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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/scrollbar_layer_impl.h" | 5 #include "cc/layers/scrollbar_layer_impl.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "cc/animation/scrollbar_animation_controller.h" | 9 #include "cc/animation/scrollbar_animation_controller.h" |
10 #include "cc/layers/layer.h" | 10 #include "cc/layers/layer.h" |
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23 ScrollbarOrientation orientation) { | 23 ScrollbarOrientation orientation) { |
24 return make_scoped_ptr(new ScrollbarLayerImpl(tree_impl, | 24 return make_scoped_ptr(new ScrollbarLayerImpl(tree_impl, |
25 id, | 25 id, |
26 orientation)); | 26 orientation)); |
27 } | 27 } |
28 | 28 |
29 ScrollbarLayerImpl::ScrollbarLayerImpl( | 29 ScrollbarLayerImpl::ScrollbarLayerImpl( |
30 LayerTreeImpl* tree_impl, | 30 LayerTreeImpl* tree_impl, |
31 int id, | 31 int id, |
32 ScrollbarOrientation orientation) | 32 ScrollbarOrientation orientation) |
33 : LayerImpl(tree_impl, id), | 33 : ScrollbarLayerImplBase(tree_impl, id, orientation), |
34 track_resource_id_(0), | 34 track_resource_id_(0), |
35 thumb_resource_id_(0), | 35 thumb_resource_id_(0), |
36 current_pos_(0.f), | |
37 maximum_(0), | |
38 thumb_thickness_(0), | 36 thumb_thickness_(0), |
39 thumb_length_(0), | 37 thumb_length_(0), |
40 track_start_(0), | 38 track_start_(0), |
41 track_length_(0), | 39 track_length_(0), |
42 orientation_(orientation), | 40 orientation_(orientation), |
43 vertical_adjust_(0.f), | 41 vertical_adjust_(0.f), |
44 visible_to_total_length_ratio_(1.f), | 42 visible_to_total_length_ratio_(1.f), |
45 scroll_layer_id_(Layer::INVALID_ID), | 43 scroll_layer_id_(Layer::INVALID_ID) {} |
46 is_overlay_scrollbar_(false) {} | |
47 | 44 |
48 ScrollbarLayerImpl::~ScrollbarLayerImpl() {} | 45 ScrollbarLayerImpl::~ScrollbarLayerImpl() {} |
49 | 46 |
50 ScrollbarLayerImpl* ScrollbarLayerImpl::ToScrollbarLayer() { | |
51 return this; | |
52 } | |
53 | |
54 scoped_ptr<LayerImpl> ScrollbarLayerImpl::CreateLayerImpl( | 47 scoped_ptr<LayerImpl> ScrollbarLayerImpl::CreateLayerImpl( |
55 LayerTreeImpl* tree_impl) { | 48 LayerTreeImpl* tree_impl) { |
56 return ScrollbarLayerImpl::Create(tree_impl, | 49 return ScrollbarLayerImpl::Create(tree_impl, |
57 id(), | 50 id(), |
58 orientation_).PassAs<LayerImpl>(); | 51 orientation()).PassAs<LayerImpl>(); |
59 } | 52 } |
60 | 53 |
61 void ScrollbarLayerImpl::PushPropertiesTo(LayerImpl* layer) { | 54 void ScrollbarLayerImpl::PushPropertiesTo(LayerImpl* layer) { |
62 LayerImpl::PushPropertiesTo(layer); | 55 ScrollbarLayerImplBase::PushPropertiesTo(layer); |
63 | 56 |
64 ScrollbarLayerImpl* scrollbar_layer = static_cast<ScrollbarLayerImpl*>(layer); | 57 ScrollbarLayerImpl* scrollbar_layer = static_cast<ScrollbarLayerImpl*>(layer); |
65 | 58 |
66 scrollbar_layer->set_thumb_thickness(thumb_thickness_); | 59 scrollbar_layer->set_thumb_thickness(thumb_thickness_); |
67 scrollbar_layer->set_thumb_length(thumb_length_); | 60 scrollbar_layer->set_thumb_length(thumb_length_); |
68 scrollbar_layer->set_track_start(track_start_); | 61 scrollbar_layer->set_track_start(track_start_); |
69 scrollbar_layer->set_track_length(track_length_); | 62 scrollbar_layer->set_track_length(track_length_); |
70 scrollbar_layer->set_is_overlay_scrollbar(is_overlay_scrollbar_); | |
71 | 63 |
72 scrollbar_layer->set_track_resource_id(track_resource_id_); | 64 scrollbar_layer->set_track_resource_id(track_resource_id_); |
73 scrollbar_layer->set_thumb_resource_id(thumb_resource_id_); | 65 scrollbar_layer->set_thumb_resource_id(thumb_resource_id_); |
74 } | 66 } |
75 | 67 |
76 bool ScrollbarLayerImpl::WillDraw(DrawMode draw_mode, | 68 bool ScrollbarLayerImpl::WillDraw(DrawMode draw_mode, |
77 ResourceProvider* resource_provider) { | 69 ResourceProvider* resource_provider) { |
78 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE && | 70 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE) |
aelias_OOO_until_Jul13
2013/08/14 21:26:08
This "resourceless software" mode only arises in A
danakj
2013/08/14 21:31:30
Maybe DCHECK it?
wjmaclean
2013/08/15 20:09:40
Done.
wjmaclean
2013/08/15 20:09:40
Done.
| |
79 !layer_tree_impl()->settings().solid_color_scrollbars) | |
80 return false; | 71 return false; |
81 return LayerImpl::WillDraw(draw_mode, resource_provider); | 72 return LayerImpl::WillDraw(draw_mode, resource_provider); |
82 } | 73 } |
83 | 74 |
84 void ScrollbarLayerImpl::AppendQuads(QuadSink* quad_sink, | 75 void ScrollbarLayerImpl::AppendQuads(QuadSink* quad_sink, |
85 AppendQuadsData* append_quads_data) { | 76 AppendQuadsData* append_quads_data) { |
86 bool premultipled_alpha = true; | 77 bool premultipled_alpha = true; |
87 bool flipped = false; | 78 bool flipped = false; |
88 gfx::PointF uv_top_left(0.f, 0.f); | 79 gfx::PointF uv_top_left(0.f, 0.f); |
89 gfx::PointF uv_bottom_right(1.f, 1.f); | 80 gfx::PointF uv_bottom_right(1.f, 1.f); |
90 gfx::Rect bounds_rect(bounds()); | 81 gfx::Rect bounds_rect(bounds()); |
91 gfx::Rect content_bounds_rect(content_bounds()); | 82 gfx::Rect content_bounds_rect(content_bounds()); |
92 | 83 |
93 SharedQuadState* shared_quad_state = | 84 SharedQuadState* shared_quad_state = |
94 quad_sink->UseSharedQuadState(CreateSharedQuadState()); | 85 quad_sink->UseSharedQuadState(CreateSharedQuadState()); |
95 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); | 86 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); |
96 | 87 |
97 gfx::Rect thumb_quad_rect = ComputeThumbQuadRect(); | 88 gfx::Rect thumb_quad_rect = ComputeThumbQuadRect(); |
98 | 89 |
99 if (layer_tree_impl()->settings().solid_color_scrollbars) { | |
100 scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create(); | |
101 quad->SetNew(shared_quad_state, | |
102 thumb_quad_rect, | |
103 layer_tree_impl()->settings().solid_color_scrollbar_color, | |
104 false); | |
105 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); | |
106 return; | |
107 } | |
108 | |
109 if (thumb_resource_id_ && !thumb_quad_rect.IsEmpty()) { | 90 if (thumb_resource_id_ && !thumb_quad_rect.IsEmpty()) { |
110 gfx::Rect opaque_rect; | 91 gfx::Rect opaque_rect; |
111 const float opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; | 92 const float opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; |
112 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); | 93 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); |
113 quad->SetNew(shared_quad_state, | 94 quad->SetNew(shared_quad_state, |
114 thumb_quad_rect, | 95 thumb_quad_rect, |
115 opaque_rect, | 96 opaque_rect, |
116 thumb_resource_id_, | 97 thumb_resource_id_, |
117 premultipled_alpha, | 98 premultipled_alpha, |
118 uv_top_left, | 99 uv_top_left, |
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141 premultipled_alpha, | 122 premultipled_alpha, |
142 uv_top_left, | 123 uv_top_left, |
143 uv_bottom_right, | 124 uv_bottom_right, |
144 SK_ColorTRANSPARENT, | 125 SK_ColorTRANSPARENT, |
145 opacity, | 126 opacity, |
146 flipped); | 127 flipped); |
147 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); | 128 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); |
148 } | 129 } |
149 } | 130 } |
150 | 131 |
151 ScrollbarOrientation ScrollbarLayerImpl::Orientation() const { | |
152 return orientation_; | |
153 } | |
154 | |
155 float ScrollbarLayerImpl::CurrentPos() const { | |
156 return current_pos_; | |
157 } | |
158 | |
159 int ScrollbarLayerImpl::Maximum() const { | |
160 return maximum_; | |
161 } | |
162 | |
163 gfx::Rect ScrollbarLayerImpl::ScrollbarLayerRectToContentRect( | |
164 gfx::RectF layer_rect) const { | |
165 // Don't intersect with the bounds as in layerRectToContentRect() because | |
166 // layer_rect here might be in coordinates of the containing layer. | |
167 gfx::RectF content_rect = gfx::ScaleRect(layer_rect, | |
168 contents_scale_x(), | |
169 contents_scale_y()); | |
170 return gfx::ToEnclosingRect(content_rect); | |
171 } | |
172 | |
173 gfx::Rect ScrollbarLayerImpl::ComputeThumbQuadRect() const { | |
174 // Thumb extent is the length of the thumb in the scrolling direction, thumb | |
175 // thickness is in the perpendicular direction. Here's an example of a | |
176 // horizontal scrollbar - inputs are above the scrollbar, computed values | |
177 // below: | |
178 // | |
179 // |<------------------- track_length_ ------------------->| | |
180 // | |
181 // |--| <-- start_offset | |
182 // | |
183 // +--+----------------------------+------------------+-------+--+ | |
184 // |<|| |##################| ||>| | |
185 // +--+----------------------------+------------------+-------+--+ | |
186 // | |
187 // |<- thumb_length ->| | |
188 // | |
189 // |<------- thumb_offset -------->| | |
190 // | |
191 // For painted, scrollbars, the length is fixed. For solid color scrollbars we | |
192 // have to compute it. The ratio of the thumb's length to the track's length | |
193 // is the same as that of the visible viewport to the total viewport, unless | |
194 // that would make the thumb's length less than its thickness. | |
195 // | |
196 // vertical_adjust_ is used when the layer geometry from the main thread is | |
197 // not in sync with what the user sees. For instance on Android scrolling the | |
198 // top bar controls out of view reveals more of the page content. We want the | |
199 // root layer scrollbars to reflect what the user sees even if we haven't | |
200 // received new layer geometry from the main thread. If the user has scrolled | |
201 // down by 50px and the initial viewport size was 950px the geometry would | |
202 // look something like this: | |
203 // | |
204 // vertical_adjust_ = 50, scroll position 0, visible ratios 99% | |
205 // Layer geometry: Desired thumb positions: | |
206 // +--------------------+-+ +----------------------+ <-- 0px | |
207 // | |v| | #| | |
208 // | |e| | #| | |
209 // | |r| | #| | |
210 // | |t| | #| | |
211 // | |i| | #| | |
212 // | |c| | #| | |
213 // | |a| | #| | |
214 // | |l| | #| | |
215 // | | | | #| | |
216 // | |l| | #| | |
217 // | |a| | #| | |
218 // | |y| | #| | |
219 // | |e| | #| | |
220 // | |r| | #| | |
221 // +--------------------+-+ | #| | |
222 // | horizontal layer | | | #| | |
223 // +--------------------+-+ | #| <-- 950px | |
224 // | | | #| | |
225 // | | |##################### | | |
226 // +----------------------+ +----------------------+ <-- 1000px | |
227 // | |
228 // The layer geometry is set up for a 950px tall viewport, but the user can | |
229 // actually see down to 1000px. Thus we have to move the quad for the | |
230 // horizontal scrollbar down by the vertical_adjust_ factor and lay the | |
231 // vertical thumb out on a track lengthed by the vertical_adjust_ factor. This | |
232 // means the quads may extend outside the layer's bounds. | |
233 | |
234 int thumb_length = thumb_length_; | |
235 float track_length = track_length_; | |
236 if (orientation_ == VERTICAL) | |
237 track_length += vertical_adjust_; | |
238 | |
239 if (layer_tree_impl()->settings().solid_color_scrollbars) { | |
240 thumb_length = std::max( | |
241 static_cast<int>(visible_to_total_length_ratio_ * track_length), | |
242 thumb_thickness_); | |
243 } | |
244 | |
245 // With the length known, we can compute the thumb's position. | |
246 float clamped_current_pos = | |
247 std::min(std::max(current_pos_, 0.f), static_cast<float>(maximum_)); | |
248 float ratio = clamped_current_pos / maximum_; | |
249 float max_offset = track_length - thumb_length; | |
250 int thumb_offset = static_cast<int>(ratio * max_offset) + track_start_; | |
251 | |
252 gfx::RectF thumb_rect; | |
253 if (orientation_ == HORIZONTAL) { | |
254 thumb_rect = gfx::RectF(thumb_offset, vertical_adjust_, | |
255 thumb_length, thumb_thickness_); | |
256 } else { | |
257 thumb_rect = gfx::RectF(0.f, thumb_offset, | |
258 thumb_thickness_, thumb_length); | |
259 } | |
260 | |
261 return ScrollbarLayerRectToContentRect(thumb_rect); | |
262 } | |
263 | |
264 void ScrollbarLayerImpl::DidLoseOutputSurface() { | 132 void ScrollbarLayerImpl::DidLoseOutputSurface() { |
265 track_resource_id_ = 0; | 133 track_resource_id_ = 0; |
266 thumb_resource_id_ = 0; | 134 thumb_resource_id_ = 0; |
267 } | 135 } |
268 | 136 |
269 const char* ScrollbarLayerImpl::LayerTypeAsString() const { | 137 const char* ScrollbarLayerImpl::LayerTypeAsString() const { |
270 return "cc::ScrollbarLayerImpl"; | 138 return "cc::ScrollbarLayerImpl"; |
271 } | 139 } |
272 | 140 |
141 int ScrollbarLayerImpl::ThumbThickness() const { | |
142 return thumb_thickness_; | |
143 } | |
144 | |
145 int ScrollbarLayerImpl::ThumbLength() const { | |
146 return thumb_length_; | |
147 } | |
148 | |
149 float ScrollbarLayerImpl::TrackLength() const { | |
150 return track_length_ + (orientation() == VERTICAL ? vertical_adjust() : 0); | |
151 } | |
152 | |
153 int ScrollbarLayerImpl::TrackStart() const { | |
154 return track_start_; | |
155 } | |
156 | |
273 } // namespace cc | 157 } // namespace cc |
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