OLD | NEW |
| (Empty) |
1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CONTENT_PUBLIC_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_H_ | |
6 #define CONTENT_PUBLIC_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_H_ | |
7 | |
8 #include "base/callback.h" | |
9 #include "base/memory/weak_ptr.h" | |
10 #include "content/common/content_export.h" | |
11 #include "gpu/command_buffer/service/gpu_preferences.h" | |
12 #include "gpu/config/gpu_info.h" | |
13 #include "media/video/video_decode_accelerator.h" | |
14 | |
15 namespace gfx { | |
16 class GLContext; | |
17 } | |
18 | |
19 namespace gl { | |
20 class GLImage; | |
21 } | |
22 | |
23 namespace gpu { | |
24 namespace gles2 { | |
25 class GLES2Decoder; | |
26 } | |
27 } | |
28 | |
29 namespace content { | |
30 | |
31 class GpuVideoDecodeAcceleratorFactoryImpl; | |
32 | |
33 // This factory allows creation of VideoDecodeAccelerator implementations, | |
34 // providing the most applicable VDA for current platform and given | |
35 // configuration. To be used in GPU process only. | |
36 class CONTENT_EXPORT GpuVideoDecodeAcceleratorFactory { | |
37 public: | |
38 virtual ~GpuVideoDecodeAcceleratorFactory(); | |
39 | |
40 // Return current GLContext. | |
41 using GetGLContextCallback = base::Callback<gfx::GLContext*(void)>; | |
42 | |
43 // Make the applicable GL context current. To be called by VDAs before | |
44 // executing any GL calls. Return true on success, false otherwise. | |
45 using MakeGLContextCurrentCallback = base::Callback<bool(void)>; | |
46 | |
47 // Bind |image| to |client_texture_id| given |texture_target|. If | |
48 // |can_bind_to_sampler| is true, then the image may be used as a sampler | |
49 // directly, otherwise a copy to a staging buffer is required. | |
50 // Return true on success, false otherwise. | |
51 using BindGLImageCallback = | |
52 base::Callback<bool(uint32_t client_texture_id, | |
53 uint32_t texture_target, | |
54 const scoped_refptr<gl::GLImage>& image, | |
55 bool can_bind_to_sampler)>; | |
56 | |
57 // Return a WeakPtr to a GLES2Decoder, if one is available. | |
58 using GetGLES2DecoderCallback = | |
59 base::Callback<base::WeakPtr<gpu::gles2::GLES2Decoder>(void)>; | |
60 | |
61 // Create a factory capable of producing VDA instances for current platform. | |
62 static scoped_ptr<GpuVideoDecodeAcceleratorFactory> Create( | |
63 const GetGLContextCallback& get_gl_context_cb, | |
64 const MakeGLContextCurrentCallback& make_context_current_cb, | |
65 const BindGLImageCallback& bind_image_cb); | |
66 | |
67 static scoped_ptr<GpuVideoDecodeAcceleratorFactory> CreateWithGLES2Decoder( | |
68 const GetGLContextCallback& get_gl_context_cb, | |
69 const MakeGLContextCurrentCallback& make_context_current_cb, | |
70 const BindGLImageCallback& bind_image_cb, | |
71 const GetGLES2DecoderCallback& get_gles2_decoder_cb); | |
72 | |
73 // Return decoder capabilities supported on the current platform. | |
74 static gpu::VideoDecodeAcceleratorCapabilities GetDecoderCapabilities( | |
75 const gpu::GpuPreferences& gpu_preferences); | |
76 | |
77 // Create a VDA for the current platform for |client| with the given |config| | |
78 // and for given |gpu_preferences|. Return nullptr on failure. | |
79 virtual scoped_ptr<media::VideoDecodeAccelerator> CreateVDA( | |
80 media::VideoDecodeAccelerator::Client* client, | |
81 const media::VideoDecodeAccelerator::Config& config, | |
82 const gpu::GpuPreferences& gpu_preferences); | |
83 | |
84 private: | |
85 // TODO(posciak): This is temporary and will not be needed once | |
86 // GpuVideoDecodeAcceleratorFactoryImpl implements | |
87 // GpuVideoDecodeAcceleratorFactory, see crbug.com/597150 and related. | |
88 GpuVideoDecodeAcceleratorFactory( | |
89 scoped_ptr<GpuVideoDecodeAcceleratorFactoryImpl> gvdafactory_impl); | |
90 | |
91 scoped_ptr<GpuVideoDecodeAcceleratorFactoryImpl> gvdafactory_impl_; | |
92 }; | |
93 | |
94 } // namespace content | |
95 | |
96 #endif // CONTENT_PUBLIC_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_H_ | |
OLD | NEW |