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Side by Side Diff: third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h

Issue 1833273002: Remove WebGraphicsContext3D::getGLES2Interface(). (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: getgles2: rebase Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
43 class WebGLFramebuffer final : public WebGLContextObject { 43 class WebGLFramebuffer final : public WebGLContextObject {
44 DEFINE_WRAPPERTYPEINFO(); 44 DEFINE_WRAPPERTYPEINFO();
45 public: 45 public:
46 class WebGLAttachment : public GarbageCollectedFinalized<WebGLAttachment> { 46 class WebGLAttachment : public GarbageCollectedFinalized<WebGLAttachment> {
47 public: 47 public:
48 virtual ~WebGLAttachment(); 48 virtual ~WebGLAttachment();
49 49
50 virtual WebGLSharedObject* object() const = 0; 50 virtual WebGLSharedObject* object() const = 0;
51 virtual bool isSharedObject(WebGLSharedObject*) const = 0; 51 virtual bool isSharedObject(WebGLSharedObject*) const = 0;
52 virtual bool valid() const = 0; 52 virtual bool valid() const = 0;
53 virtual void onDetached(WebGraphicsContext3D*, gpu::gles2::GLES2Interfac e*) = 0; 53 virtual void onDetached(gpu::gles2::GLES2Interface*) = 0;
54 virtual void attach(gpu::gles2::GLES2Interface*, GLenum target, GLenum a ttachment) = 0; 54 virtual void attach(gpu::gles2::GLES2Interface*, GLenum target, GLenum a ttachment) = 0;
55 virtual void unattach(gpu::gles2::GLES2Interface*, GLenum target, GLenum attachment) = 0; 55 virtual void unattach(gpu::gles2::GLES2Interface*, GLenum target, GLenum attachment) = 0;
56 56
57 DEFINE_INLINE_VIRTUAL_TRACE() { } 57 DEFINE_INLINE_VIRTUAL_TRACE() { }
58 58
59 protected: 59 protected:
60 WebGLAttachment(); 60 WebGLAttachment();
61 }; 61 };
62 62
63 ~WebGLFramebuffer() override; 63 ~WebGLFramebuffer() override;
(...skipping 29 matching lines...) Expand all
93 void readBuffer(const GLenum colorBuffer) { m_readBuffer = colorBuffer; } 93 void readBuffer(const GLenum colorBuffer) { m_readBuffer = colorBuffer; }
94 94
95 GLenum getReadBuffer() const { return m_readBuffer; } 95 GLenum getReadBuffer() const { return m_readBuffer; }
96 96
97 DECLARE_VIRTUAL_TRACE(); 97 DECLARE_VIRTUAL_TRACE();
98 98
99 protected: 99 protected:
100 explicit WebGLFramebuffer(WebGLRenderingContextBase*); 100 explicit WebGLFramebuffer(WebGLRenderingContextBase*);
101 101
102 bool hasObject() const override { return m_object != 0; } 102 bool hasObject() const override { return m_object != 0; }
103 void deleteObjectImpl(WebGraphicsContext3D*, gpu::gles2::GLES2Interface*) ov erride; 103 void deleteObjectImpl(gpu::gles2::GLES2Interface*) override;
104 104
105 private: 105 private:
106 WebGLAttachment* getAttachment(GLenum attachment) const; 106 WebGLAttachment* getAttachment(GLenum attachment) const;
107 107
108 // Check if the framebuffer is currently bound. 108 // Check if the framebuffer is currently bound.
109 bool isBound(GLenum target) const; 109 bool isBound(GLenum target) const;
110 110
111 // attach 'attachment' at 'attachmentPoint'. 111 // attach 'attachment' at 'attachmentPoint'.
112 void attach(GLenum target, GLenum attachment, GLenum attachmentPoint); 112 void attach(GLenum target, GLenum attachment, GLenum attachmentPoint);
113 113
(...skipping 11 matching lines...) Expand all
125 125
126 Vector<GLenum> m_drawBuffers; 126 Vector<GLenum> m_drawBuffers;
127 Vector<GLenum> m_filteredDrawBuffers; 127 Vector<GLenum> m_filteredDrawBuffers;
128 128
129 GLenum m_readBuffer; 129 GLenum m_readBuffer;
130 }; 130 };
131 131
132 } // namespace blink 132 } // namespace blink
133 133
134 #endif // WebGLFramebuffer_h 134 #endif // WebGLFramebuffer_h
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