Index: sdk/lib/web_gl/dart2js/web_gl_dart2js.dart |
diff --git a/sdk/lib/web_gl/dart2js/web_gl_dart2js.dart b/sdk/lib/web_gl/dart2js/web_gl_dart2js.dart |
index 37916f4e659d22f2a02a7b1d418bab572b811384..8e107d29dfb0eea28ab942cc2025469e408f2d2b 100644 |
--- a/sdk/lib/web_gl/dart2js/web_gl_dart2js.dart |
+++ b/sdk/lib/web_gl/dart2js/web_gl_dart2js.dart |
@@ -2386,6 +2386,18 @@ class RenderingContext extends Interceptor implements CanvasRenderingContext { |
@DocsEditable() |
void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) native; |
+ @JSName('bufferData') |
+ /** |
+ * Buffers the specified data. |
+ * |
+ * The [bufferData] method is provided for WebGL API compatibility reasons, but |
+ * it is highly recommended that you use [bufferDataTyped] or [bufferByteData] |
+ * depending on your purposes. |
+ */ |
+ @DomName('WebGLRenderingContext.bufferData') |
+ @DocsEditable() |
+ void bufferByteData(int target, ByteBuffer data, int usage) native; |
+ |
/** |
* Buffers the specified data. |
* |
@@ -2397,6 +2409,30 @@ class RenderingContext extends Interceptor implements CanvasRenderingContext { |
@DocsEditable() |
void bufferData(int target, data_OR_size, int usage) native; |
+ @JSName('bufferData') |
+ /** |
+ * Buffers the specified data. |
+ * |
+ * The [bufferData] method is provided for WebGL API compatibility reasons, but |
+ * it is highly recommended that you use [bufferDataTyped] or [bufferByteData] |
+ * depending on your purposes. |
+ */ |
+ @DomName('WebGLRenderingContext.bufferData') |
+ @DocsEditable() |
+ void bufferDataTyped(int target, TypedData data, int usage) native; |
+ |
+ @JSName('bufferSubData') |
+ /** |
+ * Buffers the specified subset of data. |
+ * |
+ * The [bufferSubData] method is provided for WebGL API compatibility reasons, but |
+ * it is highly recommended that you use [bufferSubDataTyped] or [bufferSubByteData] |
+ * depending on your purposes. |
+ */ |
+ @DomName('WebGLRenderingContext.bufferSubData') |
+ @DocsEditable() |
+ void bufferSubByteData(int target, int offset, ByteBuffer data) native; |
+ |
/** |
* Buffers the specified subset of data. |
* |
@@ -2408,6 +2444,18 @@ class RenderingContext extends Interceptor implements CanvasRenderingContext { |
@DocsEditable() |
void bufferSubData(int target, int offset, data) native; |
+ @JSName('bufferSubData') |
+ /** |
+ * Buffers the specified subset of data. |
+ * |
+ * The [bufferSubData] method is provided for WebGL API compatibility reasons, but |
+ * it is highly recommended that you use [bufferSubDataTyped] or [bufferSubByteData] |
+ * depending on your purposes. |
+ */ |
+ @DomName('WebGLRenderingContext.bufferSubData') |
+ @DocsEditable() |
+ void bufferSubDataTyped(int target, int offset, TypedData data) native; |
+ |
@DomName('WebGLRenderingContext.checkFramebufferStatus') |
@DocsEditable() |
int checkFramebufferStatus(int target) native; |
@@ -2877,6 +2925,73 @@ class RenderingContext extends Interceptor implements CanvasRenderingContext { |
@DocsEditable() |
void _texImage2D_5(target, level, internalformat, format, type, VideoElement video) native; |
+ @JSName('texImage2D') |
+ /** |
+ * Updates the currently bound texture to [data]. |
+ * |
+ * The [texImage2D] method is provided for WebGL API compatibility reasons, but it |
+ * is highly recommended that you use [texImage2DUntyped] or [texImage2DTyped] |
+ * (or for more specificity, the more specialized [texImage2DImageData], |
+ * [texImage2DCanvas], [texImage2DVideo]). |
+ */ |
+ @DomName('WebGLRenderingContext.texImage2D') |
+ @DocsEditable() |
+ void texImage2DCanvas(int target, int level, int internalformat, int format, int type, CanvasElement canvas) native; |
+ |
+ @JSName('texImage2D') |
+ /** |
+ * Updates the currently bound texture to [data]. |
+ * |
+ * The [texImage2D] method is provided for WebGL API compatibility reasons, but it |
+ * is highly recommended that you use [texImage2DUntyped] or [texImage2DTyped] |
+ * (or for more specificity, the more specialized [texImage2DImageData], |
+ * [texImage2DCanvas], [texImage2DVideo]). |
+ */ |
+ @DomName('WebGLRenderingContext.texImage2D') |
+ @DocsEditable() |
+ void texImage2DImage(int target, int level, int internalformat, int format, int type, ImageElement image) native; |
+ |
+ /** |
+ * Updates the currently bound texture to [data]. |
+ * |
+ * The [texImage2D] method is provided for WebGL API compatibility reasons, but it |
+ * is highly recommended that you use [texImage2DUntyped] or [texImage2DTyped] |
+ * (or for more specificity, the more specialized [texImage2DImageData], |
+ * [texImage2DCanvas], [texImage2DVideo]). |
+ */ |
+ @DomName('WebGLRenderingContext.texImage2D') |
+ @DocsEditable() |
+ void texImage2DImageData(int target, int level, int internalformat, int format, int type, ImageData pixels) { |
+ var pixels_1 = convertDartToNative_ImageData(pixels); |
+ _texImage2DImageData_1(target, level, internalformat, format, type, pixels_1); |
+ return; |
+ } |
+ @JSName('texImage2D') |
+ /** |
+ * Updates the currently bound texture to [data]. |
+ * |
+ * The [texImage2D] method is provided for WebGL API compatibility reasons, but it |
+ * is highly recommended that you use [texImage2DUntyped] or [texImage2DTyped] |
+ * (or for more specificity, the more specialized [texImage2DImageData], |
+ * [texImage2DCanvas], [texImage2DVideo]). |
+ */ |
+ @DomName('WebGLRenderingContext.texImage2D') |
+ @DocsEditable() |
+ void _texImage2DImageData_1(target, level, internalformat, format, type, pixels) native; |
+ |
+ @JSName('texImage2D') |
+ /** |
+ * Updates the currently bound texture to [data]. |
+ * |
+ * The [texImage2D] method is provided for WebGL API compatibility reasons, but it |
+ * is highly recommended that you use [texImage2DUntyped] or [texImage2DTyped] |
+ * (or for more specificity, the more specialized [texImage2DImageData], |
+ * [texImage2DCanvas], [texImage2DVideo]). |
+ */ |
+ @DomName('WebGLRenderingContext.texImage2D') |
+ @DocsEditable() |
+ void texImage2DVideo(int target, int level, int internalformat, int format, int type, VideoElement video) native; |
+ |
@DomName('WebGLRenderingContext.texParameterf') |
@DocsEditable() |
void texParameterf(int target, int pname, num param) native; |
@@ -2980,6 +3095,73 @@ class RenderingContext extends Interceptor implements CanvasRenderingContext { |
@DocsEditable() |
void _texSubImage2D_5(target, level, xoffset, yoffset, format, type, VideoElement video) native; |
+ @JSName('texSubImage2D') |
+ /** |
+ * Updates a sub-rectangle of the currently bound texture to [data]. |
+ * |
+ * The [texSubImage2D] method is provided for WebGL API compatibility reasons, but it |
+ * is highly recommended that you use [texSubImage2DUntyped] or [texSubImage2DTyped] |
+ * (or for more specificity, the more specialized [texSubImage2DImageData], |
+ * [texSubImage2DCanvas], [texSubImage2DVideo]). |
+ */ |
+ @DomName('WebGLRenderingContext.texSubImage2D') |
+ @DocsEditable() |
+ void texSubImage2DCanvas(int target, int level, int xoffset, int yoffset, int format, int type, CanvasElement canvas) native; |
+ |
+ @JSName('texSubImage2D') |
+ /** |
+ * Updates a sub-rectangle of the currently bound texture to [data]. |
+ * |
+ * The [texSubImage2D] method is provided for WebGL API compatibility reasons, but it |
+ * is highly recommended that you use [texSubImage2DUntyped] or [texSubImage2DTyped] |
+ * (or for more specificity, the more specialized [texSubImage2DImageData], |
+ * [texSubImage2DCanvas], [texSubImage2DVideo]). |
+ */ |
+ @DomName('WebGLRenderingContext.texSubImage2D') |
+ @DocsEditable() |
+ void texSubImage2DImage(int target, int level, int xoffset, int yoffset, int format, int type, ImageElement image) native; |
+ |
+ /** |
+ * Updates a sub-rectangle of the currently bound texture to [data]. |
+ * |
+ * The [texSubImage2D] method is provided for WebGL API compatibility reasons, but it |
+ * is highly recommended that you use [texSubImage2DUntyped] or [texSubImage2DTyped] |
+ * (or for more specificity, the more specialized [texSubImage2DImageData], |
+ * [texSubImage2DCanvas], [texSubImage2DVideo]). |
+ */ |
+ @DomName('WebGLRenderingContext.texSubImage2D') |
+ @DocsEditable() |
+ void texSubImage2DImageData(int target, int level, int xoffset, int yoffset, int format, int type, ImageData pixels) { |
+ var pixels_1 = convertDartToNative_ImageData(pixels); |
+ _texSubImage2DImageData_1(target, level, xoffset, yoffset, format, type, pixels_1); |
+ return; |
+ } |
+ @JSName('texSubImage2D') |
+ /** |
+ * Updates a sub-rectangle of the currently bound texture to [data]. |
+ * |
+ * The [texSubImage2D] method is provided for WebGL API compatibility reasons, but it |
+ * is highly recommended that you use [texSubImage2DUntyped] or [texSubImage2DTyped] |
+ * (or for more specificity, the more specialized [texSubImage2DImageData], |
+ * [texSubImage2DCanvas], [texSubImage2DVideo]). |
+ */ |
+ @DomName('WebGLRenderingContext.texSubImage2D') |
+ @DocsEditable() |
+ void _texSubImage2DImageData_1(target, level, xoffset, yoffset, format, type, pixels) native; |
+ |
+ @JSName('texSubImage2D') |
+ /** |
+ * Updates a sub-rectangle of the currently bound texture to [data]. |
+ * |
+ * The [texSubImage2D] method is provided for WebGL API compatibility reasons, but it |
+ * is highly recommended that you use [texSubImage2DUntyped] or [texSubImage2DTyped] |
+ * (or for more specificity, the more specialized [texSubImage2DImageData], |
+ * [texSubImage2DCanvas], [texSubImage2DVideo]). |
+ */ |
+ @DomName('WebGLRenderingContext.texSubImage2D') |
+ @DocsEditable() |
+ void texSubImage2DVideo(int target, int level, int xoffset, int yoffset, int format, int type, VideoElement video) native; |
+ |
@DomName('WebGLRenderingContext.uniform1f') |
@DocsEditable() |
void uniform1f(UniformLocation location, num x) native; |
@@ -5229,16 +5411,40 @@ class RenderingContext2 extends Interceptor implements _WebGL2RenderingContextBa |
@Experimental() // untriaged |
void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) native; |
+ @JSName('bufferData') |
+ @DomName('WebGL2RenderingContext.bufferData') |
+ @DocsEditable() |
+ @Experimental() // untriaged |
+ void bufferByteData(int target, ByteBuffer data, int usage) native; |
+ |
@DomName('WebGL2RenderingContext.bufferData') |
@DocsEditable() |
@Experimental() // untriaged |
void bufferData(int target, data_OR_size, int usage) native; |
+ @JSName('bufferData') |
+ @DomName('WebGL2RenderingContext.bufferData') |
+ @DocsEditable() |
+ @Experimental() // untriaged |
+ void bufferDataTyped(int target, TypedData data, int usage) native; |
+ |
+ @JSName('bufferSubData') |
+ @DomName('WebGL2RenderingContext.bufferSubData') |
+ @DocsEditable() |
+ @Experimental() // untriaged |
+ void bufferSubByteData(int target, int offset, ByteBuffer data) native; |
+ |
@DomName('WebGL2RenderingContext.bufferSubData') |
@DocsEditable() |
@Experimental() // untriaged |
void bufferSubData(int target, int offset, data) native; |
+ @JSName('bufferSubData') |
+ @DomName('WebGL2RenderingContext.bufferSubData') |
+ @DocsEditable() |
+ @Experimental() // untriaged |
+ void bufferSubDataTyped(int target, int offset, TypedData data) native; |
+ |
@DomName('WebGL2RenderingContext.checkFramebufferStatus') |
@DocsEditable() |
@Experimental() // untriaged |
@@ -5734,6 +5940,38 @@ class RenderingContext2 extends Interceptor implements _WebGL2RenderingContextBa |
@Experimental() // untriaged |
void _texImage2D_5(target, level, internalformat, format, type, VideoElement video) native; |
+ @JSName('texImage2D') |
+ @DomName('WebGL2RenderingContext.texImage2D') |
+ @DocsEditable() |
+ @Experimental() // untriaged |
+ void texImage2DCanvas(int target, int level, int internalformat, int format, int type, CanvasElement canvas) native; |
+ |
+ @JSName('texImage2D') |
+ @DomName('WebGL2RenderingContext.texImage2D') |
+ @DocsEditable() |
+ @Experimental() // untriaged |
+ void texImage2DImage(int target, int level, int internalformat, int format, int type, ImageElement image) native; |
+ |
+ @DomName('WebGL2RenderingContext.texImage2D') |
+ @DocsEditable() |
+ @Experimental() // untriaged |
+ void texImage2DImageData(int target, int level, int internalformat, int format, int type, ImageData pixels) { |
+ var pixels_1 = convertDartToNative_ImageData(pixels); |
+ _texImage2DImageData_1(target, level, internalformat, format, type, pixels_1); |
+ return; |
+ } |
+ @JSName('texImage2D') |
+ @DomName('WebGL2RenderingContext.texImage2D') |
+ @DocsEditable() |
+ @Experimental() // untriaged |
+ void _texImage2DImageData_1(target, level, internalformat, format, type, pixels) native; |
+ |
+ @JSName('texImage2D') |
+ @DomName('WebGL2RenderingContext.texImage2D') |
+ @DocsEditable() |
+ @Experimental() // untriaged |
+ void texImage2DVideo(int target, int level, int internalformat, int format, int type, VideoElement video) native; |
+ |
@DomName('WebGL2RenderingContext.texParameterf') |
@DocsEditable() |
@Experimental() // untriaged |
@@ -5797,6 +6035,38 @@ class RenderingContext2 extends Interceptor implements _WebGL2RenderingContextBa |
@Experimental() // untriaged |
void _texSubImage2D_5(target, level, xoffset, yoffset, format, type, VideoElement video) native; |
+ @JSName('texSubImage2D') |
+ @DomName('WebGL2RenderingContext.texSubImage2D') |
+ @DocsEditable() |
+ @Experimental() // untriaged |
+ void texSubImage2DCanvas(int target, int level, int xoffset, int yoffset, int format, int type, CanvasElement canvas) native; |
+ |
+ @JSName('texSubImage2D') |
+ @DomName('WebGL2RenderingContext.texSubImage2D') |
+ @DocsEditable() |
+ @Experimental() // untriaged |
+ void texSubImage2DImage(int target, int level, int xoffset, int yoffset, int format, int type, ImageElement image) native; |
+ |
+ @DomName('WebGL2RenderingContext.texSubImage2D') |
+ @DocsEditable() |
+ @Experimental() // untriaged |
+ void texSubImage2DImageData(int target, int level, int xoffset, int yoffset, int format, int type, ImageData pixels) { |
+ var pixels_1 = convertDartToNative_ImageData(pixels); |
+ _texSubImage2DImageData_1(target, level, xoffset, yoffset, format, type, pixels_1); |
+ return; |
+ } |
+ @JSName('texSubImage2D') |
+ @DomName('WebGL2RenderingContext.texSubImage2D') |
+ @DocsEditable() |
+ @Experimental() // untriaged |
+ void _texSubImage2DImageData_1(target, level, xoffset, yoffset, format, type, pixels) native; |
+ |
+ @JSName('texSubImage2D') |
+ @DomName('WebGL2RenderingContext.texSubImage2D') |
+ @DocsEditable() |
+ @Experimental() // untriaged |
+ void texSubImage2DVideo(int target, int level, int xoffset, int yoffset, int format, int type, VideoElement video) native; |
+ |
@DomName('WebGL2RenderingContext.uniform1f') |
@DocsEditable() |
@Experimental() // untriaged |