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1 /* | 1 /* |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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141 // and: http://www.khronos.org/opengles/sdk/docs/man/ | 141 // and: http://www.khronos.org/opengles/sdk/docs/man/ |
142 virtual bool getActiveAttrib(WebGLId program, WGC3Duint index, ActiveInfo&)
= 0; | 142 virtual bool getActiveAttrib(WebGLId program, WGC3Duint index, ActiveInfo&)
= 0; |
143 virtual bool getActiveUniform(WebGLId program, WGC3Duint index, ActiveInfo&)
= 0; | 143 virtual bool getActiveUniform(WebGLId program, WGC3Duint index, ActiveInfo&)
= 0; |
144 virtual WebString getProgramInfoLog(WebGLId program) = 0; | 144 virtual WebString getProgramInfoLog(WebGLId program) = 0; |
145 virtual WebString getShaderInfoLog(WebGLId shader) = 0; | 145 virtual WebString getShaderInfoLog(WebGLId shader) = 0; |
146 virtual WebString getShaderSource(WebGLId shader) = 0; | 146 virtual WebString getShaderSource(WebGLId shader) = 0; |
147 | 147 |
148 virtual void setErrorMessageCallback(WebGraphicsErrorMessageCallback* callba
ck) { } | 148 virtual void setErrorMessageCallback(WebGraphicsErrorMessageCallback* callba
ck) { } |
149 | 149 |
150 virtual WebString getTranslatedShaderSourceANGLE(WebGLId shader) = 0; | 150 virtual WebString getTranslatedShaderSourceANGLE(WebGLId shader) = 0; |
151 | |
152 // Prefer getting a GLES2Interface off WebGraphicsContext3DProvider if possi
ble, and avoid using WebGraphicsContext3D at all. | |
153 virtual gpu::gles2::GLES2Interface* getGLES2Interface() = 0; | |
154 }; | 151 }; |
155 | 152 |
156 } // namespace blink | 153 } // namespace blink |
157 | 154 |
158 #endif | 155 #endif |
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