| Index: Source/modules/gamepad/GamepadButton.h
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| diff --git a/Source/modules/gamepad/GamepadButton.h b/Source/modules/gamepad/GamepadButton.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..a310056599442d70c1bd6d6f221cb4e8fe66894a
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| --- /dev/null
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| +++ b/Source/modules/gamepad/GamepadButton.h
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| @@ -0,0 +1,38 @@
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| +// Copyright 2014 The Chromium Authors. All rights reserved.
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| +// Use of this source code is governed by a BSD-style license that can be
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| +// found in the LICENSE file.
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| +
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| +#ifndef GamepadButton_h
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| +#define GamepadButton_h
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| +
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| +#include "bindings/v8/ScriptWrappable.h"
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| +#include "heap/Handle.h"
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| +#include "wtf/RefCounted.h"
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| +#include "wtf/Vector.h"
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| +
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| +namespace WebCore {
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| +
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| +class GamepadButton FINAL : public RefCountedWillBeGarbageCollectedFinalized<GamepadButton>, public ScriptWrappable {
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| +public:
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| +    static PassRefPtrWillBeRawPtr<GamepadButton> create();
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| +    ~GamepadButton();
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| +
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| +    float value() const { return m_value; }
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| +    void setValue(float val) { m_value = val; }
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| +
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| +    bool pressed() const { return m_pressed; }
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| +    void setPressed(bool val) { m_pressed = val; }
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| +
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| +    void trace(Visitor*);
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| +
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| +private:
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| +    GamepadButton();
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| +    float m_value;
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| +    bool m_pressed;
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| +};
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| +
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| +typedef WillBeHeapVector<RefPtrWillBeMember<GamepadButton> > GamepadButtonVector;
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| +
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| +} // namespace WebCore
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| +
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| +#endif // GamepadButton_h
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| 
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