNoWrapDec(
- kInvert_StencilOp,
- kDecClamp_StencilOp,
- kEqual_StencilFunc,
- 0xffff,
- 0x0000,
- 0xffff);
-
-// Color passes are the same whether we use the two-sided stencil or two passes
-
-static constexpr GrStencilSettings gWindColorPass(
- kZero_StencilOp,
- kZero_StencilOp,
- kNonZeroIfInClip_StencilFunc,
- 0xffff,
- 0x0000,
- 0xffff);
-
-static constexpr GrStencilSettings gInvWindColorPass(
- kZero_StencilOp,
- kZero_StencilOp,
- kEqualIfInClip_StencilFunc,
- 0xffff,
- 0x0000,
- 0xffff);
-
-////// Normal render to stencil
-
-// Sometimes the default path renderer can draw a path directly to the stencil
-// buffer without having to first resolve the interior / exterior.
-static constexpr GrStencilSettings gDirectToStencil(
- kZero_StencilOp,
- kIncClamp_StencilOp,
- kAlwaysIfInClip_StencilFunc,
- 0xffff,
- 0x0000,
- 0xffff);
-
////////////////////////////////////////////////////////////////////////////////
// Helpers for drawPath
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