Index: third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.cpp |
diff --git a/third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.cpp b/third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.cpp |
index 802f062497fd704cdcd9929ea003f02a2b384b89..c0c5adaec0da11485acd10929cc24e70de4a0884 100644 |
--- a/third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.cpp |
+++ b/third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.cpp |
@@ -39,18 +39,18 @@ WebGLVertexArrayObjectBase::~WebGLVertexArrayObjectBase() |
detachAndDeleteObject(); |
} |
-void WebGLVertexArrayObjectBase::dispatchDetached(WebGraphicsContext3D* context3d, gpu::gles2::GLES2Interface* gl) |
+void WebGLVertexArrayObjectBase::dispatchDetached(gpu::gles2::GLES2Interface* gl) |
{ |
if (m_boundElementArrayBuffer) |
- m_boundElementArrayBuffer->onDetached(context3d, gl); |
+ m_boundElementArrayBuffer->onDetached(gl); |
for (size_t i = 0; i < m_arrayBufferList.size(); ++i) { |
if (m_arrayBufferList[i]) |
- m_arrayBufferList[i]->onDetached(context3d, gl); |
+ m_arrayBufferList[i]->onDetached(gl); |
} |
} |
-void WebGLVertexArrayObjectBase::deleteObjectImpl(WebGraphicsContext3D* context3d, gpu::gles2::GLES2Interface* gl) |
+void WebGLVertexArrayObjectBase::deleteObjectImpl(gpu::gles2::GLES2Interface* gl) |
{ |
switch (m_type) { |
case VaoTypeDefault: |
@@ -66,7 +66,7 @@ void WebGLVertexArrayObjectBase::deleteObjectImpl(WebGraphicsContext3D* context3 |
// The finalizers of these objects will handle their detachment |
// by themselves. |
if (!m_destructionInProgress) |
- dispatchDetached(context3d, gl); |
+ dispatchDetached(gl); |
} |
void WebGLVertexArrayObjectBase::setElementArrayBuffer(WebGLBuffer* buffer) |
@@ -74,7 +74,7 @@ void WebGLVertexArrayObjectBase::setElementArrayBuffer(WebGLBuffer* buffer) |
if (buffer) |
buffer->onAttached(); |
if (m_boundElementArrayBuffer) |
- m_boundElementArrayBuffer->onDetached(context()->webContext(), context()->contextGL()); |
+ m_boundElementArrayBuffer->onDetached(context()->contextGL()); |
m_boundElementArrayBuffer = buffer; |
} |
@@ -89,7 +89,7 @@ void WebGLVertexArrayObjectBase::setArrayBufferForAttrib(GLuint index, WebGLBuff |
if (buffer) |
buffer->onAttached(); |
if (m_arrayBufferList[index]) |
- m_arrayBufferList[index]->onDetached(context()->webContext(), context()->contextGL()); |
+ m_arrayBufferList[index]->onDetached(context()->contextGL()); |
m_arrayBufferList[index] = buffer; |
} |
@@ -97,13 +97,13 @@ void WebGLVertexArrayObjectBase::setArrayBufferForAttrib(GLuint index, WebGLBuff |
void WebGLVertexArrayObjectBase::unbindBuffer(WebGLBuffer* buffer) |
{ |
if (m_boundElementArrayBuffer == buffer) { |
- m_boundElementArrayBuffer->onDetached(context()->webContext(), context()->contextGL()); |
+ m_boundElementArrayBuffer->onDetached(context()->contextGL()); |
m_boundElementArrayBuffer = nullptr; |
} |
for (size_t i = 0; i < m_arrayBufferList.size(); ++i) { |
if (m_arrayBufferList[i] == buffer) { |
- m_arrayBufferList[i]->onDetached(context()->webContext(), context()->contextGL()); |
+ m_arrayBufferList[i]->onDetached(context()->contextGL()); |
m_arrayBufferList[i] = nullptr; |
} |
} |