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Side by Side Diff: tools/dom/templates/html/impl/impl_Touch.darttemplate

Issue 1832713002: Optimize dartium dart:html bindings so real world application performance is acceptable. Improves d… (Closed) Base URL: git@github.com:dart-lang/sdk.git@master
Patch Set: update cached patches Created 4 years, 8 months ago
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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 4
5 part of $LIBRARYNAME; 5 part of $LIBRARYNAME;
6 6
7 @DocsEditable() 7 @DocsEditable()
8 $(ANNOTATIONS)$(NATIVESPEC)$(CLASS_MODIFIERS)class $CLASSNAME$EXTENDS$IMPLEMENTS { 8 $(ANNOTATIONS)$(NATIVESPEC)$(CLASS_MODIFIERS)class $CLASSNAME$EXTENDS$IMPLEMENTS {
9 $!MEMBERS 9 $!MEMBERS
10 10
11 // As of Chrome 37, these all changed from long to double. This code 11 // As of Chrome 37, these all changed from long to double. This code
12 // preserves backwards compatability for the time being. 12 // preserves backwards compatability for the time being.
13 $if DART2JS 13 $if DART2JS
14 int get __clientX => JS('num', '#.clientX', this).round(); 14 int get __clientX => JS('num', '#.clientX', this).round();
15 int get __clientY => JS('num', '#.clientY', this).round(); 15 int get __clientY => JS('num', '#.clientY', this).round();
16 int get __screenX => JS('num', '#.screenX', this).round(); 16 int get __screenX => JS('num', '#.screenX', this).round();
17 int get __screenY => JS('num', '#.screenY', this).round(); 17 int get __screenY => JS('num', '#.screenY', this).round();
18 int get __pageX => JS('num', '#.pageX', this).round(); 18 int get __pageX => JS('num', '#.pageX', this).round();
19 int get __pageY => JS('num', '#.pageY', this).round(); 19 int get __pageY => JS('num', '#.pageY', this).round();
20 int get __radiusX => JS('num', '#.radiusX', this).round(); 20 int get __radiusX => JS('num', '#.radiusX', this).round();
21 int get __radiusY => JS('num', '#.radiusY', this).round(); 21 int get __radiusY => JS('num', '#.radiusY', this).round();
22 $else 22 $else
23 int get __clientX => _blink.BlinkTouch.instance.clientX_Getter_(unwrap_jso(thi s)).round(); 23 int get __clientX => _blink.BlinkTouch.instance.clientX_Getter_(this).round();
24 int get __clientY => _blink.BlinkTouch.instance.clientY_Getter_(unwrap_jso(thi s)).round(); 24 int get __clientY => _blink.BlinkTouch.instance.clientY_Getter_(this).round();
25 int get __screenX => _blink.BlinkTouch.instance.screenX_Getter_(unwrap_jso(thi s)).round(); 25 int get __screenX => _blink.BlinkTouch.instance.screenX_Getter_(this).round();
26 int get __screenY => _blink.BlinkTouch.instance.screenY_Getter_(unwrap_jso(thi s)).round(); 26 int get __screenY => _blink.BlinkTouch.instance.screenY_Getter_(this).round();
27 int get __pageX => _blink.BlinkTouch.instance.pageX_Getter_(unwrap_jso(this)). round(); 27 int get __pageX => _blink.BlinkTouch.instance.pageX_Getter_(this).round();
28 int get __pageY => _blink.BlinkTouch.instance.pageY_Getter_(unwrap_jso(this)). round(); 28 int get __pageY => _blink.BlinkTouch.instance.pageY_Getter_(this).round();
29 int get __radiusX => _blink.BlinkTouch.instance.radiusX_Getter_(unwrap_jso(thi s)).round(); 29 int get __radiusX => _blink.BlinkTouch.instance.radiusX_Getter_(this).round();
30 int get __radiusY => _blink.BlinkTouch.instance.radiusY_Getter_(unwrap_jso(thi s)).round(); 30 int get __radiusY => _blink.BlinkTouch.instance.radiusY_Getter_(this).round();
31 $endif 31 $endif
32 32
33 @DomName('Touch.clientX') 33 @DomName('Touch.clientX')
34 @DomName('Touch.clientY') 34 @DomName('Touch.clientY')
35 Point get client => new Point(__clientX, __clientY); 35 Point get client => new Point(__clientX, __clientY);
36 36
37 @DomName('Touch.pageX') 37 @DomName('Touch.pageX')
38 @DomName('Touch.pageY') 38 @DomName('Touch.pageY')
39 Point get page => new Point(__pageX, __pageY); 39 Point get page => new Point(__pageX, __pageY);
40 40
41 @DomName('Touch.screenX') 41 @DomName('Touch.screenX')
42 @DomName('Touch.screenY') 42 @DomName('Touch.screenY')
43 Point get screen => new Point(__screenX, __screenY); 43 Point get screen => new Point(__screenX, __screenY);
44 44
45 @DomName('Touch.radiusX') 45 @DomName('Touch.radiusX')
46 @DocsEditable() 46 @DocsEditable()
47 @SupportedBrowser(SupportedBrowser.CHROME) 47 @SupportedBrowser(SupportedBrowser.CHROME)
48 @SupportedBrowser(SupportedBrowser.SAFARI) 48 @SupportedBrowser(SupportedBrowser.SAFARI)
49 @Experimental() 49 @Experimental()
50 int get radiusX => __radiusX; 50 int get radiusX => __radiusX;
51 51
52 @DomName('Touch.radiusY') 52 @DomName('Touch.radiusY')
53 @DocsEditable() 53 @DocsEditable()
54 @SupportedBrowser(SupportedBrowser.CHROME) 54 @SupportedBrowser(SupportedBrowser.CHROME)
55 @SupportedBrowser(SupportedBrowser.SAFARI) 55 @SupportedBrowser(SupportedBrowser.SAFARI)
56 @Experimental() 56 @Experimental()
57 int get radiusY => __radiusY; 57 int get radiusY => __radiusY;
58 58
59 } 59 }
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