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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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42 { | 42 { |
43 setObject(ctx->contextGL()->CreateShader(type)); | 43 setObject(ctx->contextGL()->CreateShader(type)); |
44 } | 44 } |
45 | 45 |
46 WebGLShader::~WebGLShader() | 46 WebGLShader::~WebGLShader() |
47 { | 47 { |
48 // See the comment in WebGLObject::detachAndDeleteObject(). | 48 // See the comment in WebGLObject::detachAndDeleteObject(). |
49 detachAndDeleteObject(); | 49 detachAndDeleteObject(); |
50 } | 50 } |
51 | 51 |
52 void WebGLShader::deleteObjectImpl(WebGraphicsContext3D* context3d, gpu::gles2::
GLES2Interface* gl) | 52 void WebGLShader::deleteObjectImpl(gpu::gles2::GLES2Interface* gl) |
53 { | 53 { |
54 gl->DeleteShader(m_object); | 54 gl->DeleteShader(m_object); |
55 m_object = 0; | 55 m_object = 0; |
56 } | 56 } |
57 | 57 |
58 } // namespace blink | 58 } // namespace blink |
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