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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are met: | 5 * modification, are permitted provided that the following conditions are met: |
| 6 * | 6 * |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY | 21 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
| 22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH | 22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH |
| 23 * DAMAGE. | 23 * DAMAGE. |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 #ifndef NavigatorGamepad_h | 26 #ifndef NavigatorGamepad_h |
| 27 #define NavigatorGamepad_h | 27 #define NavigatorGamepad_h |
| 28 | 28 |
| 29 #include "heap/Handle.h" | 29 #include "heap/Handle.h" |
| 30 #include "platform/Supplementable.h" | 30 #include "platform/Supplementable.h" |
| 31 #include "public/platform/WebGamepads.h" |
| 31 | 32 |
| 32 namespace WebCore { | 33 namespace WebCore { |
| 33 | 34 |
| 34 class GamepadList; | 35 class GamepadList; |
| 35 class Navigator; | 36 class Navigator; |
| 37 class WebKitGamepadList; |
| 36 | 38 |
| 37 class NavigatorGamepad FINAL : public Supplement<Navigator> { | 39 class NavigatorGamepad FINAL : public Supplement<Navigator> { |
| 38 public: | 40 public: |
| 39 virtual ~NavigatorGamepad(); | 41 virtual ~NavigatorGamepad(); |
| 40 static NavigatorGamepad& from(Navigator&); | 42 static NavigatorGamepad& from(Navigator&); |
| 41 | 43 |
| 42 static GamepadList* webkitGetGamepads(Navigator&); | 44 static WebKitGamepadList* webkitGetGamepads(Navigator&); |
| 45 static GamepadList* getGamepads(Navigator&); |
| 43 | 46 |
| 47 WebKitGamepadList* webkitGamepads(); |
| 44 GamepadList* gamepads(); | 48 GamepadList* gamepads(); |
| 45 | 49 |
| 46 private: | 50 private: |
| 47 NavigatorGamepad(); | 51 NavigatorGamepad(); |
| 48 static const char* supplementName(); | 52 static const char* supplementName(); |
| 49 | 53 |
| 50 RefPtrWillBePersistent<GamepadList> m_gamepads; | 54 RefPtrWillBePersistent<GamepadList> m_gamepads; |
| 55 RefPtrWillBePersistent<WebKitGamepadList> m_webkitGamepads; |
| 51 }; | 56 }; |
| 52 | 57 |
| 53 } // namespace WebCore | 58 } // namespace WebCore |
| 54 | 59 |
| 55 #endif // NavigatorGamepad_h | 60 #endif // NavigatorGamepad_h |
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