| Index: include/images/SkPageFlipper.h
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| diff --git a/include/images/SkPageFlipper.h b/include/images/SkPageFlipper.h
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| deleted file mode 100644
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| index 7779c301605757d8994729c3a19134c868289c0f..0000000000000000000000000000000000000000
|
| --- a/include/images/SkPageFlipper.h
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| +++ /dev/null
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| @@ -1,62 +0,0 @@
|
| -
|
| -/*
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| - * Copyright 2008 The Android Open Source Project
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| - *
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| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
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| -
|
| -
|
| -#ifndef SkPageFlipper_DEFINED
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| -#define SkPageFlipper_DEFINED
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| -
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| -#include "SkRegion.h"
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| -
|
| -/** SkPageFlipper manages alternating inval/dirty regions for a rectangular area
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| - (like a bitmap). You call inval() to accumulate inval areas, and then when
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| - you're ready to "flip" pages (i.e. draw into the one you've been
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| - invalidating) you call update, which swaps the inval regions, and returns
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| - two things to you: 1) the final inval region to be drawn into, and 2) the
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| - region of pixels that should be copied from the "front" page onto the one
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| - you're about to draw into. This copyBits region will be disjoint from the
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| - inval region, so both need to be handled.
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| - */
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| -class SkPageFlipper {
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| -public:
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| - SkPageFlipper();
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| - SkPageFlipper(int width, int height);
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| -
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| - int width() const { return fWidth; }
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| - int height() const { return fHeight; }
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| -
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| - void resize(int width, int height);
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| -
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| - bool isDirty() const { return !fDirty1->isEmpty(); }
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| - const SkRegion& dirtyRgn() const { return *fDirty1; }
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| -
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| - void inval();
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| - void inval(const SkIRect&);
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| - void inval(const SkRegion&);
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| - void inval(const SkRect&, bool antialias);
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| -
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| - /** When you're ready to write to the back page, call update. The returned
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| - region is the invalidate are that needs to be drawn to. The copyBits
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| - region (provided by the caller) is the area that should be copied from
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| - the front page to the back page (will not intersect with the returned
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| - inval region.
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| -
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| - Once this is called, the two internal regions are swapped, so the *new*
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| - back inval region is ready to receive new inval calls.
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| - */
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| - const SkRegion& update(SkRegion* copyBits);
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| -
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| -private:
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| - SkRegion* fDirty0;
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| - SkRegion* fDirty1;
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| - SkRegion fDirty0Storage;
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| - SkRegion fDirty1Storage;
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| - int fWidth;
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| - int fHeight;
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| -};
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| -
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| -#endif
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|
|