| Index: Source/modules/gamepad/NavigatorGamepad.cpp
|
| diff --git a/Source/modules/gamepad/NavigatorGamepad.cpp b/Source/modules/gamepad/NavigatorGamepad.cpp
|
| index 8aa04555f93f958a5b2d8aefda2827064902f3e8..27c1e53322ceece8349fc24a3b5d8f530ab8e7e2 100644
|
| --- a/Source/modules/gamepad/NavigatorGamepad.cpp
|
| +++ b/Source/modules/gamepad/NavigatorGamepad.cpp
|
| @@ -28,12 +28,26 @@
|
|
|
| #include "core/frame/Navigator.h"
|
| #include "modules/gamepad/GamepadList.h"
|
| +#include "modules/gamepad/WebKitGamepadList.h"
|
| #include "public/platform/Platform.h"
|
| #include "wtf/PassOwnPtr.h"
|
|
|
| namespace WebCore {
|
|
|
| -static void sampleGamepads(GamepadList* into)
|
| +template<typename T>
|
| +static void sampleGamepad(unsigned index, T& gamepad, const blink::WebGamepad& webGamepad)
|
| +{
|
| + gamepad.setId(webGamepad.id);
|
| + gamepad.setIndex(index);
|
| + gamepad.setConnected(webGamepad.connected);
|
| + gamepad.setTimestamp(webGamepad.timestamp);
|
| + gamepad.setMapping(webGamepad.mapping);
|
| + gamepad.setAxes(webGamepad.axesLength, webGamepad.axes);
|
| + gamepad.setButtons(webGamepad.buttonsLength, webGamepad.buttons);
|
| +}
|
| +
|
| +template<typename GamepadType, typename ListType>
|
| +static void sampleGamepads(ListType* into)
|
| {
|
| blink::WebGamepads gamepads;
|
|
|
| @@ -42,18 +56,10 @@ static void sampleGamepads(GamepadList* into)
|
| for (unsigned i = 0; i < blink::WebGamepads::itemsLengthCap; ++i) {
|
| blink::WebGamepad& webGamepad = gamepads.items[i];
|
| if (i < gamepads.length && webGamepad.connected) {
|
| - RefPtrWillBeRawPtr<Gamepad> gamepad = into->item(i);
|
| + RefPtrWillBeRawPtr<GamepadType> gamepad = into->item(i);
|
| if (!gamepad)
|
| - gamepad = Gamepad::create();
|
| - gamepad->id(webGamepad.id);
|
| - gamepad->index(i);
|
| - gamepad->connected(webGamepad.connected);
|
| - gamepad->timestamp(webGamepad.timestamp);
|
| -#if defined(ENABLE_NEW_GAMEPAD_API)
|
| - gamepad->mapping(webGamepad.mapping);
|
| -#endif
|
| - gamepad->axes(webGamepad.axesLength, webGamepad.axes);
|
| - gamepad->buttons(webGamepad.buttonsLength, webGamepad.buttons);
|
| + gamepad = GamepadType::create();
|
| + sampleGamepad(i, *gamepad, webGamepad);
|
| into->set(i, gamepad);
|
| } else {
|
| into->set(i, nullptr);
|
| @@ -84,16 +90,29 @@ NavigatorGamepad& NavigatorGamepad::from(Navigator& navigator)
|
| return *supplement;
|
| }
|
|
|
| -GamepadList* NavigatorGamepad::webkitGetGamepads(Navigator& navigator)
|
| +WebKitGamepadList* NavigatorGamepad::webkitGetGamepads(Navigator& navigator)
|
| +{
|
| + return NavigatorGamepad::from(navigator).webkitGamepads();
|
| +}
|
| +
|
| +GamepadList* NavigatorGamepad::getGamepads(Navigator& navigator)
|
| {
|
| return NavigatorGamepad::from(navigator).gamepads();
|
| }
|
|
|
| +WebKitGamepadList* NavigatorGamepad::webkitGamepads()
|
| +{
|
| + if (!m_webkitGamepads)
|
| + m_webkitGamepads = WebKitGamepadList::create();
|
| + sampleGamepads<WebKitGamepad>(m_webkitGamepads.get());
|
| + return m_webkitGamepads.get();
|
| +}
|
| +
|
| GamepadList* NavigatorGamepad::gamepads()
|
| {
|
| if (!m_gamepads)
|
| m_gamepads = GamepadList::create();
|
| - sampleGamepads(m_gamepads.get());
|
| + sampleGamepads<Gamepad>(m_gamepads.get());
|
| return m_gamepads.get();
|
| }
|
|
|
|
|