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Unified Diff: Source/modules/gamepad/WebKitGamepad.h

Issue 183313003: Added non-prefixed navigator.getGamepads() with updated API (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebase Created 6 years, 9 months ago
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Index: Source/modules/gamepad/WebKitGamepad.h
diff --git a/Source/modules/gamepad/WebKitGamepad.h b/Source/modules/gamepad/WebKitGamepad.h
new file mode 100644
index 0000000000000000000000000000000000000000..dff3f72d729492d1afde8392e5be50459e91a885
--- /dev/null
+++ b/Source/modules/gamepad/WebKitGamepad.h
@@ -0,0 +1,63 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef WebKitGamepad_h
+#define WebKitGamepad_h
+
+#include "bindings/v8/ScriptWrappable.h"
+#include "heap/Handle.h"
+#include "public/platform/WebGamepad.h"
+#include "wtf/RefCounted.h"
+#include "wtf/Vector.h"
+#include "wtf/text/WTFString.h"
+
+namespace WebCore {
+
+class WebKitGamepad FINAL : public RefCountedWillBeGarbageCollectedFinalized<WebKitGamepad>, public ScriptWrappable {
+public:
+ static PassRefPtrWillBeRawPtr<WebKitGamepad> create()
+ {
+ return adoptRefWillBeNoop(new WebKitGamepad);
+ }
+ ~WebKitGamepad();
+
+ typedef Vector<float> FloatVector;
+
+ const String& id() const { return m_id; }
+ void setId(const String& id) { m_id = id; }
+
+ unsigned index() const { return m_index; }
+ void setIndex(unsigned val) { m_index = val; }
+
+ bool connected() const { return m_connected; }
+ void setConnected(bool val) { m_connected = val; }
+
+ unsigned long long timestamp() const { return m_timestamp; }
+ void setTimestamp(unsigned long long val) { m_timestamp = val; }
+
+ const String& mapping() const { return m_mapping; }
+ void setMapping(const String& val) { m_mapping = val; }
+
+ const FloatVector& axes() const { return m_axes; }
+ void setAxes(unsigned count, const float* data);
+
+ const FloatVector& buttons() const { return m_buttons; }
+ void setButtons(unsigned count, const blink::WebGamepadButton* data);
+
+ void trace(Visitor*);
+
+private:
+ WebKitGamepad();
+ String m_id;
+ unsigned m_index;
+ bool m_connected;
+ unsigned long long m_timestamp;
+ String m_mapping;
+ FloatVector m_axes;
+ FloatVector m_buttons;
+};
+
+} // namespace WebCore
+
+#endif // WebKitGamepad_h
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