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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "config.h" |
| 6 #include "modules/gamepad/WebKitGamepad.h" |
| 7 |
| 8 namespace WebCore { |
| 9 |
| 10 WebKitGamepad::WebKitGamepad() : GamepadBase() |
| 11 { |
| 12 ScriptWrappable::init(this); |
| 13 } |
| 14 |
| 15 void WebKitGamepad::buttons(unsigned count, const blink::WebGamepadButton* data) |
| 16 { |
| 17 m_buttons.resize(count); |
| 18 for (unsigned i = 0; i < count; ++i) |
| 19 m_buttons[i] = data[i].value; |
| 20 } |
| 21 |
| 22 WebKitGamepad::~WebKitGamepad() |
| 23 { |
| 24 } |
| 25 |
| 26 } // namespace WebCore |
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