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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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43 | 43 |
44 static GLenum getValidFormatForInternalFormat(GLenum); | 44 static GLenum getValidFormatForInternalFormat(GLenum); |
45 | 45 |
46 bool hasEverBeenBound() const { return object() && m_target; } | 46 bool hasEverBeenBound() const { return object() && m_target; } |
47 | 47 |
48 static GLint computeLevelCount(GLsizei width, GLsizei height, GLsizei depth)
; | 48 static GLint computeLevelCount(GLsizei width, GLsizei height, GLsizei depth)
; |
49 | 49 |
50 private: | 50 private: |
51 explicit WebGLTexture(WebGLRenderingContextBase*); | 51 explicit WebGLTexture(WebGLRenderingContextBase*); |
52 | 52 |
53 void deleteObjectImpl(WebGraphicsContext3D*, gpu::gles2::GLES2Interface*) ov
erride; | 53 void deleteObjectImpl(gpu::gles2::GLES2Interface*) override; |
54 | 54 |
55 bool isTexture() const override { return true; } | 55 bool isTexture() const override { return true; } |
56 | 56 |
57 int mapTargetToIndex(GLenum) const; | 57 int mapTargetToIndex(GLenum) const; |
58 | 58 |
59 GLenum m_target; | 59 GLenum m_target; |
60 }; | 60 }; |
61 | 61 |
62 } // namespace blink | 62 } // namespace blink |
63 | 63 |
64 #endif // WebGLTexture_h | 64 #endif // WebGLTexture_h |
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