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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TILES_GPU_IMAGE_DECODE_CONTROLLER_H_ | 5 #ifndef CC_TILES_GPU_IMAGE_DECODE_CONTROLLER_H_ |
6 #define CC_TILES_GPU_IMAGE_DECODE_CONTROLLER_H_ | 6 #define CC_TILES_GPU_IMAGE_DECODE_CONTROLLER_H_ |
7 | 7 |
8 #include <list> | |
vmpstr
2016/03/28 23:55:53
I don't see list usage... Or am I missing somethin
ericrk
2016/03/29 23:11:30
removed.
| |
8 #include <unordered_map> | 9 #include <unordered_map> |
9 #include <unordered_set> | 10 #include <unordered_set> |
11 #include <vector> | |
10 | 12 |
13 #include "base/containers/mru_cache.h" | |
14 #include "base/memory/discardable_memory.h" | |
15 #include "base/memory/scoped_ptr.h" | |
11 #include "base/synchronization/lock.h" | 16 #include "base/synchronization/lock.h" |
17 #include "base/trace_event/memory_dump_provider.h" | |
12 #include "cc/base/cc_export.h" | 18 #include "cc/base/cc_export.h" |
19 #include "cc/resources/resource_format.h" | |
13 #include "cc/tiles/image_decode_controller.h" | 20 #include "cc/tiles/image_decode_controller.h" |
21 #include "skia/ext/refptr.h" | |
22 | |
23 class SkImageTextureData; | |
14 | 24 |
15 namespace cc { | 25 namespace cc { |
16 | 26 |
27 class ContextProvider; | |
28 | |
29 // GpuImageDecodeController handles the decode and upload of images that will | |
30 // be used by Skia's GPU raster path. It also maintains a cache of these | |
31 // decoded/ uploaded images for later re-use. | |
vmpstr
2016/03/28 23:55:53
either "decoded / uploaded" or "decoded/uploaded"
ericrk
2016/03/29 23:11:30
Done.
| |
32 // | |
33 // Generally, when an image is required for raster, GpuImageDecodeController | |
34 // creates two tasks, one to decode the image, and one to upload the image to | |
35 // the GPU. These tasks are completed before the raster task which depends on | |
36 // the image. We need to seperate decode and upload tasks, as decode can occur | |
37 // simultaneously on multiple threads, while upload requires the GL context | |
38 // lockmust happen on our non-concurrent raster thread. | |
vmpstr
2016/03/28 23:55:53
s/lockmust/lock and must/
ericrk
2016/03/29 23:11:30
Done.
| |
39 // | |
40 // Decoded and Uploaded image data share a single cache entry. Depending on how | |
41 // far we've progressed, this cache entry may contain CPU-side decoded data, | |
42 // GPU-side uploaded data, or both. Because CPU-side decoded data is stored in | |
43 // discardable memory, and is only locked for short periods of time (until the | |
44 // upload completes), this memory is not counted against our sized cache | |
45 // limits. Uploaded GPU memory, being non- discardable, always counts against | |
vmpstr
2016/03/28 23:55:53
s/non- discardable/non-discardable/ :P
ericrk
2016/03/29 23:11:30
Done.
| |
46 // our limits. | |
47 // | |
48 // In cases where the number of images needed exceeds our cache limits, we | |
49 // operate in an "at-raster" mode. In this mode, there are no decode/upload | |
50 // tasks, and images are decoded/uploaded as needed, immediately before being | |
51 // used in raster. Cache entries for at-raster tasks are marked as such, which | |
52 // prevents future tasks from taking a dependency on them and extending their | |
53 // lifetime longer than is necessary. | |
17 class CC_EXPORT GpuImageDecodeController : public ImageDecodeController { | 54 class CC_EXPORT GpuImageDecodeController : public ImageDecodeController { |
18 public: | 55 public: |
19 GpuImageDecodeController(); | 56 explicit GpuImageDecodeController(ContextProvider* context, |
57 ResourceFormat decode_format); | |
20 ~GpuImageDecodeController() override; | 58 ~GpuImageDecodeController() override; |
21 | 59 |
22 // ImageDecodeController overrides. | 60 // ImageDecodeController overrides. |
23 bool GetTaskForImageAndRef(const DrawImage& image, | 61 bool GetTaskForImageAndRef(const DrawImage& image, |
24 uint64_t prepare_tiles_id, | 62 uint64_t prepare_tiles_id, |
25 scoped_refptr<ImageDecodeTask>* task) override; | 63 scoped_refptr<ImageDecodeTask>* task) override; |
26 void UnrefImage(const DrawImage& image) override; | 64 void UnrefImage(const DrawImage& image) override; |
27 DecodedDrawImage GetDecodedImageForDraw(const DrawImage& draw_image) override; | 65 DecodedDrawImage GetDecodedImageForDraw(const DrawImage& draw_image) override; |
28 void DrawWithImageFinished(const DrawImage& image, | 66 void DrawWithImageFinished(const DrawImage& image, |
29 const DecodedDrawImage& decoded_image) override; | 67 const DecodedDrawImage& decoded_image) override; |
30 void ReduceCacheUsage() override; | 68 void ReduceCacheUsage() override; |
31 | 69 |
70 // Called by Decode / Upload tasks. | |
32 void DecodeImage(const DrawImage& image); | 71 void DecodeImage(const DrawImage& image); |
72 void UploadImage(const DrawImage& image); | |
73 void DecodeTaskCompleted(const DrawImage& image); | |
74 void UploadTaskCompleted(const DrawImage& image); | |
33 | 75 |
34 void RemovePendingTaskForImage(const DrawImage& image); | 76 // For testing only. |
77 void SetCachedItemLimitForTesting(size_t limit) { | |
78 cached_items_limit_ = limit; | |
79 } | |
80 void SetCachedBytesLimitForTesting(size_t limit) { | |
81 cached_bytes_limit_ = limit; | |
82 } | |
83 size_t GetBytesUsedForTesting() const { return bytes_used_; } | |
35 | 84 |
36 private: | 85 private: |
86 class ScopedRefImageLocked; | |
87 | |
88 enum class DecodedDataMode { GPU, CPU }; | |
89 | |
90 // Stores the CPU-side decoded bits of an image and supporting fields. | |
91 struct DecodedImageData { | |
92 DecodedImageData(); | |
93 ~DecodedImageData(); | |
94 | |
95 // May be null if image not yet decoded. | |
96 scoped_ptr<base::DiscardableMemory> data; | |
97 uint32_t ref_count; | |
98 bool is_locked; | |
99 }; | |
100 | |
101 // Stores the GPU-side image and supporting fields. | |
102 struct UploadedImageData { | |
103 UploadedImageData(); | |
104 ~UploadedImageData(); | |
105 | |
106 // May be null if image not yet uploaded / prepared. | |
107 skia::RefPtr<SkImage> image; | |
108 // True if the image is pending upload, in which case it counts against our | |
109 // memory budget even though the uploaded_image does not yet exist. | |
110 bool pending; | |
111 uint32_t ref_count; | |
112 }; | |
113 | |
114 struct ImageData { | |
115 ImageData(DecodedDataMode mode, size_t size); | |
116 ~ImageData(); | |
117 | |
118 const DecodedDataMode mode; | |
119 const size_t size; | |
120 bool is_at_raster; | |
121 | |
122 DecodedImageData decode; | |
123 UploadedImageData upload; | |
124 }; | |
125 | |
126 // Similar to GetTaskForImageAndRef, but gets the dependent decode task | |
127 // rather than the upload task. | |
vmpstr
2016/03/28 23:55:53
Can you add a comment to the GetTaskForImageAndRef
ericrk
2016/03/29 23:11:30
Done.
| |
128 scoped_refptr<ImageDecodeTask> GetImageDecodeTaskAndRefWithClassLock( | |
129 const DrawImage& image, | |
130 uint64_t prepare_tiles_id); | |
131 | |
132 void RefImageDecodeWithClassLock(const DrawImage& draw_image); | |
vmpstr
2016/03/28 23:55:53
Are all private functions WithClassLock? :) I don'
ericrk
2016/03/29 23:11:30
Done.
| |
133 void UnrefImageDecodeWithClassLock(const DrawImage& draw_image); | |
134 void RefImageWithClassLock(const DrawImage& draw_image); | |
135 void UnrefImageWithClassLock(const DrawImage& draw_image); | |
136 | |
137 // Ensures that the cache can hold an element of |required_size|, freeing | |
138 // unreferenced cache entries if necessary to make room. | |
139 bool EnsureCapacityWithClassLock(size_t required_size); | |
140 bool CanFitSizeWithClassLock(size_t size) const; | |
141 bool CanFitCountWithClassLock(size_t num_elements) const; | |
142 | |
143 void DecodeImageIfNecessaryWithClassLock(const DrawImage& draw_image, | |
144 ImageData* image_data); | |
145 void UploadImageIfNecessaryWithClassAndContextLock( | |
146 const DrawImage& draw_image, | |
147 ImageData* image_data); | |
148 void DeletePendingImagesWithClassAndContextLock(); | |
149 | |
150 scoped_ptr<GpuImageDecodeController::ImageData> CreateImageData( | |
151 const DrawImage& image); | |
152 SkImageInfo CreateImageInfoForDrawImage(const DrawImage& draw_image) const; | |
153 | |
154 const ResourceFormat format_; | |
155 ContextProvider* context_; | |
156 GrContextThreadSafeProxy* context_threadsafe_proxy_; | |
157 | |
158 // All members below this point must only be accessed while holding |lock_|. | |
37 base::Lock lock_; | 159 base::Lock lock_; |
38 | 160 |
39 std::unordered_set<uint32_t> prerolled_images_; | |
40 std::unordered_map<uint32_t, scoped_refptr<ImageDecodeTask>> | 161 std::unordered_map<uint32_t, scoped_refptr<ImageDecodeTask>> |
41 pending_image_tasks_; | 162 pending_image_upload_tasks_; |
163 std::unordered_map<uint32_t, scoped_refptr<ImageDecodeTask>> | |
164 pending_image_decode_tasks_; | |
165 | |
166 using ImageDataMRUCache = base::MRUCache<uint32_t, scoped_ptr<ImageData>>; | |
167 ImageDataMRUCache image_data_; | |
168 | |
169 size_t cached_items_limit_; | |
170 size_t cached_bytes_limit_; | |
171 size_t bytes_used_; | |
172 | |
173 // We can't release GPU backed SkImages without holding the Skia context lock, | |
174 // so we add them to this list and defer deletion until the next time the lock | |
175 // is held. | |
176 std::vector<skia::RefPtr<SkImage>> images_pending_deletion_; | |
42 }; | 177 }; |
43 | 178 |
44 } // namespace cc | 179 } // namespace cc |
45 | 180 |
46 #endif // CC_TILES_GPU_IMAGE_DECODE_CONTROLLER_H_ | 181 #endif // CC_TILES_GPU_IMAGE_DECODE_CONTROLLER_H_ |
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