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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/scrollbar_layer_impl.h" | 5 #include "cc/layers/scrollbar_layer_impl.h" |
6 | 6 |
7 #include "cc/animation/scrollbar_animation_controller.h" | 7 #include "cc/animation/scrollbar_animation_controller.h" |
8 #include "cc/layers/layer.h" | |
9 #include "cc/layers/quad_sink.h" | 8 #include "cc/layers/quad_sink.h" |
10 #include "cc/quads/solid_color_draw_quad.h" | 9 #include "cc/quads/solid_color_draw_quad.h" |
11 #include "cc/quads/texture_draw_quad.h" | 10 #include "cc/quads/texture_draw_quad.h" |
12 #include "cc/trees/layer_tree_impl.h" | 11 #include "cc/trees/layer_tree_impl.h" |
13 #include "cc/trees/layer_tree_settings.h" | 12 #include "cc/trees/layer_tree_settings.h" |
14 #include "ui/gfx/rect_conversions.h" | 13 #include "ui/gfx/rect_conversions.h" |
15 | 14 |
16 namespace cc { | 15 namespace cc { |
17 | 16 |
18 scoped_ptr<ScrollbarLayerImpl> ScrollbarLayerImpl::Create( | 17 scoped_ptr<ScrollbarLayerImpl> ScrollbarLayerImpl::Create( |
19 LayerTreeImpl* tree_impl, | 18 LayerTreeImpl* tree_impl, |
20 int id, | 19 int id, |
21 ScrollbarOrientation orientation) { | 20 ScrollbarOrientation orientation) { |
22 return make_scoped_ptr(new ScrollbarLayerImpl(tree_impl, | 21 return make_scoped_ptr(new ScrollbarLayerImpl(tree_impl, |
23 id, | 22 id, |
24 orientation)); | 23 orientation)); |
25 } | 24 } |
26 | 25 |
27 ScrollbarLayerImpl::ScrollbarLayerImpl( | 26 ScrollbarLayerImpl::ScrollbarLayerImpl( |
28 LayerTreeImpl* tree_impl, | 27 LayerTreeImpl* tree_impl, |
29 int id, | 28 int id, |
30 ScrollbarOrientation orientation) | 29 ScrollbarOrientation orientation) |
31 : LayerImpl(tree_impl, id), | 30 : ScrollbarLayerImplBase(tree_impl, id, orientation), |
32 track_resource_id_(0), | 31 track_resource_id_(0), |
33 thumb_resource_id_(0), | 32 thumb_resource_id_(0), |
34 current_pos_(0.f), | |
35 maximum_(0), | |
36 thumb_thickness_(0), | 33 thumb_thickness_(0), |
37 thumb_length_(0), | 34 thumb_length_(0), |
38 track_start_(0), | 35 track_start_(0), |
39 track_length_(0), | 36 track_length_(0), |
40 orientation_(orientation), | |
41 vertical_adjust_(0.f), | |
42 visible_to_total_length_ratio_(1.f), | |
43 scroll_layer_id_(Layer::INVALID_ID), | |
44 is_scrollable_area_active_(false), | 37 is_scrollable_area_active_(false), |
45 is_scroll_view_scrollbar_(false), | 38 is_scroll_view_scrollbar_(false), |
46 enabled_(false), | 39 enabled_(false), |
47 is_custom_scrollbar_(false), | 40 is_custom_scrollbar_(false), |
48 is_overlay_scrollbar_(false) {} | 41 is_overlay_scrollbar_(false) {} |
49 | 42 |
50 ScrollbarLayerImpl::~ScrollbarLayerImpl() {} | 43 ScrollbarLayerImpl::~ScrollbarLayerImpl() {} |
51 | 44 |
52 ScrollbarLayerImpl* ScrollbarLayerImpl::ToScrollbarLayer() { | |
53 return this; | |
54 } | |
55 | |
56 scoped_ptr<LayerImpl> ScrollbarLayerImpl::CreateLayerImpl( | 45 scoped_ptr<LayerImpl> ScrollbarLayerImpl::CreateLayerImpl( |
57 LayerTreeImpl* tree_impl) { | 46 LayerTreeImpl* tree_impl) { |
58 return ScrollbarLayerImpl::Create(tree_impl, | 47 return ScrollbarLayerImpl::Create(tree_impl, |
59 id(), | 48 id(), |
60 orientation_).PassAs<LayerImpl>(); | 49 orientation_).PassAs<LayerImpl>(); |
61 } | 50 } |
62 | 51 |
63 void ScrollbarLayerImpl::PushPropertiesTo(LayerImpl* layer) { | 52 void ScrollbarLayerImpl::PushPropertiesTo(LayerImpl* layer) { |
64 LayerImpl::PushPropertiesTo(layer); | 53 ScrollbarLayerImplBase::PushPropertiesTo(layer); |
65 | 54 |
66 ScrollbarLayerImpl* scrollbar_layer = static_cast<ScrollbarLayerImpl*>(layer); | 55 ScrollbarLayerImpl* scrollbar_layer = static_cast<ScrollbarLayerImpl*>(layer); |
67 | 56 |
68 scrollbar_layer->set_thumb_thickness(thumb_thickness_); | 57 scrollbar_layer->set_thumb_thickness(thumb_thickness_); |
69 scrollbar_layer->set_thumb_length(thumb_length_); | 58 scrollbar_layer->set_thumb_length(thumb_length_); |
70 scrollbar_layer->set_track_start(track_start_); | 59 scrollbar_layer->set_track_start(track_start_); |
71 scrollbar_layer->set_track_length(track_length_); | 60 scrollbar_layer->set_track_length(track_length_); |
72 | 61 |
73 scrollbar_layer->set_track_resource_id(track_resource_id_); | 62 scrollbar_layer->set_track_resource_id(track_resource_id_); |
74 scrollbar_layer->set_thumb_resource_id(thumb_resource_id_); | 63 scrollbar_layer->set_thumb_resource_id(thumb_resource_id_); |
75 } | 64 } |
76 | 65 |
77 bool ScrollbarLayerImpl::WillDraw(DrawMode draw_mode, | 66 bool ScrollbarLayerImpl::WillDraw(DrawMode draw_mode, |
78 ResourceProvider* resource_provider) { | 67 ResourceProvider* resource_provider) { |
79 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE && | 68 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE) |
80 !layer_tree_impl()->settings().solid_color_scrollbars) | |
81 return false; | 69 return false; |
82 return LayerImpl::WillDraw(draw_mode, resource_provider); | 70 return LayerImpl::WillDraw(draw_mode, resource_provider); |
83 } | 71 } |
84 | 72 |
| 73 gfx::Rect ScrollbarLayerImpl::ComputeThumbQuadRect() const { |
| 74 float track_length = track_length_; |
| 75 if (orientation_ == VERTICAL) |
| 76 track_length += vertical_adjust_; |
| 77 return ComputeThumbQuadRectInternal( |
| 78 thumb_length_, track_length_, track_start_, thumb_thickness_); |
| 79 } |
| 80 |
85 void ScrollbarLayerImpl::AppendQuads(QuadSink* quad_sink, | 81 void ScrollbarLayerImpl::AppendQuads(QuadSink* quad_sink, |
86 AppendQuadsData* append_quads_data) { | 82 AppendQuadsData* append_quads_data) { |
87 bool premultipled_alpha = true; | 83 bool premultipled_alpha = true; |
88 bool flipped = false; | 84 bool flipped = false; |
89 gfx::PointF uv_top_left(0.f, 0.f); | 85 gfx::PointF uv_top_left(0.f, 0.f); |
90 gfx::PointF uv_bottom_right(1.f, 1.f); | 86 gfx::PointF uv_bottom_right(1.f, 1.f); |
91 gfx::Rect bounds_rect(bounds()); | 87 gfx::Rect bounds_rect(bounds()); |
92 gfx::Rect content_bounds_rect(content_bounds()); | 88 gfx::Rect content_bounds_rect(content_bounds()); |
93 | 89 |
94 SharedQuadState* shared_quad_state = | 90 SharedQuadState* shared_quad_state = |
95 quad_sink->UseSharedQuadState(CreateSharedQuadState()); | 91 quad_sink->UseSharedQuadState(CreateSharedQuadState()); |
96 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); | 92 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); |
97 | 93 |
98 gfx::Rect thumb_quad_rect = ComputeThumbQuadRect(); | 94 gfx::Rect thumb_quad_rect = ComputeThumbQuadRect(); |
99 | 95 |
100 if (layer_tree_impl()->settings().solid_color_scrollbars) { | |
101 scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create(); | |
102 quad->SetNew(shared_quad_state, | |
103 thumb_quad_rect, | |
104 layer_tree_impl()->settings().solid_color_scrollbar_color, | |
105 false); | |
106 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); | |
107 return; | |
108 } | |
109 | |
110 if (thumb_resource_id_ && !thumb_quad_rect.IsEmpty()) { | 96 if (thumb_resource_id_ && !thumb_quad_rect.IsEmpty()) { |
111 gfx::Rect opaque_rect; | 97 gfx::Rect opaque_rect; |
112 const float opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; | 98 const float opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; |
113 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); | 99 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); |
114 quad->SetNew(shared_quad_state, | 100 quad->SetNew(shared_quad_state, |
115 thumb_quad_rect, | 101 thumb_quad_rect, |
116 opaque_rect, | 102 opaque_rect, |
117 thumb_resource_id_, | 103 thumb_resource_id_, |
118 premultipled_alpha, | 104 premultipled_alpha, |
119 uv_top_left, | 105 uv_top_left, |
(...skipping 20 matching lines...) Expand all Loading... |
140 track_resource_id_, | 126 track_resource_id_, |
141 premultipled_alpha, | 127 premultipled_alpha, |
142 uv_top_left, | 128 uv_top_left, |
143 uv_bottom_right, | 129 uv_bottom_right, |
144 opacity, | 130 opacity, |
145 flipped); | 131 flipped); |
146 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); | 132 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); |
147 } | 133 } |
148 } | 134 } |
149 | 135 |
150 ScrollbarOrientation ScrollbarLayerImpl::Orientation() const { | |
151 return orientation_; | |
152 } | |
153 | |
154 float ScrollbarLayerImpl::CurrentPos() const { | |
155 return current_pos_; | |
156 } | |
157 | |
158 int ScrollbarLayerImpl::Maximum() const { | |
159 return maximum_; | |
160 } | |
161 | |
162 gfx::Rect ScrollbarLayerImpl::ScrollbarLayerRectToContentRect( | |
163 gfx::RectF layer_rect) const { | |
164 // Don't intersect with the bounds as in layerRectToContentRect() because | |
165 // layer_rect here might be in coordinates of the containing layer. | |
166 gfx::RectF content_rect = gfx::ScaleRect(layer_rect, | |
167 contents_scale_x(), | |
168 contents_scale_y()); | |
169 return gfx::ToEnclosingRect(content_rect); | |
170 } | |
171 | |
172 gfx::Rect ScrollbarLayerImpl::ComputeThumbQuadRect() const { | |
173 // Thumb extent is the length of the thumb in the scrolling direction, thumb | |
174 // thickness is in the perpendicular direction. Here's an example of a | |
175 // horizontal scrollbar - inputs are above the scrollbar, computed values | |
176 // below: | |
177 // | |
178 // |<------------------- track_length_ ------------------->| | |
179 // | |
180 // |--| <-- start_offset | |
181 // | |
182 // +--+----------------------------+------------------+-------+--+ | |
183 // |<|| |##################| ||>| | |
184 // +--+----------------------------+------------------+-------+--+ | |
185 // | |
186 // |<- thumb_length ->| | |
187 // | |
188 // |<------- thumb_offset -------->| | |
189 // | |
190 // For painted, scrollbars, the length is fixed. For solid color scrollbars we | |
191 // have to compute it. The ratio of the thumb's length to the track's length | |
192 // is the same as that of the visible viewport to the total viewport, unless | |
193 // that would make the thumb's length less than its thickness. | |
194 // | |
195 // vertical_adjust_ is used when the layer geometry from the main thread is | |
196 // not in sync with what the user sees. For instance on Android scrolling the | |
197 // top bar controls out of view reveals more of the page content. We want the | |
198 // root layer scrollbars to reflect what the user sees even if we haven't | |
199 // received new layer geometry from the main thread. If the user has scrolled | |
200 // down by 50px and the initial viewport size was 950px the geometry would | |
201 // look something like this: | |
202 // | |
203 // vertical_adjust_ = 50, scroll position 0, visible ratios 99% | |
204 // Layer geometry: Desired thumb positions: | |
205 // +--------------------+-+ +----------------------+ <-- 0px | |
206 // | |v| | #| | |
207 // | |e| | #| | |
208 // | |r| | #| | |
209 // | |t| | #| | |
210 // | |i| | #| | |
211 // | |c| | #| | |
212 // | |a| | #| | |
213 // | |l| | #| | |
214 // | | | | #| | |
215 // | |l| | #| | |
216 // | |a| | #| | |
217 // | |y| | #| | |
218 // | |e| | #| | |
219 // | |r| | #| | |
220 // +--------------------+-+ | #| | |
221 // | horizontal layer | | | #| | |
222 // +--------------------+-+ | #| <-- 950px | |
223 // | | | #| | |
224 // | | |##################### | | |
225 // +----------------------+ +----------------------+ <-- 1000px | |
226 // | |
227 // The layer geometry is set up for a 950px tall viewport, but the user can | |
228 // actually see down to 1000px. Thus we have to move the quad for the | |
229 // horizontal scrollbar down by the vertical_adjust_ factor and lay the | |
230 // vertical thumb out on a track lengthed by the vertical_adjust_ factor. This | |
231 // means the quads may extend outside the layer's bounds. | |
232 | |
233 int thumb_length = thumb_length_; | |
234 float track_length = track_length_; | |
235 if (orientation_ == VERTICAL) | |
236 track_length += vertical_adjust_; | |
237 | |
238 if (layer_tree_impl()->settings().solid_color_scrollbars) { | |
239 thumb_length = std::max( | |
240 static_cast<int>(visible_to_total_length_ratio_ * track_length), | |
241 thumb_thickness_); | |
242 } | |
243 | |
244 // With the length known, we can compute the thumb's position. | |
245 float ratio = current_pos_ / maximum_; | |
246 float max_offset = track_length - thumb_length; | |
247 int thumb_offset = static_cast<int>(ratio * max_offset) + track_start_; | |
248 | |
249 gfx::RectF thumb_rect; | |
250 if (orientation_ == HORIZONTAL) { | |
251 thumb_rect = gfx::RectF(thumb_offset, vertical_adjust_, | |
252 thumb_length, thumb_thickness_); | |
253 } else { | |
254 thumb_rect = gfx::RectF(0.f, thumb_offset, | |
255 thumb_thickness_, thumb_length); | |
256 } | |
257 | |
258 return ScrollbarLayerRectToContentRect(thumb_rect); | |
259 } | |
260 | |
261 void ScrollbarLayerImpl::DidLoseOutputSurface() { | 136 void ScrollbarLayerImpl::DidLoseOutputSurface() { |
262 track_resource_id_ = 0; | 137 track_resource_id_ = 0; |
263 thumb_resource_id_ = 0; | 138 thumb_resource_id_ = 0; |
264 } | 139 } |
265 | 140 |
266 const char* ScrollbarLayerImpl::LayerTypeAsString() const { | 141 const char* ScrollbarLayerImpl::LayerTypeAsString() const { |
267 return "cc::ScrollbarLayerImpl"; | 142 return "cc::ScrollbarLayerImpl"; |
268 } | 143 } |
269 | 144 |
270 } // namespace cc | 145 } // namespace cc |
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