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Unified Diff: Source/modules/gamepad/GamepadButton.h

Issue 183313003: Added non-prefixed navigator.getGamepads() with updated API (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Addressing review feedback Created 6 years, 9 months ago
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Index: Source/modules/gamepad/GamepadButton.h
diff --git a/Source/modules/gamepad/GamepadButton.h b/Source/modules/gamepad/GamepadButton.h
new file mode 100644
index 0000000000000000000000000000000000000000..189e9f7da38ab14ef1474da86911770e4187557c
--- /dev/null
+++ b/Source/modules/gamepad/GamepadButton.h
@@ -0,0 +1,36 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GamepadButton_h
+#define GamepadButton_h
+
+#include "bindings/v8/ScriptWrappable.h"
+#include "heap/Handle.h"
+#include "wtf/RefCounted.h"
+#include "wtf/Vector.h"
+
+namespace WebCore {
+
+class GamepadButton FINAL : public RefCounted<GamepadButton>, public ScriptWrappable {
sof 2014/03/06 22:33:10 Adding Oilpan transition types to this class also
+public:
+ static PassRefPtr<GamepadButton> create();
+ ~GamepadButton();
+
+ float value() const { return m_value; }
+ void setValue(float val) { m_value = val; }
+
+ bool pressed() const { return m_pressed; }
+ void setPressed(bool val) { m_pressed = val; }
+
+private:
+ GamepadButton();
+ float m_value;
+ bool m_pressed;
+};
+
+typedef Vector<RefPtr<GamepadButton> > GamepadButtonVector;
+
+} // namespace WebCore
+
+#endif // GamepadButton_h

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