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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/media/webmediaplayer_ms.h" | 5 #include "content/renderer/media/webmediaplayer_ms.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <limits> | 8 #include <limits> |
9 #include <string> | 9 #include <string> |
10 #include <utility> | 10 #include <utility> |
11 | 11 |
12 #include "base/bind.h" | 12 #include "base/bind.h" |
13 #include "base/callback.h" | 13 #include "base/callback.h" |
14 #include "build/build_config.h" | 14 #include "build/build_config.h" |
15 #include "cc/blink/context_provider_web_context.h" | 15 #include "cc/blink/context_provider_web_context.h" |
16 #include "cc/blink/web_layer_impl.h" | 16 #include "cc/blink/web_layer_impl.h" |
17 #include "cc/layers/video_frame_provider_client_impl.h" | 17 #include "cc/layers/video_frame_provider_client_impl.h" |
18 #include "cc/layers/video_layer.h" | 18 #include "cc/layers/video_layer.h" |
19 #include "content/public/renderer/media_stream_audio_renderer.h" | 19 #include "content/public/renderer/media_stream_audio_renderer.h" |
20 #include "content/public/renderer/media_stream_renderer_factory.h" | 20 #include "content/public/renderer/media_stream_renderer_factory.h" |
21 #include "content/public/renderer/video_frame_provider.h" | 21 #include "content/public/renderer/video_frame_provider.h" |
22 #include "content/renderer/media/webmediaplayer_ms_compositor.h" | 22 #include "content/renderer/media/webmediaplayer_ms_compositor.h" |
23 #include "content/renderer/render_frame_impl.h" | 23 #include "content/renderer/render_frame_impl.h" |
24 #include "content/renderer/render_thread_impl.h" | 24 #include "content/renderer/render_thread_impl.h" |
25 #include "gpu/blink/webgraphicscontext3d_impl.h" | |
26 #include "media/base/media_log.h" | 25 #include "media/base/media_log.h" |
27 #include "media/base/video_frame.h" | 26 #include "media/base/video_frame.h" |
28 #include "third_party/WebKit/public/platform/WebMediaPlayerClient.h" | 27 #include "third_party/WebKit/public/platform/WebMediaPlayerClient.h" |
29 #include "third_party/WebKit/public/platform/WebRect.h" | 28 #include "third_party/WebKit/public/platform/WebRect.h" |
30 #include "third_party/WebKit/public/platform/WebSize.h" | 29 #include "third_party/WebKit/public/platform/WebSize.h" |
31 #include "third_party/WebKit/public/platform/WebURL.h" | 30 #include "third_party/WebKit/public/platform/WebURL.h" |
32 | 31 |
33 namespace content { | 32 namespace content { |
34 | 33 |
35 WebMediaPlayerMS::WebMediaPlayerMS( | 34 WebMediaPlayerMS::WebMediaPlayerMS( |
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426 void WebMediaPlayerMS::OnPause() { | 425 void WebMediaPlayerMS::OnPause() { |
427 // TODO(perkj, magjed): See TODO in Onplay(). | 426 // TODO(perkj, magjed): See TODO in Onplay(). |
428 } | 427 } |
429 | 428 |
430 void WebMediaPlayerMS::OnVolumeMultiplierUpdate(double multiplier) { | 429 void WebMediaPlayerMS::OnVolumeMultiplierUpdate(double multiplier) { |
431 volume_multiplier_ = multiplier; | 430 volume_multiplier_ = multiplier; |
432 setVolume(volume_); | 431 setVolume(volume_); |
433 } | 432 } |
434 | 433 |
435 bool WebMediaPlayerMS::copyVideoTextureToPlatformTexture( | 434 bool WebMediaPlayerMS::copyVideoTextureToPlatformTexture( |
436 blink::WebGraphicsContext3D* web_graphics_context, | 435 gpu::gles2::GLES2Interface* gl, |
437 unsigned int texture, | 436 unsigned int texture, |
438 unsigned int internal_format, | 437 unsigned int internal_format, |
439 unsigned int type, | 438 unsigned int type, |
440 bool premultiply_alpha, | 439 bool premultiply_alpha, |
441 bool flip_y) { | 440 bool flip_y) { |
442 TRACE_EVENT0("media", "WebMediaPlayerMS:copyVideoTextureToPlatformTexture"); | 441 TRACE_EVENT0("media", "WebMediaPlayerMS:copyVideoTextureToPlatformTexture"); |
443 DCHECK(thread_checker_.CalledOnValidThread()); | 442 DCHECK(thread_checker_.CalledOnValidThread()); |
444 | 443 |
445 scoped_refptr<media::VideoFrame> video_frame = compositor_->GetCurrentFrame(); | 444 scoped_refptr<media::VideoFrame> video_frame = compositor_->GetCurrentFrame(); |
446 | 445 |
447 if (!video_frame.get() || video_frame->HasTextures() || | 446 if (!video_frame.get() || video_frame->HasTextures() || |
448 media::VideoFrame::NumPlanes(video_frame->format()) != 1) { | 447 media::VideoFrame::NumPlanes(video_frame->format()) != 1) { |
449 return false; | 448 return false; |
450 } | 449 } |
451 | 450 |
452 // TODO(dshwang): need more elegant way to convert WebGraphicsContext3D to | |
453 // GLES2Interface. | |
454 gpu::gles2::GLES2Interface* const gl = | |
455 static_cast<gpu_blink::WebGraphicsContext3DImpl*>(web_graphics_context) | |
456 ->GetGLInterface(); | |
457 media::SkCanvasVideoRenderer::CopyVideoFrameSingleTextureToGLTexture( | 451 media::SkCanvasVideoRenderer::CopyVideoFrameSingleTextureToGLTexture( |
458 gl, video_frame.get(), texture, internal_format, type, premultiply_alpha, | 452 gl, video_frame.get(), texture, internal_format, type, premultiply_alpha, |
459 flip_y); | 453 flip_y); |
460 return true; | 454 return true; |
461 } | 455 } |
462 | 456 |
463 void WebMediaPlayerMS::OnFrameAvailable( | 457 void WebMediaPlayerMS::OnFrameAvailable( |
464 const scoped_refptr<media::VideoFrame>& frame) { | 458 const scoped_refptr<media::VideoFrame>& frame) { |
465 DVLOG(3) << __FUNCTION__; | 459 DVLOG(3) << __FUNCTION__; |
466 DCHECK(thread_checker_.CalledOnValidThread()); | 460 DCHECK(thread_checker_.CalledOnValidThread()); |
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531 media::SkCanvasVideoRenderer* WebMediaPlayerMS::GetSkCanvasVideoRenderer() { | 525 media::SkCanvasVideoRenderer* WebMediaPlayerMS::GetSkCanvasVideoRenderer() { |
532 return &video_renderer_; | 526 return &video_renderer_; |
533 } | 527 } |
534 | 528 |
535 void WebMediaPlayerMS::ResetCanvasCache() { | 529 void WebMediaPlayerMS::ResetCanvasCache() { |
536 DCHECK(thread_checker_.CalledOnValidThread()); | 530 DCHECK(thread_checker_.CalledOnValidThread()); |
537 video_renderer_.ResetCache(); | 531 video_renderer_.ResetCache(); |
538 } | 532 } |
539 | 533 |
540 } // namespace content | 534 } // namespace content |
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