OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are met: | 5 * modification, are permitted provided that the following conditions are met: |
6 * | 6 * |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
(...skipping 11 matching lines...) Expand all Loading... |
22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH | 22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH |
23 * DAMAGE. | 23 * DAMAGE. |
24 */ | 24 */ |
25 | 25 |
26 #ifndef GamepadList_h | 26 #ifndef GamepadList_h |
27 #define GamepadList_h | 27 #define GamepadList_h |
28 | 28 |
29 #include "bindings/v8/ScriptWrappable.h" | 29 #include "bindings/v8/ScriptWrappable.h" |
30 #include "heap/Handle.h" | 30 #include "heap/Handle.h" |
31 #include "modules/gamepad/Gamepad.h" | 31 #include "modules/gamepad/Gamepad.h" |
| 32 #include "public/platform/WebGamepads.h" |
32 #include "wtf/PassRefPtr.h" | 33 #include "wtf/PassRefPtr.h" |
33 #include "wtf/RefCounted.h" | 34 #include "wtf/RefCounted.h" |
34 #include "wtf/Vector.h" | 35 #include "wtf/Vector.h" |
35 | 36 |
36 namespace WebCore { | 37 namespace WebCore { |
37 | 38 |
38 class GamepadList : public RefCountedWillBeGarbageCollectedFinalized<GamepadList
>, public ScriptWrappable { | 39 class GamepadList : public RefCountedWillBeGarbageCollectedFinalized<GamepadList
>, public ScriptWrappable { |
39 public: | 40 public: |
40 static PassRefPtrWillBeRawPtr<GamepadList> create() { return adoptRefWillBeN
oop(new GamepadList); } | 41 static PassRefPtrWillBeRawPtr<GamepadList> create() { return adoptRefWillBeN
oop(new GamepadList); } |
41 ~GamepadList(); | 42 ~GamepadList(); |
42 | 43 |
43 void set(unsigned index, PassRefPtrWillBeRawPtr<Gamepad>); | 44 void set(unsigned index, PassRefPtrWillBeRawPtr<Gamepad>); |
44 Gamepad* item(unsigned index); | 45 Gamepad* item(unsigned index); |
45 unsigned length() const; | 46 unsigned length() const; |
46 | 47 |
47 void trace(Visitor*); | 48 void trace(Visitor*); |
48 | 49 |
49 private: | 50 private: |
50 enum { kMaximumGamepads = 4 }; | |
51 GamepadList() | 51 GamepadList() |
52 { | 52 { |
53 ScriptWrappable::init(this); | 53 ScriptWrappable::init(this); |
54 } | 54 } |
55 | 55 |
56 RefPtrWillBeMember<Gamepad> m_items[kMaximumGamepads]; | 56 RefPtrWillBeMember<Gamepad> m_items[blink::WebGamepads::itemsLengthCap]; |
57 }; | 57 }; |
58 | 58 |
59 } // namespace WebCore | 59 } // namespace WebCore |
60 | 60 |
61 #endif // GamepadList_h | 61 #endif // GamepadList_h |
OLD | NEW |