| Index: ui/views/animation/ink_drop_animation_controller_impl_unittest.cc
|
| diff --git a/ui/views/animation/ink_drop_animation_controller_impl_unittest.cc b/ui/views/animation/ink_drop_animation_controller_impl_unittest.cc
|
| index 4f98549e0ffe18aa75f87c6903eecf84192a9d57..96e2d3ed199d76b815fd53305cab02fb240f2488 100644
|
| --- a/ui/views/animation/ink_drop_animation_controller_impl_unittest.cc
|
| +++ b/ui/views/animation/ink_drop_animation_controller_impl_unittest.cc
|
| @@ -73,7 +73,7 @@ TEST_F(InkDropAnimationControllerImplTest,
|
| HoverDoesntFadeInAfterAnimationIfHoverNotSet) {
|
| ink_drop_host_.set_should_show_hover(true);
|
| ink_drop_animation_controller_.SetHovered(false);
|
| - ink_drop_animation_controller_.AnimateToState(InkDropState::QUICK_ACTION);
|
| + ink_drop_animation_controller_.AnimateToState(InkDropState::ACTION_TRIGGERED);
|
|
|
| EXPECT_FALSE(task_runner_->HasPendingTask());
|
| EXPECT_FALSE(is_hover_fading_in_or_visible());
|
| @@ -83,7 +83,7 @@ TEST_F(InkDropAnimationControllerImplTest,
|
| HoverFadesInAfterAnimationWhenHostIsHovered) {
|
| ink_drop_host_.set_should_show_hover(true);
|
| ink_drop_animation_controller_.SetHovered(true);
|
| - ink_drop_animation_controller_.AnimateToState(InkDropState::QUICK_ACTION);
|
| + ink_drop_animation_controller_.AnimateToState(InkDropState::ACTION_TRIGGERED);
|
|
|
| EXPECT_TRUE(task_runner_->HasPendingTask());
|
|
|
| @@ -96,7 +96,7 @@ TEST_F(InkDropAnimationControllerImplTest,
|
| HoverDoesntFadeInAfterAnimationWhenHostIsNotHovered) {
|
| ink_drop_host_.set_should_show_hover(false);
|
| ink_drop_animation_controller_.SetHovered(true);
|
| - ink_drop_animation_controller_.AnimateToState(InkDropState::QUICK_ACTION);
|
| + ink_drop_animation_controller_.AnimateToState(InkDropState::ACTION_TRIGGERED);
|
|
|
| EXPECT_TRUE(task_runner_->HasPendingTask());
|
|
|
| @@ -112,7 +112,7 @@ TEST_F(InkDropAnimationControllerImplTest,
|
| ink_drop_animation_controller_.SetHovered(true);
|
| EXPECT_TRUE(is_hover_fading_in_or_visible());
|
|
|
| - ink_drop_animation_controller_.AnimateToState(InkDropState::QUICK_ACTION);
|
| + ink_drop_animation_controller_.AnimateToState(InkDropState::ACTION_TRIGGERED);
|
| EXPECT_FALSE(is_hover_fading_in_or_visible());
|
| }
|
|
|
|
|