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Issue 18341009: Refactor cc scrollbar layers to separate solid-color vs desktop. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rebased patch as it's sat for a while. Created 7 years, 4 months ago
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1 1
2 // Copyright 2012 The Chromium Authors. All rights reserved. 2 // Copyright 2012 The Chromium Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be 3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file. 4 // found in the LICENSE file.
5 5
6 #include "cc/layers/scrollbar_layer.h" 6 #include "cc/layers/scrollbar_layer.h"
7 7
8 #include "base/auto_reset.h" 8 #include "base/auto_reset.h"
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "base/debug/trace_event.h" 10 #include "base/debug/trace_event.h"
(...skipping 16 matching lines...) Expand all
27 scoped_refptr<ScrollbarLayer> ScrollbarLayer::Create( 27 scoped_refptr<ScrollbarLayer> ScrollbarLayer::Create(
28 scoped_ptr<Scrollbar> scrollbar, 28 scoped_ptr<Scrollbar> scrollbar,
29 int scroll_layer_id) { 29 int scroll_layer_id) {
30 return make_scoped_refptr(new ScrollbarLayer(scrollbar.Pass(), 30 return make_scoped_refptr(new ScrollbarLayer(scrollbar.Pass(),
31 scroll_layer_id)); 31 scroll_layer_id));
32 } 32 }
33 33
34 ScrollbarLayer::ScrollbarLayer( 34 ScrollbarLayer::ScrollbarLayer(
35 scoped_ptr<Scrollbar> scrollbar, 35 scoped_ptr<Scrollbar> scrollbar,
36 int scroll_layer_id) 36 int scroll_layer_id)
37 : scrollbar_(scrollbar.Pass()), 37 : ScrollbarLayerBase(scroll_layer_id, scrollbar->Orientation()),
38 scroll_layer_id_(scroll_layer_id), 38 scrollbar_(scrollbar.Pass()),
39 texture_format_(GL_INVALID_ENUM) { 39 texture_format_(GL_INVALID_ENUM) {
40 if (!scrollbar_->IsOverlay()) 40 if (!scrollbar_->IsOverlay())
41 SetShouldScrollOnMainThread(true); 41 SetShouldScrollOnMainThread(true);
42 } 42 }
43 43
44 ScrollbarLayer::~ScrollbarLayer() {} 44 ScrollbarLayer::~ScrollbarLayer() {}
45 45
46 bool ScrollbarLayer::OpacityCanAnimateOnImplThread() const {
47 return scrollbar_->IsOverlay();
48 }
49
50 ScrollbarLayerBase* ScrollbarLayer::ToScrollbarLayerBase() { return this; }
51
52 int ScrollbarLayer::MaxTextureSize() {
53 DCHECK(layer_tree_host());
54 return layer_tree_host()->GetRendererCapabilities().max_texture_size;
55 }
56
46 void ScrollbarLayer::SetScrollLayerId(int id) { 57 void ScrollbarLayer::SetScrollLayerId(int id) {
47 if (id == scroll_layer_id_) 58 if (id == scroll_layer_id_)
48 return; 59 return;
49 60
50 scroll_layer_id_ = id; 61 scroll_layer_id_ = id;
51 SetNeedsFullTreeSync(); 62 SetNeedsFullTreeSync();
52 } 63 }
53 64
54 bool ScrollbarLayer::OpacityCanAnimateOnImplThread() const {
55 return scrollbar_->IsOverlay();
56 }
57
58 ScrollbarOrientation ScrollbarLayer::Orientation() const {
59 return scrollbar_->Orientation();
60 }
61
62 int ScrollbarLayer::MaxTextureSize() {
63 DCHECK(layer_tree_host());
64 return layer_tree_host()->GetRendererCapabilities().max_texture_size;
65 }
66
67 float ScrollbarLayer::ClampScaleToMaxTextureSize(float scale) { 65 float ScrollbarLayer::ClampScaleToMaxTextureSize(float scale) {
68 if (layer_tree_host()->settings().solid_color_scrollbars)
69 return scale;
70
71 // If the scaled content_bounds() is bigger than the max texture size of the 66 // If the scaled content_bounds() is bigger than the max texture size of the
72 // device, we need to clamp it by rescaling, since content_bounds() is used 67 // device, we need to clamp it by rescaling, since content_bounds() is used
73 // below to set the texture size. 68 // below to set the texture size.
74 gfx::Size scaled_bounds = ComputeContentBoundsForScale(scale, scale); 69 gfx::Size scaled_bounds = ComputeContentBoundsForScale(scale, scale);
75 if (scaled_bounds.width() > MaxTextureSize() || 70 if (scaled_bounds.width() > MaxTextureSize() ||
76 scaled_bounds.height() > MaxTextureSize()) { 71 scaled_bounds.height() > MaxTextureSize()) {
77 if (scaled_bounds.width() > scaled_bounds.height()) 72 if (scaled_bounds.width() > scaled_bounds.height())
78 return (MaxTextureSize() - 1) / static_cast<float>(bounds().width()); 73 return (MaxTextureSize() - 1) / static_cast<float>(bounds().width());
79 else 74 else
80 return (MaxTextureSize() - 1) / static_cast<float>(bounds().height()); 75 return (MaxTextureSize() - 1) / static_cast<float>(bounds().height());
(...skipping 16 matching lines...) Expand all
97 contents_scale_x, 92 contents_scale_x,
98 contents_scale_y, 93 contents_scale_y,
99 content_bounds); 94 content_bounds);
100 } 95 }
101 96
102 void ScrollbarLayer::PushPropertiesTo(LayerImpl* layer) { 97 void ScrollbarLayer::PushPropertiesTo(LayerImpl* layer) {
103 ContentsScalingLayer::PushPropertiesTo(layer); 98 ContentsScalingLayer::PushPropertiesTo(layer);
104 99
105 ScrollbarLayerImpl* scrollbar_layer = static_cast<ScrollbarLayerImpl*>(layer); 100 ScrollbarLayerImpl* scrollbar_layer = static_cast<ScrollbarLayerImpl*>(layer);
106 101
107 if (layer_tree_host() && 102 scrollbar_layer->set_thumb_thickness(thumb_thickness_);
108 layer_tree_host()->settings().solid_color_scrollbars) {
109 int thickness_override =
110 layer_tree_host()->settings().solid_color_scrollbar_thickness_dip;
111 if (thickness_override != -1) {
112 scrollbar_layer->set_thumb_thickness(thickness_override);
113 } else {
114 if (Orientation() == HORIZONTAL)
115 scrollbar_layer->set_thumb_thickness(bounds().height());
116 else
117 scrollbar_layer->set_thumb_thickness(bounds().width());
118 }
119 } else {
120 scrollbar_layer->set_thumb_thickness(thumb_thickness_);
121 }
122 scrollbar_layer->set_thumb_length(thumb_length_); 103 scrollbar_layer->set_thumb_length(thumb_length_);
123 if (Orientation() == HORIZONTAL) { 104 if (orientation() == HORIZONTAL) {
124 scrollbar_layer->set_track_start(track_rect_.x()); 105 scrollbar_layer->set_track_start(track_rect_.x());
125 scrollbar_layer->set_track_length(track_rect_.width()); 106 scrollbar_layer->set_track_length(track_rect_.width());
126 } else { 107 } else {
127 scrollbar_layer->set_track_start(track_rect_.y()); 108 scrollbar_layer->set_track_start(track_rect_.y());
128 scrollbar_layer->set_track_length(track_rect_.height()); 109 scrollbar_layer->set_track_length(track_rect_.height());
129 } 110 }
130 111
131 if (track_ && track_->texture()->have_backing_texture()) 112 if (track_ && track_->texture()->have_backing_texture())
132 scrollbar_layer->set_track_resource_id(track_->texture()->resource_id()); 113 scrollbar_layer->set_track_resource_id(track_->texture()->resource_id());
133 else 114 else
134 scrollbar_layer->set_track_resource_id(0); 115 scrollbar_layer->set_track_resource_id(0);
135 116
136 if (thumb_ && thumb_->texture()->have_backing_texture()) 117 if (thumb_ && thumb_->texture()->have_backing_texture())
137 scrollbar_layer->set_thumb_resource_id(thumb_->texture()->resource_id()); 118 scrollbar_layer->set_thumb_resource_id(thumb_->texture()->resource_id());
138 else 119 else
139 scrollbar_layer->set_thumb_resource_id(0); 120 scrollbar_layer->set_thumb_resource_id(0);
140 121
141 scrollbar_layer->set_is_overlay_scrollbar(scrollbar_->IsOverlay()); 122 // wjm: remove this?
enne (OOO) 2013/08/12 23:15:01 No. Mac can have overlay scrollbars that are not
wjmaclean 2013/08/14 18:19:44 Done.
123 // scrollbar_layer->set_is_overlay_scrollbar(scrollbar_->IsOverlay());
142 124
143 // ScrollbarLayer must push properties every frame. crbug.com/259095 125 // ScrollbarLayer must push properties every frame. crbug.com/259095
144 needs_push_properties_ = true; 126 needs_push_properties_ = true;
145 } 127 }
146 128
147 ScrollbarLayer* ScrollbarLayer::ToScrollbarLayer() {
148 return this;
149 }
150
151 void ScrollbarLayer::SetLayerTreeHost(LayerTreeHost* host) { 129 void ScrollbarLayer::SetLayerTreeHost(LayerTreeHost* host) {
152 if (!host || host != layer_tree_host()) { 130 if (!host || host != layer_tree_host()) {
153 track_updater_ = NULL; 131 track_updater_ = NULL;
154 track_.reset(); 132 track_.reset();
155 thumb_updater_ = NULL; 133 thumb_updater_ = NULL;
156 thumb_.reset(); 134 thumb_.reset();
157 } 135 }
158 136
159 ContentsScalingLayer::SetLayerTreeHost(host); 137 ContentsScalingLayer::SetLayerTreeHost(host);
160 } 138 }
(...skipping 11 matching lines...) Expand all
172 gfx::RectF* opaque) OVERRIDE { 150 gfx::RectF* opaque) OVERRIDE {
173 scrollbar_->PaintPart(canvas, part_, content_rect); 151 scrollbar_->PaintPart(canvas, part_, content_rect);
174 } 152 }
175 153
176 private: 154 private:
177 Scrollbar* scrollbar_; 155 Scrollbar* scrollbar_;
178 ScrollbarPart part_; 156 ScrollbarPart part_;
179 }; 157 };
180 158
181 void ScrollbarLayer::CreateUpdaterIfNeeded() { 159 void ScrollbarLayer::CreateUpdaterIfNeeded() {
182 if (layer_tree_host()->settings().solid_color_scrollbars)
183 return;
184
185 texture_format_ = 160 texture_format_ =
186 layer_tree_host()->GetRendererCapabilities().best_texture_format; 161 layer_tree_host()->GetRendererCapabilities().best_texture_format;
187 162
188 if (!track_updater_.get()) { 163 if (!track_updater_.get()) {
189 track_updater_ = CachingBitmapContentLayerUpdater::Create( 164 track_updater_ = CachingBitmapContentLayerUpdater::Create(
190 scoped_ptr<LayerPainter>( 165 scoped_ptr<LayerPainter>(
191 new ScrollbarPartPainter(scrollbar_.get(), TRACK)) 166 new ScrollbarPartPainter(scrollbar_.get(), TRACK))
192 .Pass(), 167 .Pass(),
193 rendering_stats_instrumentation(), 168 rendering_stats_instrumentation(),
194 id()); 169 id());
(...skipping 14 matching lines...) Expand all
209 if (!thumb_ && scrollbar_->HasThumb()) { 184 if (!thumb_ && scrollbar_->HasThumb()) {
210 thumb_ = thumb_updater_->CreateResource( 185 thumb_ = thumb_updater_->CreateResource(
211 layer_tree_host()->contents_texture_manager()); 186 layer_tree_host()->contents_texture_manager());
212 } 187 }
213 } 188 }
214 189
215 bool ScrollbarLayer::UpdatePart(CachingBitmapContentLayerUpdater* painter, 190 bool ScrollbarLayer::UpdatePart(CachingBitmapContentLayerUpdater* painter,
216 LayerUpdater::Resource* resource, 191 LayerUpdater::Resource* resource,
217 gfx::Rect rect, 192 gfx::Rect rect,
218 ResourceUpdateQueue* queue) { 193 ResourceUpdateQueue* queue) {
219 if (layer_tree_host()->settings().solid_color_scrollbars)
220 return false;
221
222 // Skip painting and uploading if there are no invalidations and 194 // Skip painting and uploading if there are no invalidations and
223 // we already have valid texture data. 195 // we already have valid texture data.
224 if (resource->texture()->have_backing_texture() && 196 if (resource->texture()->have_backing_texture() &&
225 resource->texture()->size() == rect.size() && 197 resource->texture()->size() == rect.size() &&
226 !is_dirty()) 198 !is_dirty())
227 return false; 199 return false;
228 200
229 // We should always have enough memory for UI. 201 // We should always have enough memory for UI.
230 DCHECK(resource->texture()->can_acquire_backing_texture()); 202 DCHECK(resource->texture()->can_acquire_backing_texture());
231 if (!resource->texture()->can_acquire_backing_texture()) 203 if (!resource->texture()->can_acquire_backing_texture())
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
264 layer_rect, contents_scale_y(), contents_scale_y()); 236 layer_rect, contents_scale_y(), contents_scale_y());
265 // We should never return a rect bigger than the content_bounds(). 237 // We should never return a rect bigger than the content_bounds().
266 gfx::Size clamped_size = expanded_rect.size(); 238 gfx::Size clamped_size = expanded_rect.size();
267 clamped_size.SetToMin(content_bounds()); 239 clamped_size.SetToMin(content_bounds());
268 expanded_rect.set_size(clamped_size); 240 expanded_rect.set_size(clamped_size);
269 return expanded_rect; 241 return expanded_rect;
270 } 242 }
271 243
272 void ScrollbarLayer::SetTexturePriorities( 244 void ScrollbarLayer::SetTexturePriorities(
273 const PriorityCalculator& priority_calc) { 245 const PriorityCalculator& priority_calc) {
274 if (layer_tree_host()->settings().solid_color_scrollbars)
275 return;
276
277 if (content_bounds().IsEmpty()) 246 if (content_bounds().IsEmpty())
278 return; 247 return;
279 DCHECK_LE(content_bounds().width(), MaxTextureSize()); 248 DCHECK_LE(content_bounds().width(), MaxTextureSize());
280 DCHECK_LE(content_bounds().height(), MaxTextureSize()); 249 DCHECK_LE(content_bounds().height(), MaxTextureSize());
281 250
282 CreateUpdaterIfNeeded(); 251 CreateUpdaterIfNeeded();
283 252
284 bool draws_to_root = !render_target()->parent(); 253 bool draws_to_root = !render_target()->parent();
285 if (track_) { 254 if (track_) {
286 track_->texture()->SetDimensions(content_bounds(), texture_format_); 255 track_->texture()->SetDimensions(content_bounds(), texture_format_);
287 track_->texture()->set_request_priority( 256 track_->texture()->set_request_priority(
288 PriorityCalculator::UIPriority(draws_to_root)); 257 PriorityCalculator::UIPriority(draws_to_root));
289 } 258 }
290 if (thumb_) { 259 if (thumb_) {
291 gfx::Size thumb_size = OriginThumbRect().size(); 260 gfx::Size thumb_size = OriginThumbRect().size();
292 thumb_->texture()->SetDimensions(thumb_size, texture_format_); 261 thumb_->texture()->SetDimensions(thumb_size, texture_format_);
293 thumb_->texture()->set_request_priority( 262 thumb_->texture()->set_request_priority(
294 PriorityCalculator::UIPriority(draws_to_root)); 263 PriorityCalculator::UIPriority(draws_to_root));
295 } 264 }
296 } 265 }
297 266
298 bool ScrollbarLayer::Update(ResourceUpdateQueue* queue, 267 bool ScrollbarLayer::Update(ResourceUpdateQueue* queue,
299 const OcclusionTracker* occlusion) { 268 const OcclusionTracker* occlusion) {
300 track_rect_ = scrollbar_->TrackRect(); 269 track_rect_ = scrollbar_->TrackRect();
301 270
302 if (layer_tree_host()->settings().solid_color_scrollbars) 271 // WJM: is this specific to solid color scrollbars? probably!!
303 return false;
304
305 bool updated = false; 272 bool updated = false;
306 273
307 { 274 {
308 base::AutoReset<bool> ignore_set_needs_commit(&ignore_set_needs_commit_, 275 base::AutoReset<bool> ignore_set_needs_commit(&ignore_set_needs_commit_,
309 true); 276 true);
310 updated = ContentsScalingLayer::Update(queue, occlusion); 277 updated = ContentsScalingLayer::Update(queue, occlusion);
311 } 278 }
312 279
313 dirty_rect_.Union(update_rect_); 280 dirty_rect_.Union(update_rect_);
314 if (content_bounds().IsEmpty()) 281 if (content_bounds().IsEmpty())
(...skipping 17 matching lines...) Expand all
332 origin_thumb_rect, queue); 299 origin_thumb_rect, queue);
333 } 300 }
334 } 301 }
335 302
336 dirty_rect_ = gfx::RectF(); 303 dirty_rect_ = gfx::RectF();
337 return updated; 304 return updated;
338 } 305 }
339 306
340 gfx::Rect ScrollbarLayer::OriginThumbRect() const { 307 gfx::Rect ScrollbarLayer::OriginThumbRect() const {
341 gfx::Size thumb_size; 308 gfx::Size thumb_size;
342 if (Orientation() == HORIZONTAL) { 309 if (orientation() == HORIZONTAL) {
343 thumb_size = gfx::Size(scrollbar_->ThumbLength(), 310 thumb_size = gfx::Size(scrollbar_->ThumbLength(),
344 scrollbar_->ThumbThickness()); 311 scrollbar_->ThumbThickness());
345 } else { 312 } else {
346 thumb_size = gfx::Size(scrollbar_->ThumbThickness(), 313 thumb_size = gfx::Size(scrollbar_->ThumbThickness(),
347 scrollbar_->ThumbLength()); 314 scrollbar_->ThumbLength());
348 } 315 }
349 return ScrollbarLayerRectToContentRect(gfx::Rect(thumb_size)); 316 return ScrollbarLayerRectToContentRect(gfx::Rect(thumb_size));
350 } 317 }
351 318
352 } // namespace cc 319 } // namespace cc
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