| Index: Source/modules/gamepad/WebKitGamepad.h
|
| diff --git a/Source/modules/gamepad/WebKitGamepad.h b/Source/modules/gamepad/WebKitGamepad.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..9c2c566347083b0d5482dc427e86424e32421be4
|
| --- /dev/null
|
| +++ b/Source/modules/gamepad/WebKitGamepad.h
|
| @@ -0,0 +1,63 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef WebKitGamepad_h
|
| +#define WebKitGamepad_h
|
| +
|
| +#include "bindings/v8/ScriptWrappable.h"
|
| +#include "heap/Handle.h"
|
| +#include "public/platform/WebGamepad.h"
|
| +#include "wtf/RefCounted.h"
|
| +#include "wtf/Vector.h"
|
| +#include "wtf/text/WTFString.h"
|
| +
|
| +namespace WebCore {
|
| +
|
| +class WebKitGamepad FINAL : public RefCountedWillBeGarbageCollectedFinalized<WebKitGamepad>, public ScriptWrappable {
|
| +public:
|
| + static PassRefPtrWillBeRawPtr<WebKitGamepad> create()
|
| + {
|
| + return adoptRefWillBeNoop(new WebKitGamepad);
|
| + }
|
| + virtual ~WebKitGamepad();
|
| +
|
| + typedef Vector<float> FloatVector;
|
| +
|
| + const String& id() const { return m_id; }
|
| + void setId(const String& id) { m_id = id; }
|
| +
|
| + unsigned index() const { return m_index; }
|
| + void setIndex(unsigned val) { m_index = val; }
|
| +
|
| + bool connected() const { return m_connected; }
|
| + void setConnected(bool val) { m_connected = val; }
|
| +
|
| + unsigned long long timestamp() const { return m_timestamp; }
|
| + void setTimestamp(unsigned long long val) { m_timestamp = val; }
|
| +
|
| + const String& mapping() const { return m_mapping; }
|
| + void setMapping(const String& val) { m_mapping = val; }
|
| +
|
| + const FloatVector& axes() const { return m_axes; }
|
| + void setAxes(unsigned count, const float* data);
|
| +
|
| + const FloatVector& buttons() const { return m_buttons; }
|
| + void setButtons(unsigned count, const blink::WebGamepadButton* data);
|
| +
|
| + void trace(Visitor*);
|
| +
|
| +private:
|
| + WebKitGamepad();
|
| + String m_id;
|
| + unsigned m_index;
|
| + bool m_connected;
|
| + unsigned long long m_timestamp;
|
| + String m_mapping;
|
| + FloatVector m_axes;
|
| + FloatVector m_buttons;
|
| +};
|
| +
|
| +} // namespace WebCore
|
| +
|
| +#endif // WebKitGamepad_h
|
|
|