Index: src/debug.cc |
diff --git a/src/debug.cc b/src/debug.cc |
index 07c1a0cce8535f90ef39f4ee977bd4b0a19749d9..efb95a06c7b880630bddeee97cd987a93ff9012a 100644 |
--- a/src/debug.cc |
+++ b/src/debug.cc |
@@ -235,30 +235,17 @@ void BreakLocationIterator::FindBreakLocationFromAddress(Address pc) { |
// Find the break point closest to the supplied source position. |
-void BreakLocationIterator::FindBreakLocationFromPosition(int position, |
- BreakPositionAlignment alignment) { |
+void BreakLocationIterator::FindBreakLocationFromPosition(int position) { |
// Run through all break points to locate the one closest to the source |
// position. |
int closest_break_point = 0; |
int distance = kMaxInt; |
- |
while (!Done()) { |
- int next_position; |
- switch (alignment) { |
- case STATEMENT_ALIGNED: |
- next_position = this->statement_position(); |
- break; |
- case BREAK_POSITION_ALIGNED: |
- next_position = this->position(); |
- break; |
- default: |
- UNREACHABLE(); |
- next_position = this->statement_position(); |
- } |
// Check if this break point is closer that what was previously found. |
- if (position <= next_position && next_position - position < distance) { |
+ if (position <= statement_position() && |
+ statement_position() - position < distance) { |
closest_break_point = break_point(); |
- distance = next_position - position; |
+ distance = statement_position() - position; |
// Check whether we can't get any closer. |
if (distance == 0) break; |
} |
@@ -1203,7 +1190,7 @@ void Debug::SetBreakPoint(Handle<JSFunction> function, |
// Find the break point and change it. |
BreakLocationIterator it(debug_info, SOURCE_BREAK_LOCATIONS); |
- it.FindBreakLocationFromPosition(*source_position, STATEMENT_ALIGNED); |
+ it.FindBreakLocationFromPosition(*source_position); |
it.SetBreakPoint(break_point_object); |
*source_position = it.position(); |
@@ -1215,8 +1202,7 @@ void Debug::SetBreakPoint(Handle<JSFunction> function, |
bool Debug::SetBreakPointForScript(Handle<Script> script, |
Handle<Object> break_point_object, |
- int* source_position, |
- BreakPositionAlignment alignment) { |
+ int* source_position) { |
HandleScope scope(isolate_); |
PrepareForBreakPoints(); |
@@ -1247,7 +1233,7 @@ bool Debug::SetBreakPointForScript(Handle<Script> script, |
// Find the break point and change it. |
BreakLocationIterator it(debug_info, SOURCE_BREAK_LOCATIONS); |
- it.FindBreakLocationFromPosition(position, alignment); |
+ it.FindBreakLocationFromPosition(position); |
it.SetBreakPoint(break_point_object); |
*source_position = it.position() + shared->start_position(); |
@@ -1701,8 +1687,7 @@ Handle<Code> Debug::FindDebugBreak(Handle<Code> code, RelocInfo::Mode mode) { |
// Simple function for returning the source positions for active break points. |
Handle<Object> Debug::GetSourceBreakLocations( |
- Handle<SharedFunctionInfo> shared, |
- BreakPositionAlignment position_alignment) { |
+ Handle<SharedFunctionInfo> shared) { |
Isolate* isolate = Isolate::Current(); |
Heap* heap = isolate->heap(); |
if (!HasDebugInfo(shared)) { |
@@ -1720,20 +1705,7 @@ Handle<Object> Debug::GetSourceBreakLocations( |
BreakPointInfo* break_point_info = |
BreakPointInfo::cast(debug_info->break_points()->get(i)); |
if (break_point_info->GetBreakPointCount() > 0) { |
- Smi* position; |
- switch (position_alignment) { |
- case STATEMENT_ALIGNED: |
- position = break_point_info->statement_position(); |
- break; |
- case BREAK_POSITION_ALIGNED: |
- position = break_point_info->source_position(); |
- break; |
- default: |
- UNREACHABLE(); |
- position = break_point_info->statement_position(); |
- } |
- |
- locations->set(count++, position); |
+ locations->set(count++, break_point_info->statement_position()); |
} |
} |
} |