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Unified Diff: include/images/SkPageFlipper.h

Issue 1832083002: Delete SkPageFlipper (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
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Index: include/images/SkPageFlipper.h
diff --git a/include/images/SkPageFlipper.h b/include/images/SkPageFlipper.h
deleted file mode 100644
index 7779c301605757d8994729c3a19134c868289c0f..0000000000000000000000000000000000000000
--- a/include/images/SkPageFlipper.h
+++ /dev/null
@@ -1,62 +0,0 @@
-
-/*
- * Copyright 2008 The Android Open Source Project
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-
-#ifndef SkPageFlipper_DEFINED
-#define SkPageFlipper_DEFINED
-
-#include "SkRegion.h"
-
-/** SkPageFlipper manages alternating inval/dirty regions for a rectangular area
- (like a bitmap). You call inval() to accumulate inval areas, and then when
- you're ready to "flip" pages (i.e. draw into the one you've been
- invalidating) you call update, which swaps the inval regions, and returns
- two things to you: 1) the final inval region to be drawn into, and 2) the
- region of pixels that should be copied from the "front" page onto the one
- you're about to draw into. This copyBits region will be disjoint from the
- inval region, so both need to be handled.
- */
-class SkPageFlipper {
-public:
- SkPageFlipper();
- SkPageFlipper(int width, int height);
-
- int width() const { return fWidth; }
- int height() const { return fHeight; }
-
- void resize(int width, int height);
-
- bool isDirty() const { return !fDirty1->isEmpty(); }
- const SkRegion& dirtyRgn() const { return *fDirty1; }
-
- void inval();
- void inval(const SkIRect&);
- void inval(const SkRegion&);
- void inval(const SkRect&, bool antialias);
-
- /** When you're ready to write to the back page, call update. The returned
- region is the invalidate are that needs to be drawn to. The copyBits
- region (provided by the caller) is the area that should be copied from
- the front page to the back page (will not intersect with the returned
- inval region.
-
- Once this is called, the two internal regions are swapped, so the *new*
- back inval region is ready to receive new inval calls.
- */
- const SkRegion& update(SkRegion* copyBits);
-
-private:
- SkRegion* fDirty0;
- SkRegion* fDirty1;
- SkRegion fDirty0Storage;
- SkRegion fDirty1Storage;
- int fWidth;
- int fHeight;
-};
-
-#endif
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