Chromium Code Reviews| Index: Source/modules/gamepad/Gamepad.idl |
| diff --git a/Source/modules/gamepad/Gamepad.idl b/Source/modules/gamepad/Gamepad.idl |
| index 0645324fd719555dfb332be2a08023512c6c83e4..4a83723488d262a36891d2eddbe8c8c4d3a760db 100644 |
| --- a/Source/modules/gamepad/Gamepad.idl |
| +++ b/Source/modules/gamepad/Gamepad.idl |
| @@ -23,16 +23,7 @@ |
| * DAMAGE. |
| */ |
| -[ |
| - WillBeGarbageCollected, |
| - NoInterfaceObject |
| -] interface Gamepad { |
| - readonly attribute DOMString id; |
| - readonly attribute unsigned long index; |
| - readonly attribute boolean connected; |
| - readonly attribute unsigned long long timestamp; |
| - readonly attribute DOMString mapping; |
| - readonly attribute float[] axes; |
| - readonly attribute float[] buttons; |
| +interface Gamepad : GamepadBase { |
|
eseidel
2014/03/06 01:56:16
I wouldn't do this via inheritance like this. You
Nils Barth (inactive)
2014/03/06 02:14:33
Exactly, what Eric said:
IDLs are *public*, so the
|
| + readonly attribute GamepadButton[] buttons; |
| }; |