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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "config.h" | |
6 #include "modules/gamepad/WebKitGamepadList.h" | |
7 | |
8 namespace WebCore { | |
9 | |
10 WebKitGamepadList::~WebKitGamepadList() | |
11 { | |
12 } | |
13 | |
14 void WebKitGamepadList::set(unsigned index, PassRefPtrWillBeRawPtr<WebKitGamepad > gamepad) | |
15 { | |
16 if (index >= kMaximumGamepads) | |
17 return; | |
18 m_items[index] = gamepad; | |
19 } | |
20 | |
21 unsigned WebKitGamepadList::length() const | |
22 { | |
23 return kMaximumGamepads; | |
eseidel
2014/03/12 22:25:26
The list is not dynamic based on how many gamepads
| |
24 } | |
25 | |
26 WebKitGamepad* WebKitGamepadList::item(unsigned index) | |
27 { | |
28 return index < length() ? m_items[index].get() : 0; | |
29 } | |
30 | |
31 void WebKitGamepadList::trace(Visitor* visitor) | |
32 { | |
33 for (unsigned index = 0; index < kMaximumGamepads; index++) { | |
34 visitor->trace(m_items[index]); | |
35 } | |
36 } | |
37 | |
38 } // namespace WebCore | |
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