| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 42 { | 42 { |
| 43 setObject(ctx->contextGL()->CreateShader(type)); | 43 setObject(ctx->contextGL()->CreateShader(type)); |
| 44 } | 44 } |
| 45 | 45 |
| 46 WebGLShader::~WebGLShader() | 46 WebGLShader::~WebGLShader() |
| 47 { | 47 { |
| 48 // See the comment in WebGLObject::detachAndDeleteObject(). | 48 // See the comment in WebGLObject::detachAndDeleteObject(). |
| 49 detachAndDeleteObject(); | 49 detachAndDeleteObject(); |
| 50 } | 50 } |
| 51 | 51 |
| 52 void WebGLShader::deleteObjectImpl(WebGraphicsContext3D* context3d, gpu::gles2::
GLES2Interface* gl) | 52 void WebGLShader::deleteObjectImpl(gpu::gles2::GLES2Interface* gl) |
| 53 { | 53 { |
| 54 gl->DeleteShader(m_object); | 54 gl->DeleteShader(m_object); |
| 55 m_object = 0; | 55 m_object = 0; |
| 56 } | 56 } |
| 57 | 57 |
| 58 } // namespace blink | 58 } // namespace blink |
| OLD | NEW |