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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrVkBackendContext_DEFINED | 8 #ifndef GrVkBackendContext_DEFINED |
9 #define GrVkBackendContext_DEFINED | 9 #define GrVkBackendContext_DEFINED |
10 | 10 |
11 #include "SkRefCnt.h" | 11 #include "SkRefCnt.h" |
12 | 12 |
13 #include "vulkan/vulkan.h" | 13 #include "vulkan/vulkan.h" |
14 | 14 |
15 #ifdef SK_DEBUG | 15 #ifdef SK_DEBUG |
16 #define ENABLE_VK_LAYERS | 16 #define ENABLE_VK_LAYERS |
17 #endif | 17 #endif |
18 | 18 |
19 struct GrVkInterface; | 19 struct GrVkInterface; |
20 | 20 |
| 21 enum GrVkExtensionFlags { |
| 22 kEXT_debug_report_GrVkExtensionFlag = 0x0001, |
| 23 kNV_glsl_shader_GrVkExtensionFlag = 0x0002, |
| 24 }; |
| 25 |
| 26 enum GrVkFeatureFlags { |
| 27 kGeometryShader_GrVkFeatureFlag = 0x0001, |
| 28 kDualSrcBlend_GrVkFeatureFlag = 0x0002, |
| 29 kSampleRateShading_GrVkFeatureFlag = 0x0004, |
| 30 }; |
| 31 |
21 // The BackendContext contains all of the base Vulkan objects needed by the GrVk
Gpu. The assumption | 32 // The BackendContext contains all of the base Vulkan objects needed by the GrVk
Gpu. The assumption |
22 // is that the client will set these up and pass them to the GrVkGpu constructor
. The VkDevice | 33 // is that the client will set these up and pass them to the GrVkGpu constructor
. The VkDevice |
23 // created must support at least one graphics queue, which is passed in as well.
| 34 // created must support at least one graphics queue, which is passed in as well.
|
24 // The QueueFamilyIndex must match the family of the given queue. It is needed f
or CommandPool | 35 // The QueueFamilyIndex must match the family of the given queue. It is needed f
or CommandPool |
25 // creation, and any GrBackendObjects handed to us (e.g., for wrapped textures)
need to be created | 36 // creation, and any GrBackendObjects handed to us (e.g., for wrapped textures)
need to be created |
26 // in or transitioned to that family. | 37 // in or transitioned to that family. |
27 struct GrVkBackendContext : public SkRefCnt { | 38 struct GrVkBackendContext : public SkRefCnt { |
28 VkInstance fInstance; | 39 VkInstance fInstance; |
29 VkPhysicalDevice fPhysicalDevice; | 40 VkPhysicalDevice fPhysicalDevice; |
30 VkDevice fDevice; | 41 VkDevice fDevice; |
31 VkQueue fQueue; | 42 VkQueue fQueue; |
32 uint32_t fQueueFamilyIndex; | 43 uint32_t fQueueFamilyIndex; |
| 44 uint32_t fMinAPIVersion; |
| 45 uint32_t fExtensions; |
| 46 uint32_t fFeatures; |
33 SkAutoTUnref<const GrVkInterface> fInterface; | 47 SkAutoTUnref<const GrVkInterface> fInterface; |
34 | 48 |
35 // Helper function to create the default Vulkan objects needed by the GrVkGp
u object | 49 // Helper function to create the default Vulkan objects needed by the GrVkGp
u object |
36 static const GrVkBackendContext* Create(); | 50 static const GrVkBackendContext* Create(); |
37 | 51 |
38 ~GrVkBackendContext() override; | 52 ~GrVkBackendContext() override; |
39 }; | 53 }; |
40 | 54 |
41 #endif | 55 #endif |
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