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1 /* | |
2 * Copyright 2011 Google Inc. | |
egdaniel
2016/03/29 20:57:39
2016
| |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #include "GrMSAAPathRenderer.h" | |
9 | |
10 #include "GrBatchFlushState.h" | |
11 #include "GrDefaultGeoProcFactory.h" | |
12 #include "GrPathUtils.h" | |
13 #include "GrPipelineBuilder.h" | |
14 #include "GrMesh.h" | |
15 #include "SkGeometry.h" | |
16 #include "SkTraceEvent.h" | |
17 #include "glsl/GrGLSLGeometryProcessor.h" | |
18 #include "glsl/GrGLSLFragmentShaderBuilder.h" | |
19 #include "glsl/GrGLSLVertexShaderBuilder.h" | |
20 #include "glsl/GrGLSLProgramDataManager.h" | |
21 #include "glsl/GrGLSLUtil.h" | |
22 #include "gl/GrGLVaryingHandler.h" | |
23 #include "batches/GrRectBatchFactory.h" | |
24 #include "batches/GrVertexBatch.h" | |
25 | |
26 static const float kTolerance = 0.5f; | |
27 | |
28 //////////////////////////////////////////////////////////////////////////////// | |
29 // Stencil rules for paths | |
egdaniel
2016/03/29 20:57:39
Can we share all these with default path renderer
| |
30 | |
31 ////// Even/Odd | |
32 | |
33 GR_STATIC_CONST_SAME_STENCIL(gEOStencilPass, | |
34 kInvert_StencilOp, | |
35 kKeep_StencilOp, | |
36 kAlwaysIfInClip_StencilFunc, | |
37 0xffff, | |
38 0xffff, | |
39 0xffff); | |
40 | |
41 // ok not to check clip b/c stencil pass only wrote inside clip | |
42 GR_STATIC_CONST_SAME_STENCIL(gEOColorPass, | |
43 kZero_StencilOp, | |
44 kZero_StencilOp, | |
45 kNotEqual_StencilFunc, | |
46 0xffff, | |
47 0x0000, | |
48 0xffff); | |
49 | |
50 // have to check clip b/c outside clip will always be zero. | |
51 GR_STATIC_CONST_SAME_STENCIL(gInvEOColorPass, | |
52 kZero_StencilOp, | |
53 kZero_StencilOp, | |
54 kEqualIfInClip_StencilFunc, | |
55 0xffff, | |
56 0x0000, | |
57 0xffff); | |
58 | |
59 ////// Winding | |
60 | |
61 GR_STATIC_CONST_STENCIL(gWindStencil, | |
62 kIncWrap_StencilOp, kDecWrap_StencilOp, | |
63 kKeep_StencilOp, kKeep_StencilOp, | |
64 kAlwaysIfInClip_StencilFunc, kAlwaysIfInClip_StencilFunc, | |
65 0xffff, 0xffff, | |
66 0xffff, 0xffff, | |
67 0xffff, 0xffff); | |
68 | |
69 // Color passes are the same whether we use the two-sided stencil or two passes | |
70 | |
71 GR_STATIC_CONST_SAME_STENCIL(gWindColorPass, | |
72 kZero_StencilOp, | |
73 kZero_StencilOp, | |
74 kNonZeroIfInClip_StencilFunc, | |
75 0xffff, | |
76 0x0000, | |
77 0xffff); | |
78 | |
79 GR_STATIC_CONST_SAME_STENCIL(gInvWindColorPass, | |
80 kZero_StencilOp, | |
81 kZero_StencilOp, | |
82 kEqualIfInClip_StencilFunc, | |
83 0xffff, | |
84 0x0000, | |
85 0xffff); | |
86 | |
87 ////// Normal render to stencil | |
88 | |
89 // Sometimes the renderer can draw a path directly to the stencil buffer without | |
90 // having to first resolve the interior / exterior. | |
91 GR_STATIC_CONST_SAME_STENCIL(gDirectToStencil, | |
92 kZero_StencilOp, | |
93 kIncClamp_StencilOp, | |
94 kAlwaysIfInClip_StencilFunc, | |
95 0xffff, | |
96 0x0000, | |
97 0xffff); | |
98 | |
99 //////////////////////////////////////////////////////////////////////////////// | |
100 // Helpers for drawPath | |
101 | |
102 static inline bool single_pass_path(const SkPath& path, const SkStrokeRec& strok e) { | |
103 if (!path.isInverseFillType()) { | |
104 return path.isConvex(); | |
105 } | |
106 return false; | |
107 } | |
108 | |
109 GrPathRenderer::StencilSupport | |
110 GrMSAAPathRenderer::onGetStencilSupport(const SkPath& path, const GrStrokeInfo& stroke) const { | |
111 if (single_pass_path(path, stroke)) { | |
112 return GrPathRenderer::kNoRestriction_StencilSupport; | |
113 } else { | |
114 return GrPathRenderer::kStencilOnly_StencilSupport; | |
115 } | |
116 } | |
117 | |
118 struct MSAALineVertices { | |
119 SkPoint* vertices; | |
120 SkPoint* nextVertex; | |
121 #ifdef SK_DEBUG | |
122 SkPoint* verticesEnd; | |
123 #endif | |
124 uint16_t* indices; | |
125 uint16_t* nextIndex; | |
126 }; | |
127 | |
128 struct MSAAQuadVertices { | |
129 struct Vertex { | |
130 SkPoint position; | |
131 SkPoint uv; | |
132 }; | |
133 Vertex* vertices; | |
134 Vertex* nextVertex; | |
135 #ifdef SK_DEBUG | |
136 Vertex* verticesEnd; | |
137 #endif | |
138 uint16_t* indices; | |
139 uint16_t* nextIndex; | |
140 }; | |
141 | |
142 static inline void append_contour_edge_indices(uint16_t fanCenterIdx, | |
143 uint16_t edgeV0Idx, | |
egdaniel
2016/03/29 20:57:39
align these
| |
144 MSAALineVertices& lines) { | |
145 *(lines.nextIndex++) = fanCenterIdx; | |
146 *(lines.nextIndex++) = edgeV0Idx; | |
147 *(lines.nextIndex++) = edgeV0Idx + 1; | |
148 } | |
149 | |
150 static inline void add_quad(MSAALineVertices& lines, MSAAQuadVertices& quads, co nst SkPoint pts[], | |
151 bool indexed, uint16_t subpathLineIdxStart) { | |
152 SkASSERT(lines.nextVertex < lines.verticesEnd); | |
153 *lines.nextVertex = pts[2]; | |
154 if (indexed) { | |
155 int prevIdx = (uint16_t) (lines.nextVertex - lines.vertices - 1); | |
156 if (prevIdx > subpathLineIdxStart) { | |
157 append_contour_edge_indices(subpathLineIdxStart, prevIdx, lines); | |
158 } | |
159 } | |
160 lines.nextVertex++; | |
161 | |
162 SkASSERT(quads.nextVertex + 2 < quads.verticesEnd); | |
163 // the texture coordinates are drawn from the Loop-Blinn rendering algorithm | |
164 *(quads.nextVertex++) = { pts[0], SkPoint::Make(0.0, 0.0) }; | |
165 *(quads.nextVertex++) = { pts[1], SkPoint::Make(0.5, 0.0) }; | |
166 *(quads.nextVertex++) = { pts[2], SkPoint::Make(1.0, 1.0) }; | |
167 if (indexed) { | |
168 uint16_t offset = (uint16_t) (quads.nextVertex - quads.vertices) - 3; | |
169 *(quads.nextIndex++) = offset++; | |
170 *(quads.nextIndex++) = offset++; | |
171 *(quads.nextIndex++) = offset++; | |
172 } | |
173 } | |
174 | |
175 class MSAAQuadProcessor : public GrGeometryProcessor { | |
176 public: | |
177 static GrGeometryProcessor* Create(GrColor color, | |
178 const SkMatrix& viewMatrix) { | |
179 return new MSAAQuadProcessor(color, viewMatrix); | |
180 } | |
181 | |
182 virtual ~MSAAQuadProcessor() {} | |
183 | |
184 const char* name() const override { return "MSAAQuadProcessor"; } | |
185 | |
186 const Attribute* inPosition() const { return fInPosition; } | |
187 const Attribute* inUV() const { return fInUV; } | |
188 GrColor color() const { return fColor; } | |
189 bool colorIgnored() const { return GrColor_ILLEGAL == fColor; } | |
190 const SkMatrix& viewMatrix() const { return fViewMatrix; } | |
191 const SkMatrix& localMatrix() const { return SkMatrix::I(); } | |
192 bool usesLocalCoords() const { return fUsesLocalCoords; } | |
193 | |
194 class GLSLProcessor : public GrGLSLGeometryProcessor { | |
195 public: | |
196 GLSLProcessor(const GrGeometryProcessor& qpr) {} | |
197 | |
198 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { | |
199 const MSAAQuadProcessor& qp = args.fGP.cast<MSAAQuadProcessor>(); | |
200 GrGLSLVertexBuilder* vsBuilder = args.fVertBuilder; | |
201 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; | |
202 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; | |
203 | |
204 // emit attributes | |
205 varyingHandler->emitAttributes(qp); | |
206 | |
207 GrGLSLVertToFrag uv(kVec2f_GrSLType); | |
208 varyingHandler->addVarying("uv", &uv, kHigh_GrSLPrecision); | |
209 vsBuilder->codeAppendf("%s = %s;", uv.vsOut(), qp.inUV()->fName); | |
210 | |
211 // Setup position | |
212 this->setupPosition(vsBuilder, uniformHandler, gpArgs, qp.inPosition ()->fName, | |
213 qp.viewMatrix(), &fViewMatrixUniform); | |
214 | |
215 // emit transforms | |
216 this->emitTransforms(vsBuilder, varyingHandler, uniformHandler, gpAr gs->fPositionVar, | |
217 qp.inPosition()->fName, SkMatrix::I(), args.fTr ansformsIn, | |
218 args.fTransformsOut); | |
219 | |
220 GrGLSLPPFragmentBuilder* fsBuilder = args.fFragBuilder; | |
221 fsBuilder->codeAppendf("if (%s.x * %s.x >= %s.y) discard;", uv.fsIn( ), uv.fsIn(), | |
222 uv.fsIn( )); | |
223 fsBuilder->codeAppendf("%s = vec4(1.0);", args.fOutputCoverage); | |
224 if (!qp.colorIgnored()) { | |
225 this->setupUniformColor(fsBuilder, uniformHandler, args.fOutputC olor, | |
226 &fColorUniform); | |
227 } | |
228 } | |
229 | |
230 static inline void GenKey(const GrGeometryProcessor& gp, | |
231 const GrGLSLCaps&, | |
232 GrProcessorKeyBuilder* b) { | |
233 const MSAAQuadProcessor& qp = gp.cast<MSAAQuadProcessor>(); | |
234 uint32_t key = 0; | |
235 key |= qp.viewMatrix().hasPerspective() ? 0x1 : 0x0; | |
egdaniel
2016/03/29 20:57:39
something feels wrong with having to check perspec
ethannicholas
2016/03/31 19:33:35
GrGLSLGeometryProcessor::setupPosition generates d
| |
236 key |= qp.viewMatrix().isIdentity() ? 0x2: 0x0; | |
237 b->add32(key); | |
238 } | |
239 | |
240 virtual void setData(const GrGLSLProgramDataManager& pdman, | |
241 const GrPrimitiveProcessor& gp) override { | |
242 const MSAAQuadProcessor& qp = gp.cast<MSAAQuadProcessor>(); | |
243 if (!qp.colorIgnored()) { | |
244 GrGLfloat c[4]; | |
245 GrColorToRGBAFloat(qp.color(), c); | |
246 pdman.set4fv(fColorUniform, 1, c); | |
247 fColor = qp.color(); | |
248 } | |
249 if (!qp.viewMatrix().isIdentity()) { | |
250 float viewMatrix[3 * 3]; | |
251 GrGLSLGetMatrix<3>(viewMatrix, qp.viewMatrix()); | |
252 pdman.setMatrix3f(fViewMatrixUniform, viewMatrix); | |
253 } | |
254 } | |
255 | |
256 void setTransformData(const GrPrimitiveProcessor& primProc, | |
257 const GrGLSLProgramDataManager& pdman, | |
258 int index, | |
259 const SkTArray<const GrCoordTransform*, true>& tra nsforms) override { | |
260 this->setTransformDataHelper<MSAAQuadProcessor>(primProc, pdman, ind ex, transforms); | |
261 } | |
262 | |
263 private: | |
264 typedef GrGLSLGeometryProcessor INHERITED; | |
265 | |
266 GrColor fColor; | |
egdaniel
2016/03/29 20:57:39
why are you storing fColor on the GLSLProcessor?
ethannicholas
2016/03/31 19:33:35
Cared about it at one point, forgot to remove the
| |
267 UniformHandle fColorUniform; | |
268 UniformHandle fViewMatrixUniform; | |
269 }; | |
270 | |
271 virtual void getGLSLProcessorKey(const GrGLSLCaps& caps, | |
272 GrProcessorKeyBuilder* b) const override { | |
273 GLSLProcessor::GenKey(*this, caps, b); | |
274 } | |
275 | |
276 virtual GrGLSLPrimitiveProcessor* createGLSLInstance(const GrGLSLCaps&) cons t override { | |
277 return new GLSLProcessor(*this); | |
278 } | |
279 | |
280 private: | |
281 MSAAQuadProcessor(GrColor color, const SkMatrix& viewMatrix) | |
282 : fColor(color) | |
283 , fViewMatrix(viewMatrix) { | |
284 this->initClassID<MSAAQuadProcessor>(); | |
285 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVe rtexAttribType, | |
286 kHigh_GrSLPrecision)); | |
287 fInUV = &this->addVertexAttrib(Attribute("inUV", kVec2f_GrVertexAttribTy pe, | |
288 kHigh_GrSLPrecision)); | |
289 this->setSampleShading(1.0f); | |
290 } | |
291 | |
292 const GrColor fColor; | |
293 const Attribute* fInPosition; | |
294 const Attribute* fInUV; | |
295 SkMatrix fViewMatrix; | |
296 bool fUsesLocalCoords; | |
297 | |
298 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; | |
299 | |
300 typedef GrGeometryProcessor INHERITED; | |
301 }; | |
302 | |
303 class MSAAPathBatch : public GrVertexBatch { | |
304 public: | |
305 DEFINE_BATCH_CLASS_ID | |
306 | |
307 struct Geometry { | |
308 GrColor fColor; | |
309 SkPath fPath; | |
310 SkScalar fTolerance; | |
311 }; | |
312 | |
313 static GrDrawBatch* Create(const Geometry& geometry, uint8_t coverage, | |
314 const SkMatrix& viewMatrix, const SkRect& devBoun ds) { | |
315 return new MSAAPathBatch(geometry, coverage, viewMatrix, devBounds); | |
316 } | |
317 | |
318 const char* name() const override { return "MSAAPathBatch"; } | |
319 | |
320 void computePipelineOptimizations(GrInitInvariantOutput* color, | |
321 GrInitInvariantOutput* coverage, | |
322 GrBatchToXPOverrides* overrides) const ove rride { | |
323 // When this is called on a batch, there is only one geometry bundle | |
324 color->setKnownFourComponents(fGeoData[0].fColor); | |
325 coverage->setKnownSingleComponent(this->coverage()); | |
326 } | |
327 | |
328 private: | |
329 void initBatchTracker(const GrXPOverridesForBatch& overrides) override { | |
330 // Handle any color overrides | |
331 if (!overrides.readsColor()) { | |
332 fGeoData[0].fColor = GrColor_ILLEGAL; | |
333 } | |
334 overrides.getOverrideColorIfSet(&fGeoData[0].fColor); | |
335 | |
336 // setup batch properties | |
337 fBatch.fColorIgnored = !overrides.readsColor(); | |
338 fBatch.fColor = fGeoData[0].fColor; | |
339 fBatch.fUsesLocalCoords = overrides.readsLocalCoords(); | |
340 fBatch.fCoverageIgnored = !overrides.readsCoverage(); | |
341 } | |
342 | |
343 void computeWorstCasePointCount(const SkPath& path, int* subpaths, SkScalar tol, | |
344 int* outLinePointCount, int* outQuadPointCou nt) const { | |
345 int linePointCount = 0; | |
346 int quadPointCount = 0; | |
347 *subpaths = 1; | |
348 | |
349 bool first = true; | |
350 | |
351 SkPath::Iter iter(path, false); | |
352 SkPath::Verb verb; | |
353 | |
354 SkPoint pts[4]; | |
355 while ((verb = iter.next(pts)) != SkPath::kDone_Verb) { | |
356 switch (verb) { | |
357 case SkPath::kLine_Verb: | |
358 linePointCount += 1; | |
359 break; | |
360 case SkPath::kConic_Verb: { | |
361 SkScalar weight = iter.conicWeight(); | |
362 SkAutoConicToQuads converter; | |
363 converter.computeQuads(pts, weight, kTolerance); | |
364 int quadPts = converter.countQuads(); | |
365 linePointCount += quadPts; | |
366 quadPointCount += 3 * quadPts; | |
367 } | |
368 case SkPath::kQuad_Verb: | |
369 linePointCount += 1; | |
370 quadPointCount += 3; | |
371 break; | |
372 case SkPath::kCubic_Verb: { | |
373 SkSTArray<15, SkPoint, true> quadPts; | |
374 GrPathUtils::convertCubicToQuads(pts, kTolerance, &quadPts); | |
375 int count = quadPts.count(); | |
376 linePointCount += count / 3; | |
377 quadPointCount += count; | |
378 break; | |
379 } | |
380 case SkPath::kMove_Verb: | |
381 linePointCount += 1; | |
382 if (!first) { | |
383 ++(*subpaths); | |
384 } | |
385 break; | |
386 default: | |
387 break; | |
388 } | |
389 first = false; | |
390 } | |
391 *outLinePointCount = linePointCount; | |
392 *outQuadPointCount = quadPointCount; | |
393 } | |
394 | |
395 void onPrepareDraws(Target* target) const override { | |
396 SkAutoTUnref<const GrGeometryProcessor> lineGP; | |
397 { | |
398 using namespace GrDefaultGeoProcFactory; | |
399 Color color(this->color()); | |
400 Coverage coverage(this->coverage()); | |
401 if (this->coverageIgnored()) { | |
402 coverage.fType = Coverage::kNone_Type; | |
403 } | |
404 LocalCoords localCoords(this->usesLocalCoords() ? LocalCoords::kUseP osition_Type : | |
405 LocalCoords::kUnus ed_Type); | |
406 lineGP.reset(GrDefaultGeoProcFactory::Create(color, coverage, localC oords, | |
407 this->viewMatrix())); | |
408 } | |
409 | |
410 size_t lineVertexStride = lineGP->getVertexStride(); | |
411 SkASSERT(lineVertexStride == sizeof(SkPoint)); | |
412 | |
413 SkAutoTUnref<const GrGeometryProcessor> quadGP; | |
414 { | |
415 using namespace GrDefaultGeoProcFactory; | |
416 Color color(this->color()); | |
417 Coverage coverage(this->coverage()); | |
418 if (this->coverageIgnored()) { | |
419 coverage.fType = Coverage::kNone_Type; | |
420 } | |
421 quadGP.reset(MSAAQuadProcessor::Create(this->color(), this->viewMatr ix())); | |
422 } | |
423 size_t quadVertexStride = quadGP->getVertexStride(); | |
424 SkASSERT(quadVertexStride == sizeof(MSAAQuadVertices::Vertex)); | |
425 | |
426 int instanceCount = fGeoData.count(); | |
427 | |
428 // compute number of vertices | |
429 int maxLineVertices = 0; | |
430 int maxQuadVertices = 0; | |
431 | |
432 // We will use index buffers if we have multiple paths or one path with multiple contours | |
433 bool isIndexed = instanceCount > 1; | |
434 for (int i = 0; i < instanceCount; i++) { | |
435 const Geometry& args = fGeoData[i]; | |
436 | |
437 int contourCount; | |
438 int lineVertices; | |
439 int quadVertices; | |
440 this->computeWorstCasePointCount(args.fPath, &contourCount, kToleran ce, | |
441 &lineVertices, &quadVertices); | |
442 maxLineVertices += lineVertices; | |
443 maxQuadVertices += quadVertices; | |
444 isIndexed = isIndexed || contourCount > 1; | |
445 } | |
446 | |
447 if (maxLineVertices == 0) { | |
448 SkASSERT(maxQuadVertices == 0); | |
449 return; | |
450 } | |
451 | |
452 // determine primitiveType | |
453 int maxLineIndices; | |
454 int maxQuadIndices; | |
455 GrPrimitiveType primitiveType; | |
456 if (isIndexed) { | |
457 maxLineIndices = maxLineVertices * 3; | |
458 maxQuadIndices = maxQuadVertices * 3; | |
459 primitiveType = kTriangles_GrPrimitiveType; | |
460 } else { | |
461 maxLineIndices = 0; | |
462 maxQuadIndices = 0; | |
463 primitiveType = kTriangleFan_GrPrimitiveType; | |
464 } | |
465 | |
466 if (isIndexed && (maxLineIndices > SK_MaxU16 || maxQuadIndices > SK_MaxU 16)) { | |
467 SkDebugf("path too complex to render\n"); | |
468 return; | |
469 } | |
470 | |
471 // allocate vertex / index buffers | |
472 const GrBuffer* lineVertexBuffer; | |
473 int firstLineVertex; | |
474 MSAALineVertices lines; | |
475 lines.vertices = (SkPoint*) target->makeVertexSpace(lineVertexStride, | |
476 maxLineVertices, | |
477 &lineVertexBuffer, & firstLineVertex); | |
478 if (!lines.vertices) { | |
479 SkDebugf("Could not allocate vertices\n"); | |
480 return; | |
481 } | |
482 lines.nextVertex = lines.vertices; | |
483 SkDEBUGCODE(lines.verticesEnd = lines.vertices + maxLineVertices;) | |
484 | |
485 MSAAQuadVertices quads; | |
486 SkAutoFree quadVertexPtr(sk_malloc_throw(maxQuadVertices * quadVertexStr ide)); | |
487 quads.vertices = (MSAAQuadVertices::Vertex*) quadVertexPtr.get(); | |
488 quads.nextVertex = quads.vertices; | |
489 SkDEBUGCODE(quads.verticesEnd = quads.vertices + maxQuadVertices;) | |
490 | |
491 const GrBuffer* lineIndexBuffer = nullptr; | |
492 int firstLineIndex; | |
493 if (isIndexed) { | |
494 lines.indices = target->makeIndexSpace(maxLineIndices, &lineIndexBuf fer, | |
495 &firstLineIndex); | |
496 if (!lines.indices) { | |
497 SkDebugf("Could not allocate indices\n"); | |
498 return; | |
499 } | |
500 lines.nextIndex = lines.indices; | |
501 } else { | |
502 lines.indices = nullptr; | |
503 lines.nextIndex = nullptr; | |
504 } | |
505 | |
506 SkAutoFree quadIndexPtr; | |
507 if (isIndexed) { | |
508 quads.indices = (uint16_t*) sk_malloc_throw(maxQuadIndices * sizeof( uint16_t)); | |
509 quadIndexPtr.set(quads.indices); | |
510 quads.nextIndex = quads.indices; | |
511 } else { | |
512 quads.indices = nullptr; | |
513 quads.nextIndex = nullptr; | |
514 } | |
515 | |
516 // fill buffers | |
517 for (int i = 0; i < instanceCount; i++) { | |
518 const Geometry& args = fGeoData[i]; | |
519 | |
520 if (!this->createGeom(lines, | |
521 quads, | |
522 args.fPath, | |
523 args.fTolerance, | |
524 this->viewMatrix(), | |
525 isIndexed)) { | |
526 return; | |
527 } | |
528 } | |
529 int lineVertexOffset = lines.nextVertex - lines.vertices; | |
530 int lineIndexOffset = lines.nextIndex - lines.indices; | |
531 SkASSERT(lineVertexOffset <= maxLineVertices && lineIndexOffset <= maxLi neIndices); | |
532 int quadVertexOffset = quads.nextVertex - quads.vertices; | |
533 int quadIndexOffset = quads.nextIndex - quads.indices; | |
534 SkASSERT(quadVertexOffset <= maxQuadVertices && quadIndexOffset <= maxQu adIndices); | |
535 | |
536 if (lineVertexOffset) { | |
537 target->initDraw(lineGP); | |
538 GrMesh lineMeshes; | |
539 if (isIndexed) { | |
540 lineMeshes.initIndexed(primitiveType, lineVertexBuffer, lineInde xBuffer, | |
541 firstLineVertex, firstLineIndex, lineVe rtexOffset, | |
542 lineIndexOffset); | |
543 } else { | |
544 lineMeshes.init(primitiveType, lineVertexBuffer, firstLineVertex , | |
545 lineVertexOffset); | |
546 } | |
547 target->draw(lineMeshes); | |
548 } | |
549 | |
550 if (quadVertexOffset) { | |
551 const GrBuffer* quadVertexBuffer; | |
552 int firstQuadVertex; | |
553 MSAAQuadVertices::Vertex* quadVertices = (MSAAQuadVertices::Vertex*) | |
554 target->makeVertexSpace(quadVertexStride, quadVertexOffset, &quadVertexBuffer, | |
555 &firstQuadVertex); | |
556 memcpy(quadVertices, quads.vertices, quadVertexStride * quadVertexOf fset); | |
557 target->initDraw(quadGP); | |
558 GrMesh quadMeshes; | |
559 if (isIndexed) { | |
560 const GrBuffer* quadIndexBuffer; | |
561 int firstQuadIndex; | |
562 uint16_t* quadIndices = (uint16_t*) target->makeIndexSpace(maxQu adIndices, | |
563 &quad IndexBuffer, | |
564 &firs tQuadIndex); | |
565 memcpy(quadIndices, quads.indices, sizeof(uint16_t) * quadIndexO ffset); | |
566 quadMeshes.initIndexed(kTriangles_GrPrimitiveType, quadVertexBuf fer, | |
567 quadIndexBuffer, firstQuadVertex, first QuadIndex, | |
568 quadVertexOffset, quadIndexOffset); | |
569 } else { | |
570 quadMeshes.init(kTriangles_GrPrimitiveType, quadVertexBuffer, fi rstQuadVertex, | |
571 quadVertexOffset); | |
572 } | |
573 target->draw(quadMeshes); | |
574 } | |
575 } | |
576 | |
577 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } | |
578 | |
579 MSAAPathBatch(const Geometry& geometry, uint8_t coverage, const SkMatrix& vi ewMatrix, | |
580 const SkRect& devBounds) | |
581 : INHERITED(ClassID()) { | |
582 fBatch.fCoverage = coverage; | |
583 fBatch.fViewMatrix = viewMatrix; | |
584 fGeoData.push_back(geometry); | |
585 | |
586 this->setBounds(devBounds); | |
587 } | |
588 | |
589 bool onCombineIfPossible(GrBatch* t, const GrCaps& caps) override { | |
590 MSAAPathBatch* that = t->cast<MSAAPathBatch>(); | |
591 if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *that->pi peline(), | |
592 that->bounds(), caps)) { | |
593 return false; | |
594 } | |
595 | |
bsalomon
2016/03/29 21:43:22
why not use vertex colors?
| |
596 if (this->color() != that->color()) { | |
597 return false; | |
598 } | |
599 | |
600 if (this->coverage() != that->coverage()) { | |
601 return false; | |
602 } | |
603 | |
604 if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) { | |
605 return false; | |
606 } | |
607 | |
608 fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin()) ; | |
609 this->joinBounds(that->bounds()); | |
610 return true; | |
611 } | |
612 | |
613 bool createGeom(MSAALineVertices& lines, | |
614 MSAAQuadVertices& quads, | |
615 const SkPath& path, | |
616 SkScalar srcSpaceTol, | |
617 const SkMatrix& m, | |
618 bool isIndexed) const { | |
619 { | |
620 uint16_t subpathIdxStart = (uint16_t) (lines.nextVertex - lines.vert ices); | |
621 | |
622 SkPoint pts[4]; | |
623 | |
624 bool first = true; | |
625 SkPath::Iter iter(path, false); | |
626 | |
627 bool done = false; | |
628 while (!done) { | |
629 SkPath::Verb verb = iter.next(pts); | |
630 switch (verb) { | |
631 case SkPath::kMove_Verb: | |
632 if (!first) { | |
633 uint16_t currIdx = (uint16_t) (lines.nextVertex - li nes.vertices); | |
634 subpathIdxStart = currIdx; | |
635 } | |
636 SkASSERT(lines.nextVertex < lines.verticesEnd); | |
637 *(lines.nextVertex++) = pts[0]; | |
638 break; | |
639 case SkPath::kLine_Verb: | |
640 if (isIndexed) { | |
641 uint16_t prevIdx = (uint16_t) (lines.nextVertex - li nes.vertices - 1); | |
642 if (prevIdx > subpathIdxStart) { | |
643 append_contour_edge_indices(subpathIdxStart, pre vIdx, lines); | |
644 } | |
645 } | |
646 SkASSERT(lines.nextVertex < lines.verticesEnd); | |
647 *(lines.nextVertex++) = pts[1]; | |
648 break; | |
649 case SkPath::kConic_Verb: { | |
650 SkScalar weight = iter.conicWeight(); | |
651 SkAutoConicToQuads converter; | |
652 const SkPoint* quadPts = converter.computeQuads(pts, wei ght, | |
653 kToleran ce); | |
654 for (int i = 0; i < converter.countQuads(); ++i) { | |
655 add_quad(lines, quads, quadPts + i * 2, isIndexed, s ubpathIdxStart); | |
656 } | |
657 break; | |
658 } | |
659 case SkPath::kQuad_Verb: { | |
660 add_quad(lines, quads, pts, isIndexed, subpathIdxStart); | |
661 break; | |
662 } | |
663 case SkPath::kCubic_Verb: { | |
664 SkSTArray<15, SkPoint, true> quadPts; | |
665 GrPathUtils::convertCubicToQuads(pts, kTolerance, &quadP ts); | |
666 int count = quadPts.count(); | |
667 for (int i = 0; i < count; i += 3) { | |
668 add_quad(lines, quads, &quadPts[i], isIndexed, subpa thIdxStart); | |
669 } | |
670 break; | |
671 } | |
672 case SkPath::kClose_Verb: | |
673 break; | |
674 case SkPath::kDone_Verb: | |
675 done = true; | |
676 } | |
677 first = false; | |
678 } | |
679 } | |
680 return true; | |
681 } | |
682 | |
683 GrColor color() const { return fBatch.fColor; } | |
684 uint8_t coverage() const { return fBatch.fCoverage; } | |
bsalomon
2016/03/29 21:43:22
Why do you have a coverage?
| |
685 bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; } | |
686 const SkMatrix& viewMatrix() const { return fBatch.fViewMatrix; } | |
687 bool coverageIgnored() const { return fBatch.fCoverageIgnored; } | |
688 | |
689 struct BatchTracker { | |
bsalomon
2016/03/29 21:43:22
Older batches use this batch tracker struct, but t
| |
690 GrColor fColor; | |
691 uint8_t fCoverage; | |
692 SkMatrix fViewMatrix; | |
693 bool fUsesLocalCoords; | |
694 bool fColorIgnored; | |
bsalomon
2016/03/29 21:43:22
I think we should drop the color ignored stuff. It
| |
695 bool fCoverageIgnored; | |
696 }; | |
697 | |
698 BatchTracker fBatch; | |
699 SkSTArray<1, Geometry, true> fGeoData; | |
700 | |
701 typedef GrVertexBatch INHERITED; | |
702 }; | |
703 | |
704 bool GrMSAAPathRenderer::internalDrawPath(GrDrawTarget* target, | |
705 GrPipelineBuilder* pipelineBuilder, | |
706 GrColor color, | |
707 const SkMatrix& viewMatrix, | |
708 const SkPath& path, | |
709 const GrStrokeInfo& origStroke, | |
710 bool stencilOnly) { | |
711 SkTCopyOnFirstWrite<GrStrokeInfo> stroke(origStroke); | |
712 | |
713 uint8_t newCoverage = 0xff; | |
bsalomon
2016/03/29 21:43:22
?
| |
714 | |
715 // Save the current xp on the draw state so we can reset it if needed | |
bsalomon
2016/03/29 21:43:22
draw state?
| |
716 const GrXPFactory* xpFactory = pipelineBuilder->getXPFactory(); | |
717 SkAutoTUnref<const GrXPFactory> backupXPFactory(SkSafeRef(xpFactory)); | |
718 // face culling doesn't make sense here | |
719 SkASSERT(GrPipelineBuilder::kBoth_DrawFace == pipelineBuilder->getDrawFace() ); | |
720 | |
721 int passCount = 0; | |
722 const GrStencilSettings* passes[3]; | |
723 GrPipelineBuilder::DrawFace drawFace[3]; | |
724 bool reverse = false; | |
725 bool lastPassIsBounds; | |
726 | |
727 if (single_pass_path(path, *stroke)) { | |
728 passCount = 1; | |
729 if (stencilOnly) { | |
730 passes[0] = &gDirectToStencil; | |
731 } else { | |
732 passes[0] = nullptr; | |
733 } | |
734 drawFace[0] = GrPipelineBuilder::kBoth_DrawFace; | |
735 lastPassIsBounds = false; | |
736 } else { | |
737 switch (path.getFillType()) { | |
738 case SkPath::kInverseEvenOdd_FillType: | |
739 reverse = true; | |
740 // fallthrough | |
741 case SkPath::kEvenOdd_FillType: | |
742 passes[0] = &gEOStencilPass; | |
743 if (stencilOnly) { | |
744 passCount = 1; | |
745 lastPassIsBounds = false; | |
746 } else { | |
747 passCount = 2; | |
748 lastPassIsBounds = true; | |
749 if (reverse) { | |
750 passes[1] = &gInvEOColorPass; | |
751 } else { | |
752 passes[1] = &gEOColorPass; | |
753 } | |
754 } | |
755 drawFace[0] = drawFace[1] = GrPipelineBuilder::kBoth_DrawFace; | |
756 break; | |
757 | |
758 case SkPath::kInverseWinding_FillType: | |
759 reverse = true; | |
760 // fallthrough | |
761 case SkPath::kWinding_FillType: | |
762 passes[0] = &gWindStencil; | |
763 passCount = 2; | |
764 drawFace[0] = GrPipelineBuilder::kBoth_DrawFace; | |
765 if (stencilOnly) { | |
766 lastPassIsBounds = false; | |
767 --passCount; | |
768 } else { | |
769 lastPassIsBounds = true; | |
770 drawFace[passCount-1] = GrPipelineBuilder::kBoth_DrawFace; | |
771 if (reverse) { | |
772 passes[passCount-1] = &gInvWindColorPass; | |
773 } else { | |
774 passes[passCount-1] = &gWindColorPass; | |
775 } | |
776 } | |
777 break; | |
778 default: | |
779 SkDEBUGFAIL("Unknown path fFill!"); | |
780 return false; | |
781 } | |
782 } | |
783 | |
784 SkRect devBounds; | |
785 GetPathDevBounds(path, pipelineBuilder->getRenderTarget(), viewMatrix, &devB ounds); | |
786 | |
787 for (int p = 0; p < passCount; ++p) { | |
788 pipelineBuilder->setDrawFace(drawFace[p]); | |
789 if (passes[p]) { | |
790 *pipelineBuilder->stencil() = *passes[p]; | |
791 } | |
792 | |
793 if (lastPassIsBounds && (p == passCount-1)) { | |
794 // Reset the XP Factory on pipelineBuilder | |
795 pipelineBuilder->setXPFactory(backupXPFactory); | |
796 SkRect bounds; | |
797 SkMatrix localMatrix = SkMatrix::I(); | |
798 if (reverse) { | |
799 SkASSERT(pipelineBuilder->getRenderTarget()); | |
800 // draw over the dev bounds (which will be the whole dst surface for inv fill). | |
801 bounds = devBounds; | |
802 SkMatrix vmi; | |
803 // mapRect through persp matrix may not be correct | |
804 if (!viewMatrix.hasPerspective() && viewMatrix.invert(&vmi)) { | |
805 vmi.mapRect(&bounds); | |
806 } else { | |
807 if (!viewMatrix.invert(&localMatrix)) { | |
808 return false; | |
809 } | |
810 } | |
811 } else { | |
812 bounds = path.getBounds(); | |
813 } | |
814 const SkMatrix& viewM = (reverse && viewMatrix.hasPerspective()) ? S kMatrix::I() : | |
815 v iewMatrix; | |
816 SkAutoTUnref<GrDrawBatch> batch( | |
817 GrRectBatchFactory::CreateNonAAFill(color, viewM, bounds, nu llptr, | |
818 &localMatrix)); | |
819 target->drawBatch(*pipelineBuilder, batch); | |
820 } else { | |
821 if (passCount > 1) { | |
822 pipelineBuilder->setDisableColorXPFactory(); | |
823 } | |
824 | |
825 MSAAPathBatch::Geometry geometry; | |
826 geometry.fColor = color; | |
827 geometry.fPath = path; | |
828 geometry.fTolerance = kTolerance; | |
829 | |
830 SkAutoTUnref<GrDrawBatch> batch(MSAAPathBatch::Create(geometry, newC overage, | |
831 viewMatrix, devBounds)); | |
832 | |
833 target->drawBatch(*pipelineBuilder, batch); | |
834 } | |
835 } | |
836 return true; | |
837 } | |
838 | |
839 bool GrMSAAPathRenderer::onCanDrawPath(const CanDrawPathArgs& args) const { | |
840 return !IsStrokeHairlineOrEquivalent(*args.fStroke, *args.fViewMatrix, nullp tr) && | |
841 !args.fAntiAlias; | |
842 } | |
843 | |
844 bool GrMSAAPathRenderer::onDrawPath(const DrawPathArgs& args) { | |
845 GR_AUDIT_TRAIL_AUTO_FRAME(args.fTarget->getAuditTrail(), "GrMSAAPathRenderer ::onDrawPath"); | |
846 SkPath path; | |
847 GrStrokeInfo stroke(*args.fStroke); | |
848 if (stroke.isDashed()) { | |
849 if (!stroke.applyDashToPath(&path, &stroke, *args.fPath)) { | |
850 return false; | |
851 } | |
852 } else { | |
853 path = *args.fPath; | |
854 } | |
855 if (!stroke.isFillStyle()) { | |
856 stroke.setResScale(SkScalarAbs(args.fViewMatrix->getMaxScale())); | |
857 if (!stroke.applyToPath(&path, path)) { | |
858 return false; | |
859 } | |
860 stroke.setFillStyle(); | |
861 } | |
862 bool result = this->internalDrawPath(args.fTarget, | |
863 args.fPipelineBuilder, | |
864 args.fColor, | |
865 *args.fViewMatrix, | |
866 path, | |
867 stroke, | |
868 false); | |
869 return result; | |
870 } | |
871 | |
872 void GrMSAAPathRenderer::onStencilPath(const StencilPathArgs& args) { | |
873 GR_AUDIT_TRAIL_AUTO_FRAME(args.fTarget->getAuditTrail(),"GrMSAAPathRenderer: :onStencilPath"); | |
874 SkASSERT(SkPath::kInverseEvenOdd_FillType != args.fPath->getFillType()); | |
875 SkASSERT(SkPath::kInverseWinding_FillType != args.fPath->getFillType()); | |
876 this->internalDrawPath(args.fTarget, args.fPipelineBuilder, GrColor_WHITE, * args.fViewMatrix, | |
877 *args.fPath, *args.fStroke, true); | |
878 } | |
879 | |
880 //////////////////////////////////////////////////////////////////////////////// /////////////////// | |
OLD | NEW |